wayland-egl: rework and simplify wl_egl_window initialization

Use calloc instead of malloc + explicitly zeroing the different fields.
We need special handling for the version field which is of type
const intptr_t.

As we're here document why keeping the constness is a good idea.

The wl_egl_window_resize() call is replaced with an explicit set of the
width/height.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Miguel A. Vico <mvicomoya@nvidia.com>
This commit is contained in:
Emil Velikov 2017-09-28 18:38:13 +01:00 committed by Emil Velikov
parent ebc51ff932
commit 677edff5cf

View file

@ -61,26 +61,32 @@ WL_EGL_EXPORT struct wl_egl_window *
wl_egl_window_create(struct wl_surface *surface,
int width, int height)
{
struct wl_egl_window _INIT_ = { .version = WL_EGL_WINDOW_VERSION };
struct wl_egl_window *egl_window;
if (width <= 0 || height <= 0)
return NULL;
egl_window = malloc(sizeof *egl_window);
egl_window = calloc(1, sizeof *egl_window);
if (!egl_window)
return NULL;
memcpy(egl_window, &_INIT_, sizeof *egl_window);
/* Cast away the constness to set the version number.
*
* We want the const notation since it gives an explicit
* feedback to the backend implementation, should it try to
* change it.
*
* The latter in itself is not too surprising as these days APIs
* tend to provide bidirectional version field.
*/
intptr_t *version = (intptr_t *)&egl_window->version;
*version = WL_EGL_WINDOW_VERSION;
egl_window->surface = surface;
egl_window->private = NULL;
egl_window->resize_callback = NULL;
egl_window->destroy_window_callback = NULL;
wl_egl_window_resize(egl_window, width, height, 0, 0);
egl_window->attached_width = 0;
egl_window->attached_height = 0;
egl_window->width = width;
egl_window->height = height;
return egl_window;
}