glsl: handle 8 and 16 bit ints in glsl_base_type_is_integer

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Karol Herbst 2019-05-21 00:04:57 +02:00 committed by Karol Herbst
parent 4785e50e75
commit 67f9496893

View file

@ -109,7 +109,11 @@ static inline bool glsl_base_type_is_64bit(enum glsl_base_type type)
static inline bool glsl_base_type_is_integer(enum glsl_base_type type)
{
return type == GLSL_TYPE_UINT ||
return type == GLSL_TYPE_UINT8 ||
type == GLSL_TYPE_INT8 ||
type == GLSL_TYPE_UINT16 ||
type == GLSL_TYPE_INT16 ||
type == GLSL_TYPE_UINT ||
type == GLSL_TYPE_INT ||
type == GLSL_TYPE_UINT64 ||
type == GLSL_TYPE_INT64 ||