[g3dvl] double buffering seems to be enough

This commit is contained in:
Christian König 2010-12-10 11:05:11 +01:00
parent 9c296be7d6
commit 680f118138

View file

@ -38,7 +38,7 @@
#include "sp_public.h"
#include "sp_texture.h"
#define NUM_BUFFERS 8
#define NUM_BUFFERS 2
static void
flush_buffer(struct sp_mpeg12_context *ctx)