nvc0: enable vertex color clamping

This commit is contained in:
Christoph Bumiller 2010-12-11 13:41:06 +01:00
parent dea9d60400
commit 67d0c3dd79
2 changed files with 4 additions and 2 deletions

View file

@ -1063,6 +1063,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NVC0_3D_CB_BIND_INDEX__MASK 0x000000f0
#define NVC0_3D_CB_BIND_INDEX__SHIFT 4
#define NVC0_3D_VERT_COLOR_CLAMP_EN 0x00002600
#define NVC0_3D_TFB_VARYING_LOCS(i0) (0x00002800 + 0x4*(i0))
#define NVC0_3D_TFB_VARYING_LOCS__ESIZE 0x00000004
#define NVC0_3D_TFB_VARYING_LOCS__LEN 0x00000080

View file

@ -78,8 +78,8 @@ nvc0_vertprog_validate(struct nvc0_context *nvc0)
// BEGIN_RING(chan, RING_3D_(0x163c), 1);
// OUT_RING (chan, 0);
// BEGIN_RING(chan, RING_3D_(0x2600), 1);
// OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(VERT_COLOR_CLAMP_EN), 1);
OUT_RING (chan, 1);
}
void