New visual studio project fiile for building demos.

This commit is contained in:
Karl Schultz 2003-09-22 18:02:45 +00:00
parent 9d55394471
commit 6872c21ace
19 changed files with 2128 additions and 0 deletions

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progs/demos/Windows/ray.dsp Normal file
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tunnel2.exe" /pdbtype:sept
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@ -0,0 +1,112 @@
# Microsoft Developer Studio Project File - Name="winpos" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
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CFG=winpos - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "winpos.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "winpos.mak" CFG="gloss - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "winpos - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "winpos - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# End Special Build Tool
!ELSEIF "$(CFG)" == "winpos - Win32 Debug"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../winpos.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
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# End Special Build Tool
!ENDIF
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# Name "winpos - Win32 Debug"
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