Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0

This commit is contained in:
Brian 2008-02-04 18:03:05 -07:00
parent 7cbe5cf212
commit 684d320ea2

View file

@ -26,8 +26,6 @@
**************************************************************************/
#include <vec_literal.h>
#include "pipe/p_compiler.h"
#include "spu_main.h"
#include "spu_texture.h"
@ -57,7 +55,7 @@ invalidate_tex_cache(void)
/* XXX memset? */
uint i;
for (i = 0; i < CACHE_SIZE; i++) {
tex_tile_xy[i] = VEC_LITERAL(vector unsigned int, ~0U, ~0U, ~0U, ~0U);
tex_tile_xy[i] = ((vector unsigned int) { ~0U, ~0U, ~0U, ~0U });
}
}