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i965: Enable the PIPE_CONTROL workaround workaround out of paranoia.
There's scary stuff going on in PIPE_CONTROL internals, and if the
BSpec says to do this to make PIPE_CONTROL work, I'll go ahead and do
it because we'll probably never be able to debug it after the fact.
v2: Use stall at scoreboard instead of depth stall, as noted by Ken.
(cherry picked from commit 407785d0e9)
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2 changed files with 29 additions and 3 deletions
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@ -306,12 +306,29 @@ emit:
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* [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
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* =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
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*
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* XXX: There is also a workaround that would appear to apply to this
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* workaround, but it doesn't appear to be necessary so far:
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* And the workaround for these two requires this workaround first:
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*
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* Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
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* [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
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* BEFORE the pipe-control with a post-sync op and no write-cache
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* flushes.
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*
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* And this last workaround is tricky because of the requirements on
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* that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
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* volume 2 part 1:
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*
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* "1 of the following must also be set:
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* - Render Target Cache Flush Enable ([12] of DW1)
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* - Depth Cache Flush Enable ([0] of DW1)
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* - Stall at Pixel Scoreboard ([1] of DW1)
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* - Depth Stall ([13] of DW1)
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* - Post-Sync Operation ([13] of DW1)
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* - Notify Enable ([8] of DW1)"
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*
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* The cache flushes require the workaround flush that triggered this
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* one, so we can't use it. Depth stall would trigger the same.
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* Post-sync nonzero is what triggered this second workaround, so we
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* can't use that one either. Notify enable is IRQs, which aren't
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* really our business. That leaves only stall at scoreboard.
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*/
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void
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intel_emit_post_sync_nonzero_flush(struct intel_context *intel)
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@ -319,6 +336,14 @@ intel_emit_post_sync_nonzero_flush(struct intel_context *intel)
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if (!intel->batch.need_workaround_flush)
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return;
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BEGIN_BATCH(4);
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OUT_BATCH(_3DSTATE_PIPE_CONTROL);
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OUT_BATCH(PIPE_CONTROL_CS_STALL |
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PIPE_CONTROL_STALL_AT_SCOREBOARD);
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OUT_BATCH(0); /* address */
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OUT_BATCH(0); /* write data */
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ADVANCE_BATCH();
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BEGIN_BATCH(4);
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OUT_BATCH(_3DSTATE_PIPE_CONTROL);
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OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
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@ -76,6 +76,7 @@
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#define PIPE_CONTROL_VF_CACHE_INVALIDATE (1 << 4)
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#define PIPE_CONTROL_CONST_CACHE_INVALIDATE (1 << 3)
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#define PIPE_CONTROL_STATE_CACHE_INVALIDATE (1 << 2)
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#define PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1)
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#define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
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#define PIPE_CONTROL_PPGTT_WRITE (0 << 2)
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#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2)
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