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r600g: force OpenGL's BASE_LEVEL behavior on r600-r700
This sets the base level as the zero level, which fixes piglit/texturing/tex-miplevel-selection*. The r600 hardware ignores the BASE_LEVEL field in some cases, so we can't use it. Evergreen might need this too.
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parent
7c7a8a38e5
commit
677a4406d2
1 changed files with 16 additions and 10 deletions
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@ -416,7 +416,7 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
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uint32_t word4 = 0, yuv_format = 0, pitch = 0;
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unsigned char swizzle[4], array_mode = 0, tile_type = 0;
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struct r600_bo *bo[2];
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unsigned height, depth;
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unsigned width, height, depth, offset_level, last_level;
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if (resource == NULL)
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return NULL;
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@ -442,7 +442,7 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
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}
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desc = util_format_description(state->format);
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if (desc == NULL) {
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R600_ERR("unknow format %d\n", state->format);
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R600_ERR("unknown format %d\n", state->format);
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}
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tmp = (struct r600_resource_texture *)texture;
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if (tmp->depth && !tmp->is_flushing_texture) {
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@ -458,12 +458,18 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
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rbuffer = &tmp->resource;
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bo[0] = rbuffer->bo;
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bo[1] = rbuffer->bo;
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pitch = align(tmp->pitch_in_blocks[0] * util_format_get_blockwidth(state->format), 8);
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offset_level = state->u.tex.first_level;
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last_level = state->u.tex.last_level - offset_level;
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width = u_minify(texture->width0, offset_level);
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height = u_minify(texture->height0, offset_level);
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depth = u_minify(texture->depth0, offset_level);
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pitch = align(tmp->pitch_in_blocks[offset_level] *
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util_format_get_blockwidth(state->format), 8);
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array_mode = tmp->array_mode[0];
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tile_type = tmp->tile_type;
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height = texture->height0;
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depth = texture->depth0;
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if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
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height = 1;
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depth = texture->array_size;
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@ -478,18 +484,18 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
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S_038000_TILE_MODE(array_mode) |
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S_038000_TILE_TYPE(tile_type) |
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S_038000_PITCH((pitch / 8) - 1) |
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S_038000_TEX_WIDTH(texture->width0 - 1));
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S_038000_TEX_WIDTH(width - 1));
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rstate->val[1] = (S_038004_TEX_HEIGHT(height - 1) |
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S_038004_TEX_DEPTH(depth - 1) |
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S_038004_DATA_FORMAT(format));
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rstate->val[2] = (tmp->offset[0] + r600_bo_offset(bo[0])) >> 8;
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rstate->val[3] = (tmp->offset[1] + r600_bo_offset(bo[1])) >> 8;
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rstate->val[2] = (tmp->offset[offset_level] + r600_bo_offset(bo[0])) >> 8;
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rstate->val[3] = (tmp->offset[offset_level+1] + r600_bo_offset(bo[1])) >> 8;
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rstate->val[4] = (word4 |
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S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
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S_038010_REQUEST_SIZE(1) |
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S_038010_ENDIAN_SWAP(endian) |
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S_038010_BASE_LEVEL(state->u.tex.first_level));
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rstate->val[5] = (S_038014_LAST_LEVEL(state->u.tex.last_level) |
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S_038010_BASE_LEVEL(0));
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rstate->val[5] = (S_038014_LAST_LEVEL(last_level) |
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S_038014_BASE_ARRAY(state->u.tex.first_layer) |
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S_038014_LAST_ARRAY(state->u.tex.last_layer));
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rstate->val[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
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