pan/midgard: Count shader-db stats by bundled instructions

This does not affect shaders in any way. Rather, it makes the shader-db
instruction count recorded in the compiler accurate with the in-order
scheduler, matching up with what we calculate from pandecode.

Though shaders are the same, instruction counts cannot be compared
across this commit for this reason.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-08-30 13:08:16 -07:00
parent 3f9dc97124
commit 67909c8ff2

View file

@ -2800,15 +2800,14 @@ midgard_compile_shader_nir(struct midgard_screen *screen, nir_shader *nir, midga
/* Count instructions and bundles */
mir_foreach_instr_global(ctx, ins) {
nr_ins++;
}
mir_foreach_block(ctx, block) {
nr_bundles += util_dynarray_num_elements(
&block->bundles, midgard_bundle);
nr_quadwords += block->quadword_count;
mir_foreach_bundle_in_block(block, bun)
nr_ins += bun->instruction_count;
}
/* Calculate thread count. There are certain cutoffs by