mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-07 13:38:06 +02:00
Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestline
This commit is contained in:
commit
675f7f627b
335 changed files with 12578 additions and 25966 deletions
16
configs/linux-dri-debug
Normal file
16
configs/linux-dri-debug
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
# -*-makefile-*-
|
||||
# Configuration for linux-dri-debug: Linux DRI hardware drivers for XFree86 & others
|
||||
|
||||
include $(TOP)/configs/linux-dri
|
||||
|
||||
CONFIG_NAME = linux-dri-debug
|
||||
OPT_FLAGS = -O0 -g
|
||||
ARCH_FLAGS = -DDEBUG
|
||||
|
||||
# Helpful to reduce the amount of stuff that gets built sometimes:
|
||||
#DRI_DIRS = i915tex i915
|
||||
#DRI_DIRS = i965
|
||||
#DRI_DIRS = radeon r200 r300
|
||||
#DRI_DIRS = unichrome sis trident
|
||||
#DRI_DIRS = i810 mga r128 tdfx
|
||||
|
||||
|
|
@ -32,10 +32,16 @@ Not for beginners.
|
|||
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit"
|
||||
target="_parent">mesa-commit</a> - relays git check-in messages
|
||||
(for developers).
|
||||
<br>
|
||||
Note: the old mesa3d-cvs list is no longer in use.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>Note: the old mesa3d-cvs list is no longer in use.</p>
|
||||
<p>
|
||||
<b>Notice</b>: non-member posts to any of these lists will be automatically
|
||||
rejected.
|
||||
</p>
|
||||
|
||||
|
||||
<br>
|
||||
|
||||
|
|
|
|||
|
|
@ -24,6 +24,8 @@ TBD
|
|||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>Updated glext.h file (version 39)
|
||||
<li>Updated glxext.h file (version 18)
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ all: full subset
|
|||
FULL = \
|
||||
main.doxy \
|
||||
math.doxy \
|
||||
array_cache.doxy \
|
||||
vbo.doxy \
|
||||
glapi.doxy \
|
||||
shader.doxy \
|
||||
swrast.doxy \
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ PROJECT_NAME = Mesa
|
|||
# This could be handy for archiving the generated documentation or
|
||||
# if some version control system is used.
|
||||
|
||||
PROJECT_NUMBER = 6.2
|
||||
PROJECT_NUMBER = 6.5
|
||||
|
||||
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
|
||||
# base path where the generated documentation will be put.
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
doxygen tnl_dd.doxy
|
||||
doxygen array_cache.doxy
|
||||
doxygen vbo.doxy
|
||||
doxygen math.doxy
|
||||
doxygen swrast.doxy
|
||||
doxygen swrast_setup.doxy
|
||||
|
|
@ -10,7 +10,7 @@ doxygen shader.doxy
|
|||
|
||||
echo Building again, to resolve tags
|
||||
doxygen tnl_dd.doxy
|
||||
doxygen array_cache.doxy
|
||||
doxygen vbo.doxy
|
||||
doxygen math.doxy
|
||||
doxygen swrast.doxy
|
||||
doxygen swrast_setup.doxy
|
||||
|
|
|
|||
|
|
@ -45,5 +45,5 @@ TAGFILES = main.tag=../core \
|
|||
swrast.tag=../swrast \
|
||||
swrast_setup.tag=../swrast_setup \
|
||||
tnl.tag=../tnl \
|
||||
array_cache.tag=array_cache
|
||||
vbo.tag=vbo
|
||||
GENERATE_TAGFILE = swrast.tag
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
<div class="qindex">
|
||||
<a class="qindex" href="../main/index.html">core</a> |
|
||||
<a class="qindex" href="../glapi/index.html">glapi</a> |
|
||||
<a class="qindex" href="../array_cache/index.html">array_cache</a> |
|
||||
<a class="qindex" href="../vbo/index.html">vbo</a> |
|
||||
<a class="qindex" href="../math/index.html">math</a> |
|
||||
<a class="qindex" href="../shader/index.html">shader</a> |
|
||||
<a class="qindex" href="../swrast/index.html">swrast</a> |
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@ SKIP_FUNCTION_MACROS = YES
|
|||
# Configuration::addtions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
TAGFILES = tnl_dd.tag=../tnl_dd \
|
||||
array_cache.tag=../array_cache \
|
||||
vbo.tag=../vbo \
|
||||
glapi.tag=../glapi \
|
||||
math.tag=../math \
|
||||
shader.tag=../shader \
|
||||
|
|
|
|||
|
|
@ -45,5 +45,5 @@ TAGFILES = tnl_dd.tag=../tnl_dd \
|
|||
swrast.tag=../swrast \
|
||||
swrast_setup.tag=../swrast_setup \
|
||||
tnl.tag=../tnl \
|
||||
array_cache.tag=../array_cache
|
||||
vbo.tag=../vbo
|
||||
GENERATE_TAGFILE = math.tag
|
||||
|
|
|
|||
|
|
@ -45,5 +45,5 @@ TAGFILES = main.tag=../core \
|
|||
swrast.tag=../swrast \
|
||||
swrast_setup.tag=../swrast_setup \
|
||||
tnl.tag=../tnl \
|
||||
array_cache.tag=array_cache
|
||||
vbo.tag=vbo
|
||||
GENERATE_TAGFILE = swrast.tag
|
||||
|
|
|
|||
|
|
@ -44,5 +44,5 @@ TAGFILES = main.tag=../core \
|
|||
tnl_dd.tag=../tnl_dd \
|
||||
swrast_setup.tag=../swrast_setup \
|
||||
tnl.tag=../tnl \
|
||||
array_cache.tag=array_cache
|
||||
vbo.tag=vbo
|
||||
GENERATE_TAGFILE = swrast.tag
|
||||
|
|
|
|||
|
|
@ -45,5 +45,5 @@ TAGFILES = tnl_dd.tag=../tnl_dd \
|
|||
math.tag=../math \
|
||||
swrast.tag=../swrast \
|
||||
tnl.tag=../tnl \
|
||||
array_cache.tag=../array_cache
|
||||
vbo.tag=../vbo
|
||||
GENERATE_TAGFILE = swrast_setup.tag
|
||||
|
|
|
|||
|
|
@ -46,5 +46,5 @@ TAGFILES = tnl_dd.tag=../tnl \
|
|||
shader.tag=../shader \
|
||||
swrast.tag=../swrast \
|
||||
swrast_setup.tag=swrast_setup \
|
||||
array_cache.tag=array_cache
|
||||
vbo.tag=vbo
|
||||
GENERATE_TAGFILE = tnl.tag
|
||||
|
|
|
|||
|
|
@ -45,5 +45,5 @@ TAGFILES = main.tag=../core \
|
|||
swrast.tag=../swrast \
|
||||
swrast_setup.tag=../swrast_setup \
|
||||
tnl.tag=../tnl \
|
||||
array_cache.tag=array_cache
|
||||
vbo.tag=vbo
|
||||
GENERATE_TAGFILE = tnl_dd.tag
|
||||
|
|
|
|||
|
|
@ -5,11 +5,11 @@
|
|||
#---------------------------------------------------------------------------
|
||||
# General configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
PROJECT_NAME = "Mesa array_cache"
|
||||
PROJECT_NAME = "Mesa vbo"
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
INPUT = ../src/mesa/array_cache/
|
||||
INPUT = ../src/mesa/vbo/
|
||||
FILE_PATTERNS = *.c \
|
||||
*.h
|
||||
RECURSIVE = NO
|
||||
|
|
@ -24,7 +24,7 @@ FILTER_SOURCE_FILES = NO
|
|||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
HTML_OUTPUT = array_cache
|
||||
HTML_OUTPUT = vbo
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
|
|
@ -47,4 +47,4 @@ TAGFILES = main.tag=../core \
|
|||
swrast_setup.tag=../swrast_setup \
|
||||
tnl.tag=../tnl \
|
||||
tnl_dd.tag=../tnl_dd
|
||||
GENERATE_TAGFILE = array_cache.tag
|
||||
GENERATE_TAGFILE = vbo.tag
|
||||
|
|
@ -52,9 +52,9 @@ extern "C" {
|
|||
/*************************************************************/
|
||||
|
||||
/* Header file version number, required by OpenGL ABI for Linux */
|
||||
/* glext.h last updated 2006/08/30 */
|
||||
/* glext.h last updated 2007/02/12 */
|
||||
/* Current version at http://www.opengl.org/registry/ */
|
||||
#define GL_GLEXT_VERSION 34
|
||||
#define GL_GLEXT_VERSION 39
|
||||
|
||||
#ifndef GL_VERSION_1_2
|
||||
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
||||
|
|
@ -3019,7 +3019,6 @@ extern "C" {
|
|||
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
|
||||
|
|
@ -3104,6 +3103,8 @@ extern "C" {
|
|||
|
||||
#ifndef GL_EXT_framebuffer_multisample
|
||||
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
|
||||
#define GL_MAX_SAMPLES_EXT 0x8D57
|
||||
#endif
|
||||
|
||||
#ifndef GL_MESAX_texture_stack
|
||||
|
|
@ -3122,6 +3123,268 @@ extern "C" {
|
|||
#ifndef GL_EXT_gpu_program_parameters
|
||||
#endif
|
||||
|
||||
#ifndef GL_APPLE_flush_buffer_range
|
||||
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
|
||||
#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_gpu_program4
|
||||
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
|
||||
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
|
||||
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
|
||||
#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
|
||||
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
|
||||
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
|
||||
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
|
||||
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_geometry_program4
|
||||
#define GL_LINES_ADJACENCY_EXT 0x000A
|
||||
#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
|
||||
#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
|
||||
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
|
||||
#define GL_GEOMETRY_PROGRAM_NV 0x8C26
|
||||
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
|
||||
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
|
||||
#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
|
||||
#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
|
||||
#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
|
||||
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
|
||||
#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_geometry_shader4
|
||||
#define GL_GEOMETRY_SHADER_EXT 0x8DD9
|
||||
/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
|
||||
/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
|
||||
/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
|
||||
/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
|
||||
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
|
||||
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
|
||||
#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
|
||||
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
|
||||
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
|
||||
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
|
||||
/* reuse GL_LINES_ADJACENCY_EXT */
|
||||
/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
|
||||
/* reuse GL_TRIANGLES_ADJACENCY_EXT */
|
||||
/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
|
||||
/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
|
||||
/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
|
||||
/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
|
||||
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
|
||||
/* reuse GL_PROGRAM_POINT_SIZE_EXT */
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_vertex_program4
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_gpu_shader4
|
||||
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
|
||||
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
|
||||
#define GL_SAMPLER_BUFFER_EXT 0x8DC2
|
||||
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
|
||||
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
|
||||
#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
|
||||
#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
|
||||
#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
|
||||
#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
|
||||
#define GL_INT_SAMPLER_1D_EXT 0x8DC9
|
||||
#define GL_INT_SAMPLER_2D_EXT 0x8DCA
|
||||
#define GL_INT_SAMPLER_3D_EXT 0x8DCB
|
||||
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
|
||||
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
|
||||
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
|
||||
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
|
||||
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
|
||||
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
|
||||
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
|
||||
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
|
||||
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
|
||||
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_draw_instanced
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_packed_float
|
||||
#define GL_R11F_G11F_B10F_EXT 0x8C3A
|
||||
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
|
||||
#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_array
|
||||
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
|
||||
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
|
||||
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
|
||||
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
|
||||
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
|
||||
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
|
||||
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
|
||||
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
|
||||
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_buffer_object
|
||||
#define GL_TEXTURE_BUFFER_EXT 0x8C2A
|
||||
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
|
||||
#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
|
||||
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
|
||||
#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_compression_latc
|
||||
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
|
||||
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
|
||||
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
|
||||
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_compression_rgtc
|
||||
#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
|
||||
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
|
||||
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
|
||||
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_shared_exponent
|
||||
#define GL_RGB9_E5_EXT 0x8C3D
|
||||
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
|
||||
#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_depth_buffer_float
|
||||
#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
|
||||
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
|
||||
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
|
||||
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_fragment_program4
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_framebuffer_multisample_coverage
|
||||
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
|
||||
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
|
||||
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
|
||||
#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_framebuffer_sRGB
|
||||
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
|
||||
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_geometry_shader4
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_parameter_buffer_object
|
||||
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
|
||||
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
|
||||
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
|
||||
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
|
||||
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_draw_buffers2
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_transform_feedback
|
||||
#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
|
||||
#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
|
||||
#define GL_TEXTURE_COORD_NV 0x8C79
|
||||
#define GL_CLIP_DISTANCE_NV 0x8C7A
|
||||
#define GL_VERTEX_ID_NV 0x8C7B
|
||||
#define GL_PRIMITIVE_ID_NV 0x8C7C
|
||||
#define GL_GENERIC_ATTRIB_NV 0x8C7D
|
||||
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
|
||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
|
||||
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
|
||||
#define GL_ACTIVE_VARYINGS_NV 0x8C81
|
||||
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
|
||||
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
|
||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
|
||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
|
||||
#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
|
||||
#define GL_PRIMITIVES_GENERATED_NV 0x8C87
|
||||
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
|
||||
#define GL_RASTERIZER_DISCARD_NV 0x8C89
|
||||
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
|
||||
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
|
||||
#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
|
||||
#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
|
||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
|
||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_bindable_uniform
|
||||
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
|
||||
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
|
||||
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
|
||||
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
|
||||
#define GL_UNIFORM_BUFFER_EXT 0x8DEE
|
||||
#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_integer
|
||||
#define GL_RGBA32UI_EXT 0x8D70
|
||||
#define GL_RGB32UI_EXT 0x8D71
|
||||
#define GL_ALPHA32UI_EXT 0x8D72
|
||||
#define GL_INTENSITY32UI_EXT 0x8D73
|
||||
#define GL_LUMINANCE32UI_EXT 0x8D74
|
||||
#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
|
||||
#define GL_RGBA16UI_EXT 0x8D76
|
||||
#define GL_RGB16UI_EXT 0x8D77
|
||||
#define GL_ALPHA16UI_EXT 0x8D78
|
||||
#define GL_INTENSITY16UI_EXT 0x8D79
|
||||
#define GL_LUMINANCE16UI_EXT 0x8D7A
|
||||
#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
|
||||
#define GL_RGBA8UI_EXT 0x8D7C
|
||||
#define GL_RGB8UI_EXT 0x8D7D
|
||||
#define GL_ALPHA8UI_EXT 0x8D7E
|
||||
#define GL_INTENSITY8UI_EXT 0x8D7F
|
||||
#define GL_LUMINANCE8UI_EXT 0x8D80
|
||||
#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
|
||||
#define GL_RGBA32I_EXT 0x8D82
|
||||
#define GL_RGB32I_EXT 0x8D83
|
||||
#define GL_ALPHA32I_EXT 0x8D84
|
||||
#define GL_INTENSITY32I_EXT 0x8D85
|
||||
#define GL_LUMINANCE32I_EXT 0x8D86
|
||||
#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
|
||||
#define GL_RGBA16I_EXT 0x8D88
|
||||
#define GL_RGB16I_EXT 0x8D89
|
||||
#define GL_ALPHA16I_EXT 0x8D8A
|
||||
#define GL_INTENSITY16I_EXT 0x8D8B
|
||||
#define GL_LUMINANCE16I_EXT 0x8D8C
|
||||
#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
|
||||
#define GL_RGBA8I_EXT 0x8D8E
|
||||
#define GL_RGB8I_EXT 0x8D8F
|
||||
#define GL_ALPHA8I_EXT 0x8D90
|
||||
#define GL_INTENSITY8I_EXT 0x8D91
|
||||
#define GL_LUMINANCE8I_EXT 0x8D92
|
||||
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
|
||||
#define GL_RED_INTEGER_EXT 0x8D94
|
||||
#define GL_GREEN_INTEGER_EXT 0x8D95
|
||||
#define GL_BLUE_INTEGER_EXT 0x8D96
|
||||
#define GL_ALPHA_INTEGER_EXT 0x8D97
|
||||
#define GL_RGB_INTEGER_EXT 0x8D98
|
||||
#define GL_RGBA_INTEGER_EXT 0x8D99
|
||||
#define GL_BGR_INTEGER_EXT 0x8D9A
|
||||
#define GL_BGRA_INTEGER_EXT 0x8D9B
|
||||
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
|
||||
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
|
||||
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
|
|
@ -3162,7 +3425,7 @@ typedef unsigned short GLhalfNV;
|
|||
/* This code block is duplicated in glext.h, so must be protected */
|
||||
#define GLEXT_64_TYPES_DEFINED
|
||||
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
|
||||
/* (as used in the GLX_OML_sync_control extension). */
|
||||
/* (as used in the GL_EXT_timer_query extension). */
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
#include <inttypes.h>
|
||||
#elif defined(__sun__)
|
||||
|
|
@ -3184,12 +3447,12 @@ typedef unsigned long long int uint64_t;
|
|||
typedef long int int32_t;
|
||||
typedef long long int int64_t;
|
||||
typedef unsigned long long int uint64_t;
|
||||
#elif defined(WIN32) && defined(_MSC_VER)
|
||||
typedef long int int32_t;
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(_WIN32)
|
||||
typedef __int32 int32_t;
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#elif defined(WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#else
|
||||
#include <inttypes.h> /* Fallback option */
|
||||
#endif
|
||||
|
|
@ -6687,6 +6950,314 @@ typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLu
|
|||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_APPLE_flush_buffer_range
|
||||
#define GL_APPLE_flush_buffer_range 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum, GLenum, GLint);
|
||||
GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum, GLintptr, GLsizeiptr);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_gpu_program4
|
||||
#define GL_NV_gpu_program4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum, GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
|
||||
GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum, GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum, GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
|
||||
GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum, GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum, GLuint, GLint *);
|
||||
GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum, GLuint, GLuint *);
|
||||
GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum, GLuint, GLint *);
|
||||
GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum, GLuint, GLuint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_geometry_program4
|
||||
#define GL_NV_geometry_program4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramVertexLimitNV (GLenum, GLint);
|
||||
GLAPI void APIENTRY glFramebufferTextureEXT (GLenum, GLenum, GLuint, GLint);
|
||||
GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum, GLenum, GLuint, GLint, GLint);
|
||||
GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum, GLenum, GLuint, GLint, GLenum);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_geometry_shader4
|
||||
#define GL_EXT_geometry_shader4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramParameteriEXT (GLuint, GLenum, GLint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_vertex_program4
|
||||
#define GL_NV_vertex_program4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint, GLint);
|
||||
GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint, GLint, GLint);
|
||||
GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint, GLint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint, GLuint);
|
||||
GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint, GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint, const GLint *);
|
||||
GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint, const GLuint *);
|
||||
GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint, const GLbyte *);
|
||||
GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint, const GLshort *);
|
||||
GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint, const GLubyte *);
|
||||
GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint, const GLushort *);
|
||||
GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
|
||||
GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint, GLenum, GLint *);
|
||||
GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint, GLenum, GLuint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_gpu_shader4
|
||||
#define GL_EXT_gpu_shader4 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glGetUniformuivEXT (GLuint, GLint, GLuint *);
|
||||
GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint, GLuint, const GLchar *);
|
||||
GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint, const GLchar *);
|
||||
GLAPI void APIENTRY glUniform1uiEXT (GLint, GLuint);
|
||||
GLAPI void APIENTRY glUniform2uiEXT (GLint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glUniform3uiEXT (GLint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glUniform4uiEXT (GLint, GLuint, GLuint, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glUniform1uivEXT (GLint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glUniform2uivEXT (GLint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glUniform3uivEXT (GLint, GLsizei, const GLuint *);
|
||||
GLAPI void APIENTRY glUniform4uivEXT (GLint, GLsizei, const GLuint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
|
||||
typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_draw_instanced
|
||||
#define GL_EXT_draw_instanced 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum, GLint, GLsizei, GLsizei);
|
||||
GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
|
||||
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_packed_float
|
||||
#define GL_EXT_packed_float 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_array
|
||||
#define GL_EXT_texture_array 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_buffer_object
|
||||
#define GL_EXT_texture_buffer_object 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glTexBufferEXT (GLenum, GLenum, GLuint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_compression_latc
|
||||
#define GL_EXT_texture_compression_latc 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_compression_rgtc
|
||||
#define GL_EXT_texture_compression_rgtc 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_shared_exponent
|
||||
#define GL_EXT_texture_shared_exponent 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_depth_buffer_float
|
||||
#define GL_NV_depth_buffer_float 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glDepthRangedNV (GLdouble, GLdouble);
|
||||
GLAPI void APIENTRY glClearDepthdNV (GLdouble);
|
||||
GLAPI void APIENTRY glDepthBoundsdNV (GLdouble, GLdouble);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
|
||||
typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
|
||||
typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_fragment_program4
|
||||
#define GL_NV_fragment_program4 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_framebuffer_multisample_coverage
|
||||
#define GL_NV_framebuffer_multisample_coverage 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_framebuffer_sRGB
|
||||
#define GL_EXT_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_geometry_shader4
|
||||
#define GL_NV_geometry_shader4 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_parameter_buffer_object
|
||||
#define GL_NV_parameter_buffer_object 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum, GLuint, GLuint, GLsizei, const GLfloat *);
|
||||
GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum, GLuint, GLuint, GLsizei, const GLint *);
|
||||
GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum, GLuint, GLuint, GLsizei, const GLuint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_draw_buffers2
|
||||
#define GL_EXT_draw_buffers2 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
|
||||
GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum, GLuint, GLboolean *);
|
||||
GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum, GLuint, GLint *);
|
||||
GLAPI void APIENTRY glEnableIndexedEXT (GLenum, GLuint);
|
||||
GLAPI void APIENTRY glDisableIndexedEXT (GLenum, GLuint);
|
||||
GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum, GLuint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
|
||||
typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
|
||||
typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
|
||||
typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
|
||||
typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
|
||||
typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
|
||||
#endif
|
||||
|
||||
#ifndef GL_NV_transform_feedback
|
||||
#define GL_NV_transform_feedback 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum);
|
||||
GLAPI void APIENTRY glEndTransformFeedbackNV (void);
|
||||
GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum);
|
||||
GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
|
||||
GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr);
|
||||
GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint);
|
||||
GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum);
|
||||
GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *);
|
||||
GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *);
|
||||
GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
|
||||
GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint, GLuint, GLint *);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
|
||||
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
|
||||
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
|
||||
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
|
||||
typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
|
||||
typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
|
||||
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_bindable_uniform
|
||||
#define GL_EXT_bindable_uniform 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glUniformBufferEXT (GLuint, GLint, GLuint);
|
||||
GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint, GLint);
|
||||
GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint, GLint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
|
||||
typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
|
||||
typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_texture_integer
|
||||
#define GL_EXT_texture_integer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glTexParameterIivEXT (GLenum, GLenum, const GLint *);
|
||||
GLAPI void APIENTRY glTexParameterIuivEXT (GLenum, GLenum, const GLuint *);
|
||||
GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum, GLenum, GLint *);
|
||||
GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum, GLenum, GLuint *);
|
||||
GLAPI void APIENTRY glClearColorIiEXT (GLint, GLint, GLint, GLint);
|
||||
GLAPI void APIENTRY glClearColorIuiEXT (GLuint, GLuint, GLuint, GLuint);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
|
||||
typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
|
||||
typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
|||
|
|
@ -52,9 +52,9 @@ extern "C" {
|
|||
/*************************************************************/
|
||||
|
||||
/* Header file version number, required by OpenGL ABI for Linux */
|
||||
/* glxext.h last updated 2006/08/30 */
|
||||
/* glxext.h last updated 2007/02/13 */
|
||||
/* Current version at http://www.opengl.org/registry/ */
|
||||
#define GLX_GLXEXT_VERSION 14
|
||||
#define GLX_GLXEXT_VERSION 18
|
||||
|
||||
#ifndef GLX_VERSION_1_3
|
||||
#define GLX_WINDOW_BIT 0x00000001
|
||||
|
|
@ -307,6 +307,51 @@ extern "C" {
|
|||
#ifndef GLX_MESA_agp_offset
|
||||
#endif
|
||||
|
||||
#ifndef GLX_EXT_fbconfig_packed_float
|
||||
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
|
||||
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
|
||||
#endif
|
||||
|
||||
#ifndef GLX_EXT_framebuffer_sRGB
|
||||
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
|
||||
#endif
|
||||
|
||||
#ifndef GLX_EXT_texture_from_pixmap
|
||||
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
|
||||
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
|
||||
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
|
||||
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
|
||||
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
|
||||
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
|
||||
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
|
||||
#define GLX_Y_INVERTED_EXT 0x20D4
|
||||
#define GLX_TEXTURE_FORMAT_EXT 0x20D5
|
||||
#define GLX_TEXTURE_TARGET_EXT 0x20D6
|
||||
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
|
||||
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
|
||||
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
|
||||
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
|
||||
#define GLX_TEXTURE_1D_EXT 0x20DB
|
||||
#define GLX_TEXTURE_2D_EXT 0x20DC
|
||||
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
|
||||
#define GLX_FRONT_LEFT_EXT 0x20DE
|
||||
#define GLX_FRONT_RIGHT_EXT 0x20DF
|
||||
#define GLX_BACK_LEFT_EXT 0x20E0
|
||||
#define GLX_BACK_RIGHT_EXT 0x20E1
|
||||
#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
|
||||
#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
|
||||
#define GLX_AUX0_EXT 0x20E2
|
||||
#define GLX_AUX1_EXT 0x20E3
|
||||
#define GLX_AUX2_EXT 0x20E4
|
||||
#define GLX_AUX3_EXT 0x20E5
|
||||
#define GLX_AUX4_EXT 0x20E6
|
||||
#define GLX_AUX5_EXT 0x20E7
|
||||
#define GLX_AUX6_EXT 0x20E8
|
||||
#define GLX_AUX7_EXT 0x20E9
|
||||
#define GLX_AUX8_EXT 0x20EA
|
||||
#define GLX_AUX9_EXT 0x20EB
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
|
|
@ -366,8 +411,12 @@ typedef unsigned long long int uint64_t;
|
|||
typedef long int int32_t;
|
||||
typedef long long int int64_t;
|
||||
typedef unsigned long long int uint64_t;
|
||||
#elif defined(WIN32) && defined(__GNUC__)
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(_WIN32)
|
||||
typedef __int32 int32_t;
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#else
|
||||
#include <inttypes.h> /* Fallback option */
|
||||
#endif
|
||||
|
|
@ -716,6 +765,24 @@ extern unsigned int glXGetAGPOffsetMESA (const void *);
|
|||
typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
|
||||
#endif
|
||||
|
||||
#ifndef GLX_EXT_fbconfig_packed_float
|
||||
#define GLX_EXT_fbconfig_packed_float 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_EXT_framebuffer_sRGB
|
||||
#define GLX_EXT_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_EXT_texture_from_pixmap
|
||||
#define GLX_EXT_texture_from_pixmap 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern void glXBindTexImageEXT (Display *, GLXDrawable, int, const int *);
|
||||
extern void glXReleaseTexImageEXT (Display *, GLXDrawable, int);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
|
||||
typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
|||
|
|
@ -189,259 +189,6 @@ typedef struct __GLcontextModesRec {
|
|||
|
||||
/************************************************************************/
|
||||
|
||||
/*
|
||||
** Structure used for allocating and freeing drawable private memory.
|
||||
** (like software buffers, for example).
|
||||
**
|
||||
** The memory allocation routines are provided by the surrounding
|
||||
** "operating system" code, and they are to be used for allocating
|
||||
** software buffers and things which are associated with the drawable,
|
||||
** and used by any context which draws to that drawable. There are
|
||||
** separate memory allocation functions for drawables and contexts
|
||||
** since drawables and contexts can be created and destroyed independently
|
||||
** of one another, and the "operating system" may want to use separate
|
||||
** allocation arenas for each.
|
||||
**
|
||||
** The freePrivate function is filled in by the core routines when they
|
||||
** allocates software buffers, and stick them in "private". The freePrivate
|
||||
** function will destroy anything allocated to this drawable (to be called
|
||||
** when the drawable is destroyed).
|
||||
*/
|
||||
typedef struct __GLdrawableRegionRec __GLdrawableRegion;
|
||||
typedef struct __GLdrawableBufferRec __GLdrawableBuffer;
|
||||
typedef struct __GLdrawablePrivateRec __GLdrawablePrivate;
|
||||
|
||||
typedef struct __GLregionRectRec {
|
||||
/* lower left (inside the rectangle) */
|
||||
GLint x0, y0;
|
||||
/* upper right (outside the rectangle) */
|
||||
GLint x1, y1;
|
||||
} __GLregionRect;
|
||||
|
||||
struct __GLdrawableRegionRec {
|
||||
GLint numRects;
|
||||
__GLregionRect *rects;
|
||||
__GLregionRect boundingRect;
|
||||
};
|
||||
|
||||
/************************************************************************/
|
||||
|
||||
/* masks for the buffers */
|
||||
#define __GL_FRONT_BUFFER_MASK 0x00000001
|
||||
#define __GL_FRONT_LEFT_BUFFER_MASK 0x00000001
|
||||
#define __GL_FRONT_RIGHT_BUFFER_MASK 0x00000002
|
||||
#define __GL_BACK_BUFFER_MASK 0x00000004
|
||||
#define __GL_BACK_LEFT_BUFFER_MASK 0x00000004
|
||||
#define __GL_BACK_RIGHT_BUFFER_MASK 0x00000008
|
||||
#define __GL_ACCUM_BUFFER_MASK 0x00000010
|
||||
#define __GL_DEPTH_BUFFER_MASK 0x00000020
|
||||
#define __GL_STENCIL_BUFFER_MASK 0x00000040
|
||||
#define __GL_AUX_BUFFER_MASK(i) (0x0000080 << (i))
|
||||
|
||||
#define __GL_ALL_BUFFER_MASK 0xffffffff
|
||||
|
||||
/* what Resize routines return if resize resorted to fallback case */
|
||||
#define __GL_BUFFER_FALLBACK 0x10
|
||||
|
||||
typedef void (*__GLbufFallbackInitFn)(__GLdrawableBuffer *buf,
|
||||
__GLdrawablePrivate *glPriv, GLint bits);
|
||||
typedef void (*__GLbufMainInitFn)(__GLdrawableBuffer *buf,
|
||||
__GLdrawablePrivate *glPriv, GLint bits,
|
||||
__GLbufFallbackInitFn back);
|
||||
|
||||
/*
|
||||
** A drawable buffer
|
||||
**
|
||||
** This data structure describes the context side of a drawable.
|
||||
**
|
||||
** According to the spec there could be multiple contexts bound to the same
|
||||
** drawable at the same time (from different threads). In order to avoid
|
||||
** multiple-access conflicts, locks are used to serialize access. When a
|
||||
** thread needs to access (read or write) a member of the drawable, it takes
|
||||
** a lock first. Some of the entries in the drawable are treated "mostly
|
||||
** constant", so we take the freedom of allowing access to them without
|
||||
** taking a lock (for optimization reasons).
|
||||
**
|
||||
** For more details regarding locking, see buffers.h in the GL core
|
||||
*/
|
||||
struct __GLdrawableBufferRec {
|
||||
/*
|
||||
** Buffer dimensions
|
||||
*/
|
||||
GLint width, height, depth;
|
||||
|
||||
/*
|
||||
** Framebuffer base address
|
||||
*/
|
||||
void *base;
|
||||
|
||||
/*
|
||||
** Framebuffer size (in bytes)
|
||||
*/
|
||||
GLuint size;
|
||||
|
||||
/*
|
||||
** Size (in bytes) of each element in the framebuffer
|
||||
*/
|
||||
GLuint elementSize;
|
||||
GLuint elementSizeLog2;
|
||||
|
||||
/*
|
||||
** Element skip from one scanline to the next.
|
||||
** If the buffer is part of another buffer (for example, fullscreen
|
||||
** front buffer), outerWidth is the width of that buffer.
|
||||
*/
|
||||
GLint outerWidth;
|
||||
|
||||
/*
|
||||
** outerWidth * elementSize
|
||||
*/
|
||||
GLint byteWidth;
|
||||
|
||||
/*
|
||||
** Allocation/deallocation is done based on this handle. A handle
|
||||
** is conceptually different from the framebuffer 'base'.
|
||||
*/
|
||||
void *handle;
|
||||
|
||||
/* imported */
|
||||
GLboolean (*resize)(__GLdrawableBuffer *buf,
|
||||
GLint x, GLint y, GLuint width, GLuint height,
|
||||
__GLdrawablePrivate *glPriv, GLuint bufferMask);
|
||||
void (*lock)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
|
||||
void (*unlock)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
|
||||
void (*fill)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv,
|
||||
GLuint val, GLint x, GLint y, GLint w, GLint h);
|
||||
void (*free)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
|
||||
|
||||
/* exported */
|
||||
void (*freePrivate)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
|
||||
#ifdef __cplusplus
|
||||
void *privatePtr;
|
||||
#else
|
||||
void *private;
|
||||
#endif
|
||||
|
||||
/* private */
|
||||
void *other; /* implementation private data */
|
||||
__GLbufMainInitFn mainInit;
|
||||
__GLbufFallbackInitFn fallbackInit;
|
||||
};
|
||||
|
||||
/*
|
||||
** The context side of the drawable private
|
||||
*/
|
||||
struct __GLdrawablePrivateRec {
|
||||
/*
|
||||
** Drawable Modes
|
||||
*/
|
||||
__GLcontextModes *modes;
|
||||
|
||||
/*
|
||||
** Drawable size
|
||||
*/
|
||||
GLuint width, height;
|
||||
|
||||
/*
|
||||
** Origin in screen coordinates of the drawable
|
||||
*/
|
||||
GLint xOrigin, yOrigin;
|
||||
#ifdef __GL_ALIGNED_BUFFERS
|
||||
/*
|
||||
** Drawable offset from screen origin
|
||||
*/
|
||||
GLint xOffset, yOffset;
|
||||
|
||||
/*
|
||||
** Alignment restriction
|
||||
*/
|
||||
GLint xAlignment, yAlignment;
|
||||
#endif
|
||||
/*
|
||||
** Should we invert the y axis?
|
||||
*/
|
||||
GLint yInverted;
|
||||
|
||||
/*
|
||||
** Mask specifying which buffers are renderable by the hw
|
||||
*/
|
||||
GLuint accelBufferMask;
|
||||
|
||||
/*
|
||||
** the buffers themselves
|
||||
*/
|
||||
__GLdrawableBuffer frontBuffer;
|
||||
__GLdrawableBuffer backBuffer;
|
||||
__GLdrawableBuffer accumBuffer;
|
||||
__GLdrawableBuffer depthBuffer;
|
||||
__GLdrawableBuffer stencilBuffer;
|
||||
#if defined(__GL_NUMBER_OF_AUX_BUFFERS) && (__GL_NUMBER_OF_AUX_BUFFERS > 0)
|
||||
__GLdrawableBuffer *auxBuffer;
|
||||
#endif
|
||||
|
||||
__GLdrawableRegion ownershipRegion;
|
||||
|
||||
/*
|
||||
** Lock for the drawable private structure
|
||||
*/
|
||||
void *lock;
|
||||
#ifdef DEBUG
|
||||
/* lock debugging info */
|
||||
int lockRefCount;
|
||||
int lockLine[10];
|
||||
char *lockFile[10];
|
||||
#endif
|
||||
|
||||
/* imported */
|
||||
void *(*malloc)(size_t size);
|
||||
void *(*calloc)(size_t numElem, size_t elemSize);
|
||||
void *(*realloc)(void *oldAddr, size_t newSize);
|
||||
void (*free)(void *addr);
|
||||
|
||||
GLboolean (*addSwapRect)(__GLdrawablePrivate *glPriv,
|
||||
GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void (*setClipRect)(__GLdrawablePrivate *glPriv,
|
||||
GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void (*updateClipRegion)(__GLdrawablePrivate *glPriv);
|
||||
GLboolean (*resize)(__GLdrawablePrivate *glPriv);
|
||||
void (*getDrawableSize)(__GLdrawablePrivate *glPriv,
|
||||
GLint *x, GLint *y, GLuint *width, GLuint *height);
|
||||
|
||||
void (*lockDP)(__GLdrawablePrivate *glPriv, __GLcontext *gc);
|
||||
void (*unlockDP)(__GLdrawablePrivate *glPriv);
|
||||
|
||||
/* exported */
|
||||
#ifdef __cplusplus
|
||||
void *privatePtr;
|
||||
#else
|
||||
void *private;
|
||||
#endif
|
||||
void (*freePrivate)(__GLdrawablePrivate *);
|
||||
|
||||
/* client data */
|
||||
void *other;
|
||||
};
|
||||
|
||||
/*
|
||||
** Macros to lock/unlock the drawable private
|
||||
*/
|
||||
#if defined(DEBUG)
|
||||
#define __GL_LOCK_DP(glPriv,gc) \
|
||||
(*(glPriv)->lockDP)(glPriv,gc); \
|
||||
(glPriv)->lockLine[(glPriv)->lockRefCount] = __LINE__; \
|
||||
(glPriv)->lockFile[(glPriv)->lockRefCount] = __FILE__; \
|
||||
(glPriv)->lockRefCount++
|
||||
#define __GL_UNLOCK_DP(glPriv) \
|
||||
(glPriv)->lockRefCount--; \
|
||||
(glPriv)->lockLine[(glPriv)->lockRefCount] = 0; \
|
||||
(glPriv)->lockFile[(glPriv)->lockRefCount] = NULL; \
|
||||
(*(glPriv)->unlockDP)(glPriv)
|
||||
#else /* DEBUG */
|
||||
#define __GL_LOCK_DP(glPriv,gc) (*(glPriv)->lockDP)(glPriv,gc)
|
||||
#define __GL_UNLOCK_DP(glPriv) (*(glPriv)->unlockDP)(glPriv)
|
||||
#endif /* DEBUG */
|
||||
|
||||
|
||||
/*
|
||||
** Procedures which are imported by the GL from the surrounding
|
||||
** "operating system". Math functions are not considered part of the
|
||||
|
|
@ -467,8 +214,8 @@ typedef struct __GLimportsRec {
|
|||
int (CAPI *fprintf)(__GLcontext *gc, void *stream, const char *fmt, ...);
|
||||
|
||||
/* Drawing surface management */
|
||||
__GLdrawablePrivate *(*getDrawablePrivate)(__GLcontext *gc);
|
||||
__GLdrawablePrivate *(*getReadablePrivate)(__GLcontext *gc);
|
||||
void *(*getDrawablePrivate)(__GLcontext *gc);
|
||||
void *(*getReadablePrivate)(__GLcontext *gc);
|
||||
|
||||
/* Operating system dependent data goes here */
|
||||
void *other;
|
||||
|
|
|
|||
|
|
@ -149,7 +149,7 @@ TypeStr(GLenum type)
|
|||
*/
|
||||
#define ALIGN (1<<12)
|
||||
|
||||
static unsigned align(unsigned value, unsigned a)
|
||||
static unsigned long align(unsigned long value, unsigned long a)
|
||||
{
|
||||
return (value + a - 1) & ~(a-1);
|
||||
}
|
||||
|
|
@ -186,10 +186,10 @@ MeasureDownloadRate(void)
|
|||
|
||||
printf("alloc %p %p\n", orig_texImage, orig_getImage);
|
||||
|
||||
texImage = (GLubyte *)align((unsigned)orig_texImage, ALIGN);
|
||||
getImage = (GLubyte *)align((unsigned)orig_getImage, ALIGN);
|
||||
texImage = (GLubyte *)align((unsigned long)orig_texImage, ALIGN);
|
||||
getImage = (GLubyte *)align((unsigned long)orig_getImage, ALIGN);
|
||||
|
||||
for (i = 1; !(((unsigned)texImage) & i); i<<=1)
|
||||
for (i = 1; !(((unsigned long)texImage) & i); i<<=1)
|
||||
;
|
||||
printf("texture image alignment: %d bytes (%p)\n", i, texImage);
|
||||
|
||||
|
|
|
|||
|
|
@ -40,11 +40,16 @@ SOURCES = \
|
|||
quad-tex-2d.c \
|
||||
quad-tex-pbo.c \
|
||||
quad-tex-3d.c \
|
||||
quad-tex-dep.c \
|
||||
quad.c \
|
||||
quads.c \
|
||||
quadstrip.c \
|
||||
quadstrip-flat.c \
|
||||
dlist-edgeflag.c \
|
||||
dlist-dangling.c \
|
||||
dlist-edgeflag-dangling.c \
|
||||
drawrange.c \
|
||||
drawelements.c \
|
||||
drawarrays.c \
|
||||
tri-blend.c \
|
||||
tri-tex-3d.c \
|
||||
tri-clip.c \
|
||||
|
|
@ -61,6 +66,9 @@ SOURCES = \
|
|||
tri.c \
|
||||
tristrip-clip.c \
|
||||
tristrip.c \
|
||||
vbo-drawrange.c \
|
||||
vbo-drawelements.c \
|
||||
vbo-drawarrays.c \
|
||||
vp-clip.c \
|
||||
vp-tri.c \
|
||||
vp-line-clip.c \
|
||||
|
|
|
|||
149
progs/trivial/dlist-dangling.c
Normal file
149
progs/trivial/dlist-dangling.c
Normal file
|
|
@ -0,0 +1,149 @@
|
|||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that (i) the above copyright notices and this permission notice appear in
|
||||
* all copies of the software and related documentation, and (ii) the name of
|
||||
* Silicon Graphics may not be used in any advertising or
|
||||
* publicity relating to the software without the specific, prior written
|
||||
* permission of Silicon Graphics.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||||
* ANY KIND,
|
||||
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||||
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||||
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||||
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||||
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||||
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||
* OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
#define CI_OFFSET_1 16
|
||||
#define CI_OFFSET_2 32
|
||||
|
||||
|
||||
GLenum doubleBuffer;
|
||||
GLint list;
|
||||
|
||||
static void Init(void)
|
||||
{
|
||||
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
|
||||
|
||||
list = glGenLists(1);
|
||||
glNewList(list, GL_COMPILE);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex3f( 0.9, -0.9, -30.0);
|
||||
glVertex3f( 0.9, 0.9, -30.0);
|
||||
glColor3f(.8,0,0);
|
||||
glVertex3f(-0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
glEndList();
|
||||
}
|
||||
|
||||
static void Reshape(int width, int height)
|
||||
{
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void Key(unsigned char key, int x, int y)
|
||||
{
|
||||
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(1);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void Draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glColor3f(0,.9,0);
|
||||
glCallList(list);
|
||||
|
||||
glRotatef(45,0,0,1);
|
||||
glColor3f(1,0,1);
|
||||
glCallList(list);
|
||||
|
||||
glFlush();
|
||||
|
||||
if (doubleBuffer) {
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
fprintf(stderr, "%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GLenum type;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
|
||||
if (Args(argc, argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
|
||||
|
||||
type = GLUT_RGB;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
glutInitDisplayMode(type);
|
||||
|
||||
if (glutCreateWindow("First Tri") == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutDisplayFunc(Draw);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
152
progs/trivial/dlist-edgeflag-dangling.c
Normal file
152
progs/trivial/dlist-edgeflag-dangling.c
Normal file
|
|
@ -0,0 +1,152 @@
|
|||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that (i) the above copyright notices and this permission notice appear in
|
||||
* all copies of the software and related documentation, and (ii) the name of
|
||||
* Silicon Graphics may not be used in any advertising or
|
||||
* publicity relating to the software without the specific, prior written
|
||||
* permission of Silicon Graphics.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||||
* ANY KIND,
|
||||
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||||
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||||
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||||
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||||
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||||
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||
* OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
#define CI_OFFSET_1 16
|
||||
#define CI_OFFSET_2 32
|
||||
|
||||
|
||||
GLenum doubleBuffer;
|
||||
GLint list;
|
||||
|
||||
static void Init(void)
|
||||
{
|
||||
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
|
||||
glPolygonMode(GL_FRONT, GL_LINE);
|
||||
glPolygonMode(GL_BACK, GL_POINT);
|
||||
|
||||
list = glGenLists(1);
|
||||
glNewList(list, GL_COMPILE);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex3f( 0.9, -0.9, -30.0);
|
||||
glEdgeFlag(1);
|
||||
glVertex3f( 0.9, 0.9, -30.0);
|
||||
glVertex3f(-0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
glEndList();
|
||||
}
|
||||
|
||||
static void Reshape(int width, int height)
|
||||
{
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void Key(unsigned char key, int x, int y)
|
||||
{
|
||||
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(1);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void Draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glColor3f(0,.9,0);
|
||||
glEdgeFlag(0);
|
||||
glCallList(list);
|
||||
|
||||
glRotatef(45,0,0,1);
|
||||
glColor3f(1,0,1);
|
||||
glCallList(list);
|
||||
|
||||
glFlush();
|
||||
|
||||
if (doubleBuffer) {
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
fprintf(stderr, "%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GLenum type;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
|
||||
if (Args(argc, argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
|
||||
|
||||
type = GLUT_RGB;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
glutInitDisplayMode(type);
|
||||
|
||||
if (glutCreateWindow("First Tri") == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutDisplayFunc(Draw);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
156
progs/trivial/dlist-edgeflag.c
Normal file
156
progs/trivial/dlist-edgeflag.c
Normal file
|
|
@ -0,0 +1,156 @@
|
|||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that (i) the above copyright notices and this permission notice appear in
|
||||
* all copies of the software and related documentation, and (ii) the name of
|
||||
* Silicon Graphics may not be used in any advertising or
|
||||
* publicity relating to the software without the specific, prior written
|
||||
* permission of Silicon Graphics.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||||
* ANY KIND,
|
||||
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||||
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||||
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||||
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||||
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||||
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||
* OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
#define CI_OFFSET_1 16
|
||||
#define CI_OFFSET_2 32
|
||||
|
||||
|
||||
GLenum doubleBuffer;
|
||||
GLint list;
|
||||
|
||||
static void Init(void)
|
||||
{
|
||||
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
|
||||
glPolygonMode(GL_FRONT, GL_LINE);
|
||||
glPolygonMode(GL_BACK, GL_POINT);
|
||||
|
||||
list = glGenLists(1);
|
||||
glNewList(list, GL_COMPILE);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glEdgeFlag(1);
|
||||
/* glColor3f(0,0,.7); */
|
||||
glVertex3f( 0.9, -0.9, -30.0);
|
||||
glEdgeFlag(0);
|
||||
/* glColor3f(.8,0,0); */
|
||||
glVertex3f( 0.9, 0.9, -30.0);
|
||||
glEdgeFlag(1);
|
||||
/* glColor3f(0,.9,0); */
|
||||
glVertex3f(-0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
glEndList();
|
||||
}
|
||||
|
||||
static void Reshape(int width, int height)
|
||||
{
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void Key(unsigned char key, int x, int y)
|
||||
{
|
||||
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(1);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void Draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glColor3f(0,.9,0);
|
||||
glCallList(list);
|
||||
|
||||
glRotatef(45,0,0,1);
|
||||
glColor3f(1,0,1);
|
||||
glCallList(list);
|
||||
|
||||
glFlush();
|
||||
|
||||
if (doubleBuffer) {
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
fprintf(stderr, "%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GLenum type;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
|
||||
if (Args(argc, argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
|
||||
|
||||
type = GLUT_RGB;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
glutInitDisplayMode(type);
|
||||
|
||||
if (glutCreateWindow("First Tri") == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutDisplayFunc(Draw);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
127
progs/trivial/drawarrays.c
Normal file
127
progs/trivial/drawarrays.c
Normal file
|
|
@ -0,0 +1,127 @@
|
|||
/* Basic VBO */
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
struct {
|
||||
GLfloat pos[3];
|
||||
GLubyte color[4];
|
||||
} verts[] =
|
||||
{
|
||||
{ { 0.9, -0.9, 0.0 },
|
||||
{ 0x00, 0x00, 0xff, 0x00 }
|
||||
},
|
||||
|
||||
{ { 0.9, 0.9, 0.0 },
|
||||
{ 0x00, 0xff, 0x00, 0x00 }
|
||||
},
|
||||
|
||||
{ { -0.9, 0.9, 0.0 },
|
||||
{ 0xff, 0x00, 0x00, 0x00 }
|
||||
},
|
||||
|
||||
{ { -0.9, -0.9, 0.0 },
|
||||
{ 0xff, 0xff, 0xff, 0x00 }
|
||||
},
|
||||
};
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
GLint errno;
|
||||
GLuint prognum;
|
||||
|
||||
static const char *prog1 =
|
||||
"!!ARBvp1.0\n"
|
||||
"MOV result.color, vertex.color;\n"
|
||||
"MOV result.position, vertex.position;\n"
|
||||
"END\n";
|
||||
|
||||
glGenProgramsARB(1, &prognum);
|
||||
glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
|
||||
glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
||||
strlen(prog1), (const GLubyte *) prog1);
|
||||
|
||||
assert(glIsProgramARB(prognum));
|
||||
errno = glGetError();
|
||||
printf("glGetError = %d\n", errno);
|
||||
if (errno != GL_NO_ERROR)
|
||||
{
|
||||
GLint errorpos;
|
||||
|
||||
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
|
||||
printf("errorpos: %d\n", errorpos);
|
||||
printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
|
||||
}
|
||||
|
||||
|
||||
glEnableClientState( GL_VERTEX_ARRAY );
|
||||
glEnableClientState( GL_COLOR_ARRAY );
|
||||
|
||||
glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts[0].pos );
|
||||
glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(verts[0]), verts[0].color );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClearColor(0.3, 0.3, 0.3, 1);
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
glEnable(GL_VERTEX_PROGRAM_ARB);
|
||||
|
||||
// glDrawArrays( GL_TRIANGLES, 0, 3 );
|
||||
glDrawArrays( GL_TRIANGLES, 1, 3 );
|
||||
|
||||
glFlush();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
/*glTranslatef( 0.0, 0.0, -15.0 );*/
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 250, 250 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
120
progs/trivial/drawelements.c
Normal file
120
progs/trivial/drawelements.c
Normal file
|
|
@ -0,0 +1,120 @@
|
|||
/* Test rebasing */
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
GLfloat verts[][4] = {
|
||||
{ 0.9, -0.9, 0.0, 1.0 },
|
||||
{ 0.9, 0.9, 0.0, 1.0 },
|
||||
{ -0.9, 0.9, 0.0, 1.0 },
|
||||
{ -0.9, -0.9, 0.0, 1.0 },
|
||||
};
|
||||
|
||||
GLubyte color[][4] = {
|
||||
{ 0x00, 0x00, 0xff, 0x00 },
|
||||
{ 0x00, 0xff, 0x00, 0x00 },
|
||||
{ 0xff, 0x00, 0x00, 0x00 },
|
||||
{ 0xff, 0xff, 0xff, 0x00 },
|
||||
};
|
||||
|
||||
GLuint indices[] = { 1, 2, 3 };
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
GLint errno;
|
||||
GLuint prognum;
|
||||
|
||||
static const char *prog1 =
|
||||
"!!ARBvp1.0\n"
|
||||
"MOV result.color, vertex.color;\n"
|
||||
"MOV result.position, vertex.position;\n"
|
||||
"END\n";
|
||||
|
||||
glGenProgramsARB(1, &prognum);
|
||||
glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
|
||||
glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
||||
strlen(prog1), (const GLubyte *) prog1);
|
||||
|
||||
assert(glIsProgramARB(prognum));
|
||||
errno = glGetError();
|
||||
printf("glGetError = %d\n", errno);
|
||||
if (errno != GL_NO_ERROR)
|
||||
{
|
||||
GLint errorpos;
|
||||
|
||||
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
|
||||
printf("errorpos: %d\n", errorpos);
|
||||
printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
|
||||
}
|
||||
|
||||
|
||||
glEnableClientState( GL_VERTEX_ARRAY );
|
||||
glEnableClientState( GL_COLOR_ARRAY );
|
||||
glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
|
||||
glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClearColor(0.3, 0.3, 0.3, 1);
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
glEnable(GL_VERTEX_PROGRAM_NV);
|
||||
|
||||
/* Should have min_index == 1, maybe force a rebase:
|
||||
*/
|
||||
glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices );
|
||||
|
||||
glFlush();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
/*glTranslatef( 0.0, 0.0, -15.0 );*/
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 250, 250 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
118
progs/trivial/drawrange.c
Normal file
118
progs/trivial/drawrange.c
Normal file
|
|
@ -0,0 +1,118 @@
|
|||
/* Test rebasing */
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
GLfloat verts[][4] = {
|
||||
{ 0.9, -0.9, 0.0, 1.0 },
|
||||
{ 0.9, 0.9, 0.0, 1.0 },
|
||||
{ -0.9, 0.9, 0.0, 1.0 },
|
||||
{ -0.9, -0.9, 0.0, 1.0 },
|
||||
};
|
||||
|
||||
GLubyte color[][4] = {
|
||||
{ 0x00, 0x00, 0xff, 0x00 },
|
||||
{ 0x00, 0xff, 0x00, 0x00 },
|
||||
{ 0xff, 0x00, 0x00, 0x00 },
|
||||
{ 0xff, 0xff, 0xff, 0x00 },
|
||||
};
|
||||
|
||||
GLuint indices[] = { 1, 2, 3 };
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
GLint errno;
|
||||
GLuint prognum;
|
||||
|
||||
static const char *prog1 =
|
||||
"!!ARBvp1.0\n"
|
||||
"MOV result.color, vertex.color;\n"
|
||||
"MOV result.position, vertex.position;\n"
|
||||
"END\n";
|
||||
|
||||
glGenProgramsARB(1, &prognum);
|
||||
glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
|
||||
glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
||||
strlen(prog1), (const GLubyte *) prog1);
|
||||
|
||||
assert(glIsProgramARB(prognum));
|
||||
errno = glGetError();
|
||||
printf("glGetError = %d\n", errno);
|
||||
if (errno != GL_NO_ERROR)
|
||||
{
|
||||
GLint errorpos;
|
||||
|
||||
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
|
||||
printf("errorpos: %d\n", errorpos);
|
||||
printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
|
||||
}
|
||||
|
||||
|
||||
glEnableClientState( GL_VERTEX_ARRAY );
|
||||
glEnableClientState( GL_COLOR_ARRAY );
|
||||
glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
|
||||
glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClearColor(0.3, 0.3, 0.3, 1);
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
glEnable(GL_VERTEX_PROGRAM_NV);
|
||||
|
||||
glDrawRangeElements( GL_TRIANGLES, 1, 3, 3, GL_UNSIGNED_INT, indices );
|
||||
|
||||
glFlush();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
/*glTranslatef( 0.0, 0.0, -15.0 );*/
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 250, 250 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
133
progs/trivial/vbo-drawarrays.c
Normal file
133
progs/trivial/vbo-drawarrays.c
Normal file
|
|
@ -0,0 +1,133 @@
|
|||
/* Basic VBO */
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
struct {
|
||||
GLfloat pos[3];
|
||||
GLubyte color[4];
|
||||
} verts[] =
|
||||
{
|
||||
{ { 0.9, -0.9, 0.0 },
|
||||
{ 0x00, 0x00, 0xff, 0x00 }
|
||||
},
|
||||
|
||||
{ { 0.9, 0.9, 0.0 },
|
||||
{ 0x00, 0xff, 0x00, 0x00 }
|
||||
},
|
||||
|
||||
{ { -0.9, 0.9, 0.0 },
|
||||
{ 0xff, 0x00, 0x00, 0x00 }
|
||||
},
|
||||
|
||||
{ { -0.9, -0.9, 0.0 },
|
||||
{ 0xff, 0xff, 0xff, 0x00 }
|
||||
},
|
||||
};
|
||||
|
||||
GLuint arrayObj, elementObj;
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
GLint errno;
|
||||
GLuint prognum;
|
||||
|
||||
static const char *prog1 =
|
||||
"!!ARBvp1.0\n"
|
||||
"MOV result.color, vertex.color;\n"
|
||||
"MOV result.position, vertex.position;\n"
|
||||
"END\n";
|
||||
|
||||
glGenProgramsARB(1, &prognum);
|
||||
glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
|
||||
glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
||||
strlen(prog1), (const GLubyte *) prog1);
|
||||
|
||||
assert(glIsProgramARB(prognum));
|
||||
errno = glGetError();
|
||||
printf("glGetError = %d\n", errno);
|
||||
if (errno != GL_NO_ERROR)
|
||||
{
|
||||
GLint errorpos;
|
||||
|
||||
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
|
||||
printf("errorpos: %d\n", errorpos);
|
||||
printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
|
||||
}
|
||||
|
||||
|
||||
glEnableClientState( GL_VERTEX_ARRAY );
|
||||
glEnableClientState( GL_COLOR_ARRAY );
|
||||
|
||||
glGenBuffersARB(1, &arrayObj);
|
||||
glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
|
||||
glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB);
|
||||
|
||||
glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), 0 );
|
||||
glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(verts[0]), (void *)(3*sizeof(float)) );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClearColor(0.3, 0.3, 0.3, 1);
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
glEnable(GL_VERTEX_PROGRAM_ARB);
|
||||
|
||||
// glDrawArrays( GL_TRIANGLES, 0, 3 );
|
||||
glDrawArrays( GL_TRIANGLES, 1, 3 );
|
||||
|
||||
glFlush();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
/*glTranslatef( 0.0, 0.0, -15.0 );*/
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 250, 250 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
137
progs/trivial/vbo-drawelements.c
Normal file
137
progs/trivial/vbo-drawelements.c
Normal file
|
|
@ -0,0 +1,137 @@
|
|||
/* Basic VBO */
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
struct {
|
||||
GLfloat pos[3];
|
||||
GLubyte color[4];
|
||||
} verts[] =
|
||||
{
|
||||
{ { 0.9, -0.9, 0.0 },
|
||||
{ 0x00, 0x00, 0xff, 0x00 }
|
||||
},
|
||||
|
||||
{ { 0.9, 0.9, 0.0 },
|
||||
{ 0x00, 0xff, 0x00, 0x00 }
|
||||
},
|
||||
|
||||
{ { -0.9, 0.9, 0.0 },
|
||||
{ 0xff, 0x00, 0x00, 0x00 }
|
||||
},
|
||||
|
||||
{ { -0.9, -0.9, 0.0 },
|
||||
{ 0xff, 0xff, 0xff, 0x00 }
|
||||
},
|
||||
};
|
||||
|
||||
GLuint indices[] = { 0, 1, 2, 3 };
|
||||
|
||||
GLuint arrayObj, elementObj;
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
GLint errno;
|
||||
GLuint prognum;
|
||||
|
||||
static const char *prog1 =
|
||||
"!!ARBvp1.0\n"
|
||||
"MOV result.color, vertex.color;\n"
|
||||
"MOV result.position, vertex.position;\n"
|
||||
"END\n";
|
||||
|
||||
glGenProgramsARB(1, &prognum);
|
||||
glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
|
||||
glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
||||
strlen(prog1), (const GLubyte *) prog1);
|
||||
|
||||
assert(glIsProgramARB(prognum));
|
||||
errno = glGetError();
|
||||
printf("glGetError = %d\n", errno);
|
||||
if (errno != GL_NO_ERROR)
|
||||
{
|
||||
GLint errorpos;
|
||||
|
||||
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
|
||||
printf("errorpos: %d\n", errorpos);
|
||||
printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
|
||||
}
|
||||
|
||||
|
||||
glEnableClientState( GL_VERTEX_ARRAY );
|
||||
glEnableClientState( GL_COLOR_ARRAY );
|
||||
|
||||
glGenBuffersARB(1, &arrayObj);
|
||||
glGenBuffersARB(1, &elementObj);
|
||||
|
||||
glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
|
||||
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementObj);
|
||||
|
||||
glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB);
|
||||
glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, sizeof(indices), indices, GL_STATIC_DRAW_ARB);
|
||||
|
||||
glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), 0 );
|
||||
glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(verts[0]), (void *)(3*sizeof(float)) );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClearColor(0.3, 0.3, 0.3, 1);
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
glEnable(GL_VERTEX_PROGRAM_ARB);
|
||||
glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, NULL );
|
||||
|
||||
glFlush();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
/*glTranslatef( 0.0, 0.0, -15.0 );*/
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 250, 250 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
145
progs/trivial/vbo-drawrange.c
Normal file
145
progs/trivial/vbo-drawrange.c
Normal file
|
|
@ -0,0 +1,145 @@
|
|||
/* Basic VBO */
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
#define ELTOBJ 0
|
||||
|
||||
struct {
|
||||
GLfloat pos[3];
|
||||
GLubyte color[4];
|
||||
} verts[] =
|
||||
{
|
||||
{ { 0.9, -0.9, 0.0 },
|
||||
{ 0x00, 0x00, 0xff, 0x00 }
|
||||
},
|
||||
|
||||
{ { 0.9, 0.9, 0.0 },
|
||||
{ 0x00, 0xff, 0x00, 0x00 }
|
||||
},
|
||||
|
||||
{ { -0.9, 0.9, 0.0 },
|
||||
{ 0xff, 0x00, 0x00, 0x00 }
|
||||
},
|
||||
|
||||
{ { -0.9, -0.9, 0.0 },
|
||||
{ 0xff, 0xff, 0xff, 0x00 }
|
||||
},
|
||||
};
|
||||
|
||||
GLuint indices[] = { 1, 2, 3 };
|
||||
|
||||
GLuint arrayObj, elementObj;
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
GLint errno;
|
||||
GLuint prognum;
|
||||
|
||||
static const char *prog1 =
|
||||
"!!ARBvp1.0\n"
|
||||
"MOV result.color, vertex.color;\n"
|
||||
"MOV result.position, vertex.position;\n"
|
||||
"END\n";
|
||||
|
||||
glGenProgramsARB(1, &prognum);
|
||||
glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
|
||||
glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
||||
strlen(prog1), (const GLubyte *) prog1);
|
||||
|
||||
assert(glIsProgramARB(prognum));
|
||||
errno = glGetError();
|
||||
printf("glGetError = %d\n", errno);
|
||||
if (errno != GL_NO_ERROR)
|
||||
{
|
||||
GLint errorpos;
|
||||
|
||||
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
|
||||
printf("errorpos: %d\n", errorpos);
|
||||
printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
|
||||
}
|
||||
|
||||
|
||||
glEnableClientState( GL_VERTEX_ARRAY );
|
||||
glEnableClientState( GL_COLOR_ARRAY );
|
||||
|
||||
glGenBuffersARB(1, &arrayObj);
|
||||
glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
|
||||
glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB);
|
||||
|
||||
#if ELTOBJ
|
||||
glGenBuffersARB(1, &elementObj);
|
||||
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementObj);
|
||||
glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, sizeof(indices), indices, GL_STATIC_DRAW_ARB);
|
||||
#endif
|
||||
|
||||
glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), 0 );
|
||||
glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(verts[0]), (void *)(3*sizeof(float)) );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClearColor(0.3, 0.3, 0.3, 1);
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
glEnable(GL_VERTEX_PROGRAM_ARB);
|
||||
|
||||
#if ELTOBJ
|
||||
glDrawRangeElements( GL_TRIANGLES, 1, 3, 3, GL_UNSIGNED_INT, NULL );
|
||||
#else
|
||||
glDrawRangeElements( GL_TRIANGLES, 1, 3, 3, GL_UNSIGNED_INT, indices );
|
||||
#endif
|
||||
|
||||
glFlush();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
/*glTranslatef( 0.0, 0.0, -15.0 );*/
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 250, 250 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -6,13 +6,44 @@
|
|||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "egllog.h"
|
||||
|
||||
#define MAXSTRING 1000
|
||||
#define FALLBACK_LOG_LEVEL _EGL_DEBUG
|
||||
#define FALLBACK_LOG_LEVEL_STR "debug"
|
||||
|
||||
static EGLint ReportingLevel = -1;
|
||||
|
||||
|
||||
/* XXX init this with an env var or something */
|
||||
static EGLint ReportingLevel = _EGL_DEBUG;
|
||||
static void
|
||||
log_level_initialize (void)
|
||||
{
|
||||
char *log_env = getenv ("EGL_LOG_LEVEL");
|
||||
|
||||
if (log_env == NULL) {
|
||||
ReportingLevel = FALLBACK_LOG_LEVEL;
|
||||
}
|
||||
else if (strcasecmp (log_env, "fatal") == 0) {
|
||||
ReportingLevel = _EGL_FATAL;
|
||||
}
|
||||
else if (strcasecmp (log_env, "warning") == 0) {
|
||||
ReportingLevel = _EGL_WARNING;
|
||||
}
|
||||
else if (strcasecmp (log_env, "info") == 0) {
|
||||
ReportingLevel = _EGL_INFO;
|
||||
}
|
||||
else if (strcasecmp (log_env, "debug") == 0) {
|
||||
ReportingLevel = _EGL_DEBUG;
|
||||
}
|
||||
else {
|
||||
fprintf (stderr, "Unrecognized EGL_LOG_LEVEL environment variable value. "
|
||||
"Expected one of \"fatal\", \"warning\", \"info\", \"debug\". "
|
||||
"Got \"%s\". Falling back to \"%s\".\n",
|
||||
log_env, FALLBACK_LOG_LEVEL_STR);
|
||||
ReportingLevel = FALLBACK_LOG_LEVEL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
|
|
@ -25,6 +56,12 @@ _eglLog(EGLint level, const char *fmtStr, ...)
|
|||
va_list args;
|
||||
char msg[MAXSTRING];
|
||||
const char *levelStr;
|
||||
static int log_level_initialized = 0;
|
||||
|
||||
if (!log_level_initialized) {
|
||||
log_level_initialize ();
|
||||
log_level_initialized = 1;
|
||||
}
|
||||
|
||||
if (level <= ReportingLevel) {
|
||||
switch (level) {
|
||||
|
|
|
|||
|
|
@ -173,6 +173,9 @@ void glutInit (int *argcp, char **argv)
|
|||
int RequiredWidth = 0, RequiredHeight;
|
||||
char *fbdev;
|
||||
|
||||
stack_t stack;
|
||||
struct sigaction sa;
|
||||
|
||||
/* parse out args */
|
||||
for (i = 1; i < *argcp;) {
|
||||
if (!strcmp(argv[i], "-geometry")) {
|
||||
|
|
@ -239,7 +242,19 @@ void glutInit (int *argcp, char **argv)
|
|||
gettimeofday(&StartTime, 0);
|
||||
atexit(Cleanup);
|
||||
|
||||
signal(SIGSEGV, CrashHandler);
|
||||
/* set up SIGSEGV to use alternate stack */
|
||||
stack.ss_flags = 0;
|
||||
stack.ss_size = SIGSTKSZ;
|
||||
if(!(stack.ss_sp = malloc(SIGSTKSZ)))
|
||||
sprintf(exiterror, "Failed to allocate alternate stack for SIGSEGV!\n");
|
||||
|
||||
sigaltstack(&stack, NULL);
|
||||
|
||||
sa.sa_handler = CrashHandler;
|
||||
sa.sa_flags = SA_ONSTACK;
|
||||
sigemptyset(&sa.sa_mask);
|
||||
sigaction(SIGSEGV, &sa, NULL);
|
||||
|
||||
signal(SIGINT, CrashHandler);
|
||||
signal(SIGTERM, CrashHandler);
|
||||
signal(SIGABRT, CrashHandler);
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -376,7 +376,7 @@ const char *glXGetDriverConfig (const char *driverName) {
|
|||
}
|
||||
|
||||
|
||||
/* This function isn't currently used.
|
||||
/* Called from __glXFreeDisplayPrivate.
|
||||
*/
|
||||
static void driDestroyDisplay(Display *dpy, void *private)
|
||||
{
|
||||
|
|
@ -386,8 +386,26 @@ static void driDestroyDisplay(Display *dpy, void *private)
|
|||
const int numScreens = ScreenCount(dpy);
|
||||
int i;
|
||||
for (i = 0; i < numScreens; i++) {
|
||||
if (pdpyp->libraryHandles[i])
|
||||
dlclose(pdpyp->libraryHandles[i]);
|
||||
if (pdpyp->libraryHandles[i]) {
|
||||
__DRIdriver *driver, *prev;
|
||||
|
||||
/* Remove driver from Drivers list */
|
||||
for (prev = NULL, driver = Drivers; driver;
|
||||
prev = driver, driver = driver->next) {
|
||||
if (driver->handle == pdpyp->libraryHandles[i]) {
|
||||
if (prev)
|
||||
prev->next = driver->next;
|
||||
else
|
||||
Drivers = driver->next;
|
||||
|
||||
Xfree(driver->name);
|
||||
Xfree(driver);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
dlclose(pdpyp->libraryHandles[i]);
|
||||
}
|
||||
}
|
||||
Xfree(pdpyp->libraryHandles);
|
||||
Xfree(pdpyp);
|
||||
|
|
|
|||
|
|
@ -396,6 +396,10 @@ static int __glXFreeDisplayPrivate(XExtData *extension)
|
|||
(*priv->driDisplay.destroyDisplay)(priv->dpy,
|
||||
priv->driDisplay.private);
|
||||
priv->driDisplay.private = NULL;
|
||||
if (priv->driDisplay.createNewScreen) {
|
||||
Xfree(priv->driDisplay.createNewScreen); /* free array of ptrs */
|
||||
priv->driDisplay.createNewScreen = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
Xfree((char*) priv);
|
||||
|
|
@ -758,7 +762,8 @@ static void __glXReportDamage(__DRInativeDisplay *dpy, int screen,
|
|||
xrects[i].height = rects[i].y2 - rects[i].y1;
|
||||
}
|
||||
region = XFixesCreateRegion(dpy, xrects, num_rects);
|
||||
XDamagePost(dpy, drawable, region);
|
||||
free(xrects);
|
||||
XDamageAdd(dpy, drawable, region);
|
||||
XFixesDestroyRegion(dpy, region);
|
||||
#endif
|
||||
}
|
||||
|
|
|
|||
|
|
@ -474,7 +474,7 @@ __indirect_glBegin(GLenum mode)
|
|||
void
|
||||
__indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig,
|
||||
GLfloat yorig, GLfloat xmove, GLfloat ymove,
|
||||
const GLubyte * bitmap)
|
||||
const GLubyte *bitmap)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint compsize =
|
||||
|
|
@ -541,7 +541,7 @@ __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue)
|
|||
|
||||
#define X_GLrop_Color3bv 6
|
||||
void
|
||||
__indirect_glColor3bv(const GLbyte * v)
|
||||
__indirect_glColor3bv(const GLbyte *v)
|
||||
{
|
||||
generic_3_byte(X_GLrop_Color3bv, v);
|
||||
}
|
||||
|
|
@ -656,7 +656,7 @@ __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
|
|||
|
||||
#define X_GLrop_Color3ubv 11
|
||||
void
|
||||
__indirect_glColor3ubv(const GLubyte * v)
|
||||
__indirect_glColor3ubv(const GLubyte *v)
|
||||
{
|
||||
generic_3_byte(X_GLrop_Color3ubv, v);
|
||||
}
|
||||
|
|
@ -726,7 +726,7 @@ __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
|
|||
|
||||
#define X_GLrop_Color4bv 14
|
||||
void
|
||||
__indirect_glColor4bv(const GLbyte * v)
|
||||
__indirect_glColor4bv(const GLbyte *v)
|
||||
{
|
||||
generic_4_byte(X_GLrop_Color4bv, v);
|
||||
}
|
||||
|
|
@ -847,7 +847,7 @@ __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
|
|||
|
||||
#define X_GLrop_Color4ubv 19
|
||||
void
|
||||
__indirect_glColor4ubv(const GLubyte * v)
|
||||
__indirect_glColor4ubv(const GLubyte *v)
|
||||
{
|
||||
generic_4_byte(X_GLrop_Color4ubv, v);
|
||||
}
|
||||
|
|
@ -1051,7 +1051,7 @@ __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
|
|||
|
||||
#define X_GLrop_Normal3bv 28
|
||||
void
|
||||
__indirect_glNormal3bv(const GLbyte * v)
|
||||
__indirect_glNormal3bv(const GLbyte *v)
|
||||
{
|
||||
generic_3_byte(X_GLrop_Normal3bv, v);
|
||||
}
|
||||
|
|
@ -2584,7 +2584,7 @@ __indirect_glPolygonMode(GLenum face, GLenum mode)
|
|||
|
||||
#define X_GLrop_PolygonStipple 102
|
||||
void
|
||||
__indirect_glPolygonStipple(const GLubyte * mask)
|
||||
__indirect_glPolygonStipple(const GLubyte *mask)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint compsize =
|
||||
|
|
@ -4207,7 +4207,7 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values)
|
|||
|
||||
#define X_GLsop_GetPolygonStipple 128
|
||||
void
|
||||
__indirect_glGetPolygonStipple(GLubyte * mask)
|
||||
__indirect_glGetPolygonStipple(GLubyte *mask)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const __GLXattribute *const state = gc->client_state_private;
|
||||
|
|
@ -4977,7 +4977,7 @@ __indirect_glIndexub(GLubyte c)
|
|||
|
||||
#define X_GLrop_Indexubv 194
|
||||
void
|
||||
__indirect_glIndexubv(const GLubyte * c)
|
||||
__indirect_glIndexubv(const GLubyte *c)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint cmdlen = 8;
|
||||
|
|
@ -7935,7 +7935,7 @@ __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v)
|
|||
|
||||
#define X_GLrop_VertexAttrib4NbvARB 4235
|
||||
void
|
||||
__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v)
|
||||
__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint cmdlen = 12;
|
||||
|
|
@ -7999,7 +7999,7 @@ __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y,
|
|||
|
||||
#define X_GLrop_VertexAttrib4NubvARB 4201
|
||||
void
|
||||
__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v)
|
||||
__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint cmdlen = 12;
|
||||
|
|
@ -8044,7 +8044,7 @@ __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v)
|
|||
|
||||
#define X_GLrop_VertexAttrib4bvARB 4230
|
||||
void
|
||||
__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v)
|
||||
__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint cmdlen = 12;
|
||||
|
|
@ -8176,7 +8176,7 @@ __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v)
|
|||
|
||||
#define X_GLrop_VertexAttrib4ubvARB 4232
|
||||
void
|
||||
__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v)
|
||||
__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint cmdlen = 12;
|
||||
|
|
@ -8556,7 +8556,7 @@ __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue)
|
|||
|
||||
#define X_GLrop_SecondaryColor3bvEXT 4126
|
||||
void
|
||||
__indirect_glSecondaryColor3bvEXT(const GLbyte * v)
|
||||
__indirect_glSecondaryColor3bvEXT(const GLbyte *v)
|
||||
{
|
||||
generic_3_byte(X_GLrop_SecondaryColor3bvEXT, v);
|
||||
}
|
||||
|
|
@ -8671,7 +8671,7 @@ __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue)
|
|||
|
||||
#define X_GLrop_SecondaryColor3ubvEXT 4131
|
||||
void
|
||||
__indirect_glSecondaryColor3ubvEXT(const GLubyte * v)
|
||||
__indirect_glSecondaryColor3ubvEXT(const GLubyte *v)
|
||||
{
|
||||
generic_3_byte(X_GLrop_SecondaryColor3ubvEXT, v);
|
||||
}
|
||||
|
|
@ -8943,7 +8943,7 @@ __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index,
|
|||
|
||||
#define X_GLvop_GetProgramStringNV 1299
|
||||
void
|
||||
__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program)
|
||||
__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
Display *const dpy = gc->currentDpy;
|
||||
|
|
@ -9087,7 +9087,7 @@ __indirect_glIsProgramNV(GLuint program)
|
|||
#define X_GLrop_LoadProgramNV 4183
|
||||
void
|
||||
__indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len,
|
||||
const GLubyte * program)
|
||||
const GLubyte *program)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint cmdlen = 16 + __GLX_PAD(len);
|
||||
|
|
@ -9656,7 +9656,7 @@ __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z,
|
|||
|
||||
#define X_GLrop_VertexAttrib4ubvNV 4277
|
||||
void
|
||||
__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v)
|
||||
__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint cmdlen = 12;
|
||||
|
|
@ -9887,7 +9887,7 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v)
|
|||
|
||||
#define X_GLrop_VertexAttribs4ubvNV 4214
|
||||
void
|
||||
__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v)
|
||||
__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
const GLuint cmdlen = 12 + __GLX_PAD((n * 4));
|
||||
|
|
@ -9951,7 +9951,7 @@ __indirect_glActiveStencilFaceEXT(GLenum face)
|
|||
#define X_GLvop_GetProgramNamedParameterdvNV 1311
|
||||
void
|
||||
__indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len,
|
||||
const GLubyte * name,
|
||||
const GLubyte *name,
|
||||
GLdouble * params)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
|
|
@ -9975,7 +9975,7 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len,
|
|||
#define X_GLvop_GetProgramNamedParameterfvNV 1310
|
||||
void
|
||||
__indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len,
|
||||
const GLubyte * name,
|
||||
const GLubyte *name,
|
||||
GLfloat * params)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
|
|
@ -9999,7 +9999,7 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len,
|
|||
#define X_GLrop_ProgramNamedParameter4dvNV 4219
|
||||
void
|
||||
__indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len,
|
||||
const GLubyte * name, GLdouble x,
|
||||
const GLubyte *name, GLdouble x,
|
||||
GLdouble y, GLdouble z, GLdouble w)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
|
|
@ -10023,7 +10023,7 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len,
|
|||
#define X_GLrop_ProgramNamedParameter4dvNV 4219
|
||||
void
|
||||
__indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len,
|
||||
const GLubyte * name,
|
||||
const GLubyte *name,
|
||||
const GLdouble * v)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
|
|
@ -10044,7 +10044,7 @@ __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len,
|
|||
#define X_GLrop_ProgramNamedParameter4fvNV 4218
|
||||
void
|
||||
__indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len,
|
||||
const GLubyte * name, GLfloat x,
|
||||
const GLubyte *name, GLfloat x,
|
||||
GLfloat y, GLfloat z, GLfloat w)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
|
|
@ -10068,7 +10068,7 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len,
|
|||
#define X_GLrop_ProgramNamedParameter4fvNV 4218
|
||||
void
|
||||
__indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len,
|
||||
const GLubyte * name,
|
||||
const GLubyte *name,
|
||||
const GLfloat * v)
|
||||
{
|
||||
__GLXcontext *const gc = __glXGetCurrentContext();
|
||||
|
|
|
|||
|
|
@ -633,7 +633,7 @@ extern HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint in
|
|||
extern HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program);
|
||||
extern HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params);
|
||||
extern HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params);
|
||||
extern HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** params);
|
||||
extern HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer);
|
||||
extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
|
||||
extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params);
|
||||
extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params);
|
||||
|
|
|
|||
|
|
@ -142,7 +142,7 @@ depend: $(ALL_SOURCES)
|
|||
@ echo "running $(MKDEP)"
|
||||
@ touch depend
|
||||
@$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
|
||||
> /dev/null
|
||||
> /dev/null 2>/dev/null
|
||||
|
||||
|
||||
subdirs:
|
||||
|
|
|
|||
|
|
@ -1,375 +0,0 @@
|
|||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 5.1
|
||||
*
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
*/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "macros.h"
|
||||
#include "imports.h"
|
||||
#include "mtypes.h"
|
||||
|
||||
#include "array_cache/ac_context.h"
|
||||
|
||||
|
||||
/*
|
||||
* Initialize the array fallbacks. That is, by default the fallback arrays
|
||||
* point into the current vertex attribute values in ctx->Current.Attrib[]
|
||||
*/
|
||||
static void _ac_fallbacks_init( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *cl;
|
||||
GLuint i;
|
||||
|
||||
cl = &ac->Fallback.Normal;
|
||||
cl->Size = 3;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = CA_CLIENT_DATA; /* hack */
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Fallback.Color;
|
||||
cl->Size = 4;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = CA_CLIENT_DATA; /* hack */
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Fallback.SecondaryColor;
|
||||
cl->Size = 3;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = CA_CLIENT_DATA; /* hack */
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Fallback.FogCoord;
|
||||
cl->Size = 1;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Ptr = (GLubyte *) &ctx->Current.Attrib[VERT_ATTRIB_FOG];
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = CA_CLIENT_DATA; /* hack */
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Fallback.Index;
|
||||
cl->Size = 1;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Ptr = (GLubyte *) &ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX];
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = CA_CLIENT_DATA; /* hack */
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
for (i = 0 ; i < MAX_TEXTURE_COORD_UNITS ; i++) {
|
||||
cl = &ac->Fallback.TexCoord[i];
|
||||
cl->Size = 4;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i];
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = CA_CLIENT_DATA; /* hack */
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
}
|
||||
|
||||
cl = &ac->Fallback.EdgeFlag;
|
||||
cl->Size = 1;
|
||||
cl->Type = GL_UNSIGNED_BYTE;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Ptr = (GLubyte *) &ctx->Current.EdgeFlag;
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = CA_CLIENT_DATA; /* hack */
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
|
||||
cl = &ac->Fallback.Attrib[i];
|
||||
cl->Size = 4;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[i];
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = CA_CLIENT_DATA; /* hack */
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Initialize the array cache pointers, types, strides, etc.
|
||||
*/
|
||||
static void _ac_cache_init( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *cl;
|
||||
GLuint size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES;
|
||||
GLuint i;
|
||||
|
||||
cl = &ac->Cache.Vertex;
|
||||
cl->Size = 4;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 4 * sizeof(GLfloat);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Cache.Normal;
|
||||
cl->Size = 3;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 3 * sizeof(GLfloat);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Cache.Color;
|
||||
cl->Size = 4;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 4 * sizeof(GLfloat);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Cache.SecondaryColor;
|
||||
cl->Size = 3;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 4 * sizeof(GLfloat);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Cache.FogCoord;
|
||||
cl->Size = 1;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = sizeof(GLfloat);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
cl = &ac->Cache.Index;
|
||||
cl->Size = 1;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = sizeof(GLfloat);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
|
||||
cl = &ac->Cache.TexCoord[i];
|
||||
cl->Size = 4;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 4 * sizeof(GLfloat);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
}
|
||||
|
||||
cl = &ac->Cache.EdgeFlag;
|
||||
cl->Size = 1;
|
||||
cl->Type = GL_UNSIGNED_BYTE;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = sizeof(GLubyte);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
|
||||
for (i = 0 ; i < VERT_ATTRIB_MAX; i++) {
|
||||
cl = &ac->Cache.Attrib[i];
|
||||
cl->Size = 4;
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 4 * sizeof(GLfloat);
|
||||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size );
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
#if FEATURE_ARB_vertex_buffer_object
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* This storage used to hold translated client data if type or stride
|
||||
* need to be fixed.
|
||||
*/
|
||||
static void _ac_elts_init( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
GLuint size = 1000;
|
||||
|
||||
ac->Elts = (GLuint *)MALLOC( sizeof(GLuint) * size );
|
||||
ac->elt_size = size;
|
||||
}
|
||||
|
||||
static void _ac_raw_init( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
GLuint i;
|
||||
|
||||
ac->Raw.Color = ac->Fallback.Color;
|
||||
ac->Raw.EdgeFlag = ac->Fallback.EdgeFlag;
|
||||
ac->Raw.FogCoord = ac->Fallback.FogCoord;
|
||||
ac->Raw.Index = ac->Fallback.Index;
|
||||
ac->Raw.Normal = ac->Fallback.Normal;
|
||||
ac->Raw.SecondaryColor = ac->Fallback.SecondaryColor;
|
||||
ac->Raw.Vertex = ctx->Array.ArrayObj->Vertex;
|
||||
|
||||
ac->IsCached.Color = GL_FALSE;
|
||||
ac->IsCached.EdgeFlag = GL_FALSE;
|
||||
ac->IsCached.FogCoord = GL_FALSE;
|
||||
ac->IsCached.Index = GL_FALSE;
|
||||
ac->IsCached.Normal = GL_FALSE;
|
||||
ac->IsCached.SecondaryColor = GL_FALSE;
|
||||
ac->IsCached.Vertex = GL_FALSE;
|
||||
|
||||
for (i = 0 ; i < MAX_TEXTURE_COORD_UNITS ; i++) {
|
||||
ac->Raw.TexCoord[i] = ac->Fallback.TexCoord[i];
|
||||
ac->IsCached.TexCoord[i] = GL_FALSE;
|
||||
}
|
||||
|
||||
for (i = 0 ; i < VERT_ATTRIB_MAX ; i++) {
|
||||
ac->Raw.Attrib[i] = ac->Fallback.Attrib[i];
|
||||
ac->IsCached.Attrib[i] = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
GLboolean _ac_CreateContext( GLcontext *ctx )
|
||||
{
|
||||
ctx->acache_context = CALLOC(sizeof(ACcontext));
|
||||
if (ctx->acache_context) {
|
||||
_ac_cache_init( ctx );
|
||||
_ac_fallbacks_init( ctx );
|
||||
_ac_raw_init( ctx );
|
||||
_ac_elts_init( ctx );
|
||||
return GL_TRUE;
|
||||
}
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
void _ac_DestroyContext( GLcontext *ctx )
|
||||
{
|
||||
struct gl_buffer_object *nullObj = ctx->Array.NullBufferObj;
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
GLint i;
|
||||
|
||||
/* only free vertex data if it's really a pointer to vertex data and
|
||||
* not an offset into a buffer object.
|
||||
*/
|
||||
if (ac->Cache.Vertex.Ptr && ac->Cache.Vertex.BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.Vertex.Ptr );
|
||||
if (ac->Cache.Normal.Ptr && ac->Cache.Normal.BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.Normal.Ptr );
|
||||
if (ac->Cache.Color.Ptr && ac->Cache.Color.BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.Color.Ptr );
|
||||
if (ac->Cache.SecondaryColor.Ptr && ac->Cache.SecondaryColor.BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.SecondaryColor.Ptr );
|
||||
if (ac->Cache.EdgeFlag.Ptr && ac->Cache.EdgeFlag.BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.EdgeFlag.Ptr );
|
||||
if (ac->Cache.Index.Ptr && ac->Cache.Index.BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.Index.Ptr );
|
||||
if (ac->Cache.FogCoord.Ptr && ac->Cache.FogCoord.BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.FogCoord.Ptr );
|
||||
|
||||
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
|
||||
if (ac->Cache.TexCoord[i].Ptr && ac->Cache.TexCoord[i].BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.TexCoord[i].Ptr );
|
||||
}
|
||||
|
||||
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
|
||||
if (ac->Cache.Attrib[i].Ptr && ac->Cache.Attrib[i].BufferObj == nullObj)
|
||||
FREE( (void *) ac->Cache.Attrib[i].Ptr );
|
||||
}
|
||||
|
||||
if (ac->Elts)
|
||||
FREE( ac->Elts );
|
||||
|
||||
/* Free the context structure itself */
|
||||
FREE(ac);
|
||||
ctx->acache_context = NULL;
|
||||
}
|
||||
|
||||
void _ac_InvalidateState( GLcontext *ctx, GLuint new_state )
|
||||
{
|
||||
AC_CONTEXT(ctx)->NewState |= new_state;
|
||||
AC_CONTEXT(ctx)->NewArrayState |= ctx->Array.NewState;
|
||||
}
|
||||
|
|
@ -1,99 +0,0 @@
|
|||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 5.1
|
||||
*
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
*/
|
||||
|
||||
#ifndef _AC_CONTEXT_H
|
||||
#define _AC_CONTEXT_H
|
||||
|
||||
#include "glheader.h"
|
||||
#include "mtypes.h"
|
||||
|
||||
#include "array_cache/acache.h"
|
||||
|
||||
/* These are used to make the ctx->Current values look like
|
||||
* arrays (with zero StrideB).
|
||||
*/
|
||||
struct ac_arrays {
|
||||
struct gl_client_array Vertex;
|
||||
struct gl_client_array Normal;
|
||||
struct gl_client_array Color;
|
||||
struct gl_client_array SecondaryColor;
|
||||
struct gl_client_array FogCoord;
|
||||
struct gl_client_array Index;
|
||||
struct gl_client_array TexCoord[MAX_TEXTURE_COORD_UNITS];
|
||||
struct gl_client_array EdgeFlag;
|
||||
struct gl_client_array Attrib[VERT_ATTRIB_MAX]; /* GL_NV_vertex_program */
|
||||
};
|
||||
|
||||
struct ac_array_pointers {
|
||||
struct gl_client_array *Vertex;
|
||||
struct gl_client_array *Normal;
|
||||
struct gl_client_array *Color;
|
||||
struct gl_client_array *SecondaryColor;
|
||||
struct gl_client_array *FogCoord;
|
||||
struct gl_client_array *Index;
|
||||
struct gl_client_array *TexCoord[MAX_TEXTURE_COORD_UNITS];
|
||||
struct gl_client_array *EdgeFlag;
|
||||
struct gl_client_array *Attrib[VERT_ATTRIB_MAX]; /* GL_NV_vertex_program */
|
||||
};
|
||||
|
||||
struct ac_array_flags {
|
||||
GLboolean Vertex;
|
||||
GLboolean Normal;
|
||||
GLboolean Color;
|
||||
GLboolean SecondaryColor;
|
||||
GLboolean FogCoord;
|
||||
GLboolean Index;
|
||||
GLboolean TexCoord[MAX_TEXTURE_COORD_UNITS];
|
||||
GLboolean EdgeFlag;
|
||||
GLboolean Attrib[VERT_ATTRIB_MAX]; /* GL_NV_vertex_program */
|
||||
};
|
||||
|
||||
|
||||
typedef struct {
|
||||
GLuint NewState; /* not needed? */
|
||||
GLuint NewArrayState;
|
||||
|
||||
/* Facility for importing and caching array data:
|
||||
*/
|
||||
struct ac_arrays Fallback;
|
||||
struct ac_arrays Cache;
|
||||
struct ac_arrays Raw;
|
||||
struct ac_array_flags IsCached;
|
||||
GLuint start;
|
||||
GLuint count;
|
||||
|
||||
/* Facility for importing element lists:
|
||||
*/
|
||||
GLuint *Elts;
|
||||
GLuint elt_size;
|
||||
|
||||
} ACcontext;
|
||||
|
||||
#define AC_CONTEXT(ctx) ((ACcontext *)ctx->acache_context)
|
||||
|
||||
#endif
|
||||
|
|
@ -1,922 +0,0 @@
|
|||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.5
|
||||
*
|
||||
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
*/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "macros.h"
|
||||
#include "imports.h"
|
||||
#include "mtypes.h"
|
||||
|
||||
#include "math/m_translate.h"
|
||||
#include "array_cache/ac_context.h"
|
||||
#include "math/m_translate.h"
|
||||
|
||||
#define STRIDE_ARRAY( array, offset ) \
|
||||
do { \
|
||||
GLubyte *tmp = ADD_POINTERS( (array).BufferObj->Data, (array).Ptr ) \
|
||||
+ (offset) * (array).StrideB; \
|
||||
(array).Ptr = tmp; \
|
||||
} while (0)
|
||||
|
||||
|
||||
/* Set the array pointer back to its source when the cached data is
|
||||
* invalidated:
|
||||
*/
|
||||
static void
|
||||
reset_texcoord( GLcontext *ctx, GLuint unit )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array.ArrayObj->TexCoord[unit].Enabled) {
|
||||
ac->Raw.TexCoord[unit] = ctx->Array.ArrayObj->TexCoord[unit];
|
||||
STRIDE_ARRAY(ac->Raw.TexCoord[unit], ac->start);
|
||||
}
|
||||
else {
|
||||
ac->Raw.TexCoord[unit] = ac->Fallback.TexCoord[unit];
|
||||
|
||||
if (ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3] != 1.0)
|
||||
ac->Raw.TexCoord[unit].Size = 4;
|
||||
else if (ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2] != 0.0)
|
||||
ac->Raw.TexCoord[unit].Size = 3;
|
||||
else
|
||||
ac->Raw.TexCoord[unit].Size = 2;
|
||||
}
|
||||
|
||||
ac->IsCached.TexCoord[unit] = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_TEXCOORD(unit);
|
||||
}
|
||||
|
||||
static void
|
||||
reset_vertex( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
ASSERT(ctx->Array.ArrayObj->Vertex.Enabled
|
||||
|| (ctx->VertexProgram._Enabled && ctx->Array.ArrayObj->VertexAttrib[0].Enabled));
|
||||
ac->Raw.Vertex = ctx->Array.ArrayObj->Vertex;
|
||||
STRIDE_ARRAY(ac->Raw.Vertex, ac->start);
|
||||
ac->IsCached.Vertex = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_VERTEX;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
reset_normal( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array.ArrayObj->Normal.Enabled) {
|
||||
ac->Raw.Normal = ctx->Array.ArrayObj->Normal;
|
||||
STRIDE_ARRAY(ac->Raw.Normal, ac->start);
|
||||
}
|
||||
else {
|
||||
ac->Raw.Normal = ac->Fallback.Normal;
|
||||
}
|
||||
|
||||
ac->IsCached.Normal = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_NORMAL;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
reset_color( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array.ArrayObj->Color.Enabled) {
|
||||
ac->Raw.Color = ctx->Array.ArrayObj->Color;
|
||||
STRIDE_ARRAY(ac->Raw.Color, ac->start);
|
||||
}
|
||||
else
|
||||
ac->Raw.Color = ac->Fallback.Color;
|
||||
|
||||
ac->IsCached.Color = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_COLOR0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
reset_secondarycolor( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array.ArrayObj->SecondaryColor.Enabled) {
|
||||
ac->Raw.SecondaryColor = ctx->Array.ArrayObj->SecondaryColor;
|
||||
STRIDE_ARRAY(ac->Raw.SecondaryColor, ac->start);
|
||||
}
|
||||
else
|
||||
ac->Raw.SecondaryColor = ac->Fallback.SecondaryColor;
|
||||
|
||||
ac->IsCached.SecondaryColor = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_COLOR1;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
reset_index( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array.ArrayObj->Index.Enabled) {
|
||||
ac->Raw.Index = ctx->Array.ArrayObj->Index;
|
||||
STRIDE_ARRAY(ac->Raw.Index, ac->start);
|
||||
}
|
||||
else
|
||||
ac->Raw.Index = ac->Fallback.Index;
|
||||
|
||||
ac->IsCached.Index = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_INDEX;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
reset_fogcoord( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array.ArrayObj->FogCoord.Enabled) {
|
||||
ac->Raw.FogCoord = ctx->Array.ArrayObj->FogCoord;
|
||||
STRIDE_ARRAY(ac->Raw.FogCoord, ac->start);
|
||||
}
|
||||
else
|
||||
ac->Raw.FogCoord = ac->Fallback.FogCoord;
|
||||
|
||||
ac->IsCached.FogCoord = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_FOGCOORD;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
reset_edgeflag( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array.ArrayObj->EdgeFlag.Enabled) {
|
||||
ac->Raw.EdgeFlag = ctx->Array.ArrayObj->EdgeFlag;
|
||||
STRIDE_ARRAY(ac->Raw.EdgeFlag, ac->start);
|
||||
}
|
||||
else
|
||||
ac->Raw.EdgeFlag = ac->Fallback.EdgeFlag;
|
||||
|
||||
ac->IsCached.EdgeFlag = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_EDGEFLAG;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* \param index the generic vertex array number.
|
||||
*/
|
||||
static void
|
||||
reset_attrib( GLcontext *ctx, GLuint index )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array.ArrayObj->VertexAttrib[index].Enabled) {
|
||||
ac->Raw.Attrib[index] = ctx->Array.ArrayObj->VertexAttrib[index];
|
||||
STRIDE_ARRAY(ac->Raw.Attrib[index], ac->start);
|
||||
}
|
||||
else
|
||||
ac->Raw.Attrib[index] = ac->Fallback.Attrib[index];
|
||||
|
||||
ac->IsCached.Attrib[index] = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_ATTRIB(index);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Generic import function for color data
|
||||
*/
|
||||
static void
|
||||
import( const GLcontext *ctx,
|
||||
GLenum destType,
|
||||
struct gl_client_array *to,
|
||||
const struct gl_client_array *from )
|
||||
{
|
||||
const ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (destType == 0)
|
||||
destType = from->Type;
|
||||
|
||||
switch (destType) {
|
||||
case GL_FLOAT:
|
||||
_math_trans_4fn( (GLfloat (*)[4]) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = 4 * sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
break;
|
||||
|
||||
case GL_UNSIGNED_BYTE:
|
||||
_math_trans_4ub( (GLubyte (*)[4]) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = 4 * sizeof(GLubyte);
|
||||
to->Type = GL_UNSIGNED_BYTE;
|
||||
break;
|
||||
|
||||
case GL_UNSIGNED_SHORT:
|
||||
_math_trans_4us( (GLushort (*)[4]) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = 4 * sizeof(GLushort);
|
||||
to->Type = GL_UNSIGNED_SHORT;
|
||||
break;
|
||||
|
||||
default:
|
||||
_mesa_problem(ctx, "Unexpected dest format in import()");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Functions to import array ranges with specified types and strides.
|
||||
* For example, if the vertex data is GLshort[2] and we want GLfloat[3]
|
||||
* we'll use an import function to do the data conversion.
|
||||
*/
|
||||
|
||||
static void
|
||||
import_texcoord( GLcontext *ctx, GLuint unit, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.TexCoord[unit];
|
||||
struct gl_client_array *to = &ac->Cache.TexCoord[unit];
|
||||
(void) type; (void) stride;
|
||||
|
||||
ASSERT(unit < ctx->Const.MaxTextureCoordUnits);
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == 4*sizeof(GLfloat) || stride == 0);
|
||||
ASSERT(ac->count - ac->start < ctx->Const.MaxArrayLockSize);
|
||||
|
||||
_math_trans_4f( (GLfloat (*)[4]) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->Size = from->Size;
|
||||
to->StrideB = 4 * sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->IsCached.TexCoord[unit] = GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
import_vertex( GLcontext *ctx, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.Vertex;
|
||||
struct gl_client_array *to = &ac->Cache.Vertex;
|
||||
(void) type; (void) stride;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == 4*sizeof(GLfloat) || stride == 0);
|
||||
|
||||
_math_trans_4f( (GLfloat (*)[4]) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->Size = from->Size;
|
||||
to->StrideB = 4 * sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->IsCached.Vertex = GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
import_normal( GLcontext *ctx, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.Normal;
|
||||
struct gl_client_array *to = &ac->Cache.Normal;
|
||||
(void) type; (void) stride;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == 3*sizeof(GLfloat) || stride == 0);
|
||||
|
||||
_math_trans_3fn((GLfloat (*)[3]) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = 3 * sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->IsCached.Normal = GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
import_color( GLcontext *ctx, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.Color;
|
||||
struct gl_client_array *to = &ac->Cache.Color;
|
||||
(void) stride;
|
||||
|
||||
import( ctx, type, to, from );
|
||||
|
||||
ac->IsCached.Color = GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
import_index( GLcontext *ctx, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.Index;
|
||||
struct gl_client_array *to = &ac->Cache.Index;
|
||||
(void) type; (void) stride;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_UNSIGNED_INT);
|
||||
ASSERT(stride == sizeof(GLuint) || stride == 0);
|
||||
|
||||
_math_trans_1ui( (GLuint *) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = sizeof(GLuint);
|
||||
to->Type = GL_UNSIGNED_INT;
|
||||
ac->IsCached.Index = GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
import_secondarycolor( GLcontext *ctx, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.SecondaryColor;
|
||||
struct gl_client_array *to = &ac->Cache.SecondaryColor;
|
||||
(void) stride;
|
||||
|
||||
import( ctx, type, to, from );
|
||||
|
||||
ac->IsCached.SecondaryColor = GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
import_fogcoord( GLcontext *ctx, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.FogCoord;
|
||||
struct gl_client_array *to = &ac->Cache.FogCoord;
|
||||
(void) type; (void) stride;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == sizeof(GLfloat) || stride == 0);
|
||||
|
||||
_math_trans_1f( (GLfloat *) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->IsCached.FogCoord = GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
import_edgeflag( GLcontext *ctx, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.EdgeFlag;
|
||||
struct gl_client_array *to = &ac->Cache.EdgeFlag;
|
||||
(void) type; (void) stride;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_UNSIGNED_BYTE);
|
||||
ASSERT(stride == sizeof(GLubyte) || stride == 0);
|
||||
|
||||
_math_trans_1ub( (GLubyte *) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = sizeof(GLubyte);
|
||||
to->Type = GL_UNSIGNED_BYTE;
|
||||
ac->IsCached.EdgeFlag = GL_TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* \param index the generic vertex array number
|
||||
*/
|
||||
static void
|
||||
import_attrib( GLcontext *ctx, GLuint index, GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
const struct gl_client_array *from = &ac->Raw.Attrib[index];
|
||||
struct gl_client_array *to = &ac->Cache.Attrib[index];
|
||||
(void) type; (void) stride;
|
||||
|
||||
ASSERT(index < MAX_VERTEX_PROGRAM_ATTRIBS);
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == 4*sizeof(GLfloat) || stride == 0);
|
||||
ASSERT(ac->count - ac->start < ctx->Const.MaxArrayLockSize);
|
||||
|
||||
if (from->Normalized) {
|
||||
_math_trans_4fn( (GLfloat (*)[4]) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
}
|
||||
else {
|
||||
_math_trans_4f( (GLfloat (*)[4]) to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
}
|
||||
|
||||
to->Size = from->Size;
|
||||
to->StrideB = 4 * sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->IsCached.Attrib[index] = GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Externals to request arrays with specific properties:
|
||||
*/
|
||||
|
||||
|
||||
struct gl_client_array *
|
||||
_ac_import_texcoord( GLcontext *ctx,
|
||||
GLuint unit,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
ASSERT(unit < MAX_TEXTURE_COORD_UNITS);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_TEXCOORD(unit))
|
||||
reset_texcoord( ctx, unit );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Raw.TexCoord[unit].Size > (GLint) reqsize)
|
||||
return NULL;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Raw.TexCoord[unit].Type != type ||
|
||||
(reqstride != 0 && ac->Raw.TexCoord[unit].StrideB != (GLint)reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.TexCoord[unit])
|
||||
import_texcoord(ctx, unit, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.TexCoord[unit];
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.TexCoord[unit];
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *
|
||||
_ac_import_vertex( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_VERTEX)
|
||||
reset_vertex( ctx );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Raw.Vertex.Size > (GLint) reqsize)
|
||||
return NULL;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Raw.Vertex.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.Vertex.StrideB != (GLint) reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Vertex)
|
||||
import_vertex(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Vertex;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Vertex;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *
|
||||
_ac_import_normal( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_NORMAL)
|
||||
reset_normal( ctx );
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Raw.Normal.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.Normal.StrideB != (GLint) reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Normal)
|
||||
import_normal(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Normal;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Normal;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *
|
||||
_ac_import_color( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_COLOR0)
|
||||
reset_color( ctx );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Raw.Color.Size > (GLint) reqsize) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if ((type != 0 && ac->Raw.Color.Type != type) ||
|
||||
(reqstride != 0 && ac->Raw.Color.StrideB != (GLint) reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Color) {
|
||||
import_color(ctx, type, reqstride );
|
||||
}
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Color;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Color;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *
|
||||
_ac_import_index( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_INDEX)
|
||||
reset_index( ctx );
|
||||
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Raw.Index.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.Index.StrideB != (GLint) reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Index)
|
||||
import_index(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Index;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Index;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *
|
||||
_ac_import_secondarycolor( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_COLOR1)
|
||||
reset_secondarycolor( ctx );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Raw.SecondaryColor.Size > (GLint) reqsize)
|
||||
return NULL;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if ((type != 0 && ac->Raw.SecondaryColor.Type != type) ||
|
||||
(reqstride != 0 && ac->Raw.SecondaryColor.StrideB != (GLint)reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.SecondaryColor)
|
||||
import_secondarycolor(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.SecondaryColor;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.SecondaryColor;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *
|
||||
_ac_import_fogcoord( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_FOGCOORD)
|
||||
reset_fogcoord( ctx );
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Raw.FogCoord.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.FogCoord.StrideB != (GLint) reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.FogCoord)
|
||||
import_fogcoord(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.FogCoord;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.FogCoord;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *
|
||||
_ac_import_edgeflag( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_EDGEFLAG)
|
||||
reset_edgeflag( ctx );
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Raw.EdgeFlag.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.EdgeFlag.StrideB != (GLint) reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.EdgeFlag)
|
||||
import_edgeflag(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.EdgeFlag;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.EdgeFlag;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* For GL_ARB/NV_vertex_program
|
||||
* \param index index of the vertex array, starting at zero.
|
||||
*/
|
||||
struct gl_client_array *
|
||||
_ac_import_attrib( GLcontext *ctx,
|
||||
GLuint index,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
ASSERT(index < VERT_ATTRIB_MAX);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_ATTRIB(index))
|
||||
reset_attrib( ctx, index );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Raw.Attrib[index].Size > (GLint) reqsize)
|
||||
return NULL;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Raw.Attrib[index].Type != type ||
|
||||
(reqstride != 0 && ac->Raw.Attrib[index].StrideB != (GLint)reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Attrib[index])
|
||||
import_attrib(ctx, index, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Attrib[index];
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Attrib[index];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Clients must call this function to validate state and set bounds
|
||||
* before importing any data:
|
||||
*/
|
||||
void
|
||||
_ac_import_range( GLcontext *ctx, GLuint start, GLuint count )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (!ctx->Array.LockCount) {
|
||||
/* Not locked, discard cached data. Changes to lock
|
||||
* status are caught via. _ac_invalidate_state().
|
||||
*/
|
||||
ac->NewArrayState = _NEW_ARRAY_ALL;
|
||||
ac->start = start;
|
||||
ac->count = count;
|
||||
}
|
||||
else {
|
||||
/* Locked, discard data for any disabled arrays. Require that
|
||||
* the whole locked range always be dealt with, otherwise hard to
|
||||
* maintain cached data in the face of clipping.
|
||||
*/
|
||||
ac->NewArrayState |= ~ctx->Array.ArrayObj->_Enabled;
|
||||
ac->start = ctx->Array.LockFirst;
|
||||
ac->count = ctx->Array.LockCount;
|
||||
ASSERT(ac->start == start); /* hmm? */
|
||||
ASSERT(ac->count == count);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Additional convienence function for importing the element list
|
||||
* for glDrawElements() and glDrawRangeElements().
|
||||
*/
|
||||
CONST void *
|
||||
_ac_import_elements( GLcontext *ctx,
|
||||
GLenum new_type,
|
||||
GLuint count,
|
||||
GLenum old_type,
|
||||
CONST void *indices )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (old_type == new_type)
|
||||
return indices;
|
||||
|
||||
if (ac->elt_size < count * sizeof(GLuint)) {
|
||||
if (ac->Elts) FREE(ac->Elts);
|
||||
while (ac->elt_size < count * sizeof(GLuint))
|
||||
ac->elt_size *= 2;
|
||||
ac->Elts = (GLuint *) MALLOC(ac->elt_size);
|
||||
}
|
||||
|
||||
switch (new_type) {
|
||||
case GL_UNSIGNED_BYTE:
|
||||
ASSERT(0);
|
||||
return NULL;
|
||||
case GL_UNSIGNED_SHORT:
|
||||
ASSERT(0);
|
||||
return NULL;
|
||||
case GL_UNSIGNED_INT: {
|
||||
GLuint *out = (GLuint *)ac->Elts;
|
||||
GLuint i;
|
||||
|
||||
switch (old_type) {
|
||||
case GL_UNSIGNED_BYTE: {
|
||||
CONST GLubyte *in = (CONST GLubyte *)indices;
|
||||
for (i = 0 ; i < count ; i++)
|
||||
out[i] = in[i];
|
||||
break;
|
||||
}
|
||||
case GL_UNSIGNED_SHORT: {
|
||||
CONST GLushort *in = (CONST GLushort *)indices;
|
||||
for (i = 0 ; i < count ; i++)
|
||||
out[i] = in[i];
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT(0);
|
||||
}
|
||||
|
||||
return (CONST void *)out;
|
||||
}
|
||||
default:
|
||||
ASSERT(0);
|
||||
break;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
|
@ -1,132 +0,0 @@
|
|||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 4.1
|
||||
*
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
*/
|
||||
|
||||
#ifndef _ARRAYCACHE_H
|
||||
#define _ARRAYCACHE_H
|
||||
|
||||
#include "mtypes.h"
|
||||
|
||||
|
||||
extern GLboolean
|
||||
_ac_CreateContext( GLcontext *ctx );
|
||||
|
||||
extern void
|
||||
_ac_DestroyContext( GLcontext *ctx );
|
||||
|
||||
extern void
|
||||
_ac_InvalidateState( GLcontext *ctx, GLuint new_state );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_vertex( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_normal( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_color( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_index( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_secondarycolor( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_fogcoord( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_edgeflag( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_texcoord( GLcontext *ctx,
|
||||
GLuint unit,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_attrib( GLcontext *ctx,
|
||||
GLuint index,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
|
||||
/* Clients must call this function to validate state and set bounds
|
||||
* before importing any data:
|
||||
*/
|
||||
extern void
|
||||
_ac_import_range( GLcontext *ctx, GLuint start, GLuint count );
|
||||
|
||||
|
||||
/* Additional convenience function:
|
||||
*/
|
||||
extern CONST void *
|
||||
_ac_import_elements( GLcontext *ctx,
|
||||
GLenum new_type,
|
||||
GLuint count,
|
||||
GLenum old_type,
|
||||
CONST void *indices );
|
||||
|
||||
|
||||
#endif
|
||||
|
|
@ -1,37 +0,0 @@
|
|||
# Makefile for core library for VMS
|
||||
# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
|
||||
# Last revision : 16 June 2003
|
||||
|
||||
.first
|
||||
define gl [---.include.gl]
|
||||
define math [-.math]
|
||||
define array_cache [-.array_cache]
|
||||
|
||||
.include [---]mms-config.
|
||||
|
||||
##### MACROS #####
|
||||
|
||||
VPATH = RCS
|
||||
|
||||
INCDIR = [---.include],[-.main],[-.glapi]
|
||||
LIBDIR = [---.lib]
|
||||
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
|
||||
|
||||
SOURCES = ac_context.c ac_import.c
|
||||
|
||||
OBJECTS = ac_context.obj,ac_import.obj
|
||||
##### RULES #####
|
||||
|
||||
VERSION=Mesa V3.4
|
||||
|
||||
##### TARGETS #####
|
||||
# Make the library
|
||||
$(LIBDIR)$(GL_LIB) : $(OBJECTS)
|
||||
@ library $(LIBDIR)$(GL_LIB) $(OBJECTS)
|
||||
|
||||
clean :
|
||||
purge
|
||||
delete *.obj;*
|
||||
|
||||
ac_context.obj : ac_context.c
|
||||
ac_import.obj : ac_import.c
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
MESA_ARRAY_CACHE_SOURCES = \
|
||||
ac_context.c \
|
||||
ac_import.c
|
||||
|
||||
MESA_ARRAY_CACHE_HEADERS = \
|
||||
ac_context.h \
|
||||
acache.h
|
||||
|
|
@ -43,7 +43,7 @@ extern "C" {
|
|||
#include "texobj.h"
|
||||
#include "teximage.h"
|
||||
#include "texstore.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "swrast/s_context.h"
|
||||
|
|
@ -344,7 +344,7 @@ BGLView::BGLView(BRect rect, char *name,
|
|||
/* Initialize the software rasterizer and helper modules.
|
||||
*/
|
||||
_swrast_CreateContext(ctx);
|
||||
_ac_CreateContext(ctx);
|
||||
_vbo_CreateContext(ctx);
|
||||
_tnl_CreateContext(ctx);
|
||||
_swsetup_CreateContext(ctx);
|
||||
_swsetup_Wakeup(ctx);
|
||||
|
|
@ -830,7 +830,7 @@ void MesaDriver::UpdateState( GLcontext *ctx, GLuint new_state )
|
|||
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
|
||||
if (ctx->Color.DrawBuffer[0] == GL_FRONT) {
|
||||
|
|
|
|||
|
|
@ -1,18 +1,19 @@
|
|||
/*
|
||||
* Copyright (C) 2004-2006 Claudio Ciccani <klan@users.sf.net>
|
||||
* Copyright (C) 2004-2007 Claudio Ciccani <klan@directfb.org>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License version 2 as
|
||||
* published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*
|
||||
* Based on glfbdev.c, written by Brian Paul.
|
||||
|
|
@ -45,7 +46,7 @@
|
|||
#include "texformat.h"
|
||||
#include "teximage.h"
|
||||
#include "texstore.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
|
|
@ -373,7 +374,7 @@ dfbUpdateState( GLcontext *ctx, GLuint new_state )
|
|||
{
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
}
|
||||
|
||||
|
|
@ -786,7 +787,7 @@ directfbgl_create_context( GLcontext *context,
|
|||
}
|
||||
|
||||
_swrast_CreateContext( context );
|
||||
_ac_CreateContext( context );
|
||||
_vbo_CreateContext( context );
|
||||
_tnl_CreateContext( context );
|
||||
_swsetup_CreateContext( context );
|
||||
_swsetup_Wakeup( context );
|
||||
|
|
|
|||
|
|
@ -2466,10 +2466,10 @@ static const char MultiTexCoord4ivARB_names[] =
|
|||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_VERSION_2_0)
|
||||
static const char GetVertexAttribPointervARB_names[] =
|
||||
"iip\0" /* Parameter signature */
|
||||
"glGetVertexAttribPointerv\0"
|
||||
#if defined(need_GL_EXT_gpu_program_parameters)
|
||||
static const char ProgramLocalParameters4fvEXT_names[] =
|
||||
"iiip\0" /* Parameter signature */
|
||||
"glProgramLocalParameters4fvEXT\0"
|
||||
"";
|
||||
#endif
|
||||
|
||||
|
|
@ -3152,13 +3152,6 @@ static const char VertexAttribPointerNV_names[] =
|
|||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_EXT_gpu_program_parameters)
|
||||
static const char ProgramLocalParameters4fvEXT_names[] =
|
||||
"iiip\0" /* Parameter signature */
|
||||
"glProgramLocalParameters4fvEXT\0"
|
||||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_EXT_framebuffer_object)
|
||||
static const char GetFramebufferAttachmentParameterivEXT_names[] =
|
||||
"iiip\0" /* Parameter signature */
|
||||
|
|
@ -3781,9 +3774,10 @@ static const char ReplacementCodeuiColor3fVertex3fSUN_names[] =
|
|||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
|
||||
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
|
||||
static const char GetVertexAttribPointervNV_names[] =
|
||||
"iip\0" /* Parameter signature */
|
||||
"glGetVertexAttribPointerv\0"
|
||||
"glGetVertexAttribPointervARB\0"
|
||||
"glGetVertexAttribPointervNV\0"
|
||||
"";
|
||||
|
|
@ -5343,8 +5337,8 @@ static const struct dri_extension_function GL_EXT_framebuffer_object_functions[]
|
|||
|
||||
#if defined(need_GL_EXT_gpu_program_parameters)
|
||||
static const struct dri_extension_function GL_EXT_gpu_program_parameters_functions[] = {
|
||||
{ ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 },
|
||||
{ ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 },
|
||||
{ ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 },
|
||||
{ NULL, 0, 0 }
|
||||
};
|
||||
#endif
|
||||
|
|
@ -6263,7 +6257,6 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
|
|||
{ GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
|
||||
{ GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
|
||||
{ Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
|
||||
{ GetVertexAttribPointervARB_names, GetVertexAttribPointervARB_remap_index, -1 },
|
||||
{ VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
|
||||
{ VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
|
||||
{ VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 },
|
||||
|
|
@ -6295,6 +6288,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
|
|||
{ Uniform4iARB_names, Uniform4iARB_remap_index, -1 },
|
||||
{ UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 },
|
||||
{ DeleteProgram_names, DeleteProgram_remap_index, -1 },
|
||||
{ GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
|
||||
{ Uniform2iARB_names, Uniform2iARB_remap_index, -1 },
|
||||
{ VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 },
|
||||
{ GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 },
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@
|
|||
#include "extensions.h"
|
||||
#include "framebuffer.h"
|
||||
#include "renderbuffer.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
|
|
@ -93,7 +93,7 @@ update_state( GLcontext *ctx, GLuint new_state )
|
|||
/* not much to do here - pass it on */
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
}
|
||||
|
||||
|
|
@ -365,7 +365,7 @@ fbCreateContext( const __GLcontextModes *glVisual,
|
|||
|
||||
/* Create module contexts */
|
||||
_swrast_CreateContext( ctx );
|
||||
_ac_CreateContext( ctx );
|
||||
_vbo_CreateContext( ctx );
|
||||
_tnl_CreateContext( ctx );
|
||||
_swsetup_CreateContext( ctx );
|
||||
_swsetup_Wakeup( ctx );
|
||||
|
|
@ -399,7 +399,7 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv )
|
|||
if ( fbmesa ) {
|
||||
_swsetup_DestroyContext( fbmesa->glCtx );
|
||||
_tnl_DestroyContext( fbmesa->glCtx );
|
||||
_ac_DestroyContext( fbmesa->glCtx );
|
||||
_vbo_DestroyContext( fbmesa->glCtx );
|
||||
_swrast_DestroyContext( fbmesa->glCtx );
|
||||
|
||||
/* free the Mesa context */
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@
|
|||
#include "extensions.h"
|
||||
#include "framebuffer.h"
|
||||
#include "renderbuffer.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
|
|
@ -388,7 +388,7 @@ update_state( GLcontext *ctx, GLuint new_state )
|
|||
/* not much to do here - pass it on */
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
}
|
||||
|
||||
|
|
@ -491,7 +491,7 @@ fbCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext sh
|
|||
|
||||
/* Create module contexts */
|
||||
_swrast_CreateContext( ctx );
|
||||
_ac_CreateContext( ctx );
|
||||
_vbo_CreateContext( ctx );
|
||||
_tnl_CreateContext( ctx );
|
||||
_swsetup_CreateContext( ctx );
|
||||
_swsetup_Wakeup( ctx );
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@
|
|||
#include "enums.h"
|
||||
|
||||
#include "swrast/swrast.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
|
||||
|
|
@ -1034,7 +1034,7 @@ static void ffbDDUpdateState(GLcontext *ctx, GLuint newstate)
|
|||
|
||||
_swrast_InvalidateState( ctx, newstate );
|
||||
_swsetup_InvalidateState( ctx, newstate );
|
||||
_ac_InvalidateState( ctx, newstate );
|
||||
_vbo_InvalidateState( ctx, newstate );
|
||||
_tnl_InvalidateState( ctx, newstate );
|
||||
|
||||
if (newstate & _NEW_TEXTURE)
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@
|
|||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "tnl/t_pipeline.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
#include "drivers/common/driverfuncs.h"
|
||||
|
||||
#include "ffb_context.h"
|
||||
|
|
@ -277,7 +277,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis,
|
|||
|
||||
/* Initialize the software rasterizer and helper modules. */
|
||||
_swrast_CreateContext( ctx );
|
||||
_ac_CreateContext( ctx );
|
||||
_vbo_CreateContext( ctx );
|
||||
_tnl_CreateContext( ctx );
|
||||
_swsetup_CreateContext( ctx );
|
||||
|
||||
|
|
@ -313,7 +313,7 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv)
|
|||
|
||||
_swsetup_DestroyContext( fmesa->glCtx );
|
||||
_tnl_DestroyContext( fmesa->glCtx );
|
||||
_ac_DestroyContext( fmesa->glCtx );
|
||||
_vbo_DestroyContext( fmesa->glCtx );
|
||||
_swrast_DestroyContext( fmesa->glCtx );
|
||||
|
||||
/* free the Mesa context */
|
||||
|
|
|
|||
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
|
||||
#include "tnl/tnl.h"
|
||||
#include "tnl/t_pipeline.h"
|
||||
|
|
@ -147,7 +147,7 @@ GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
|
|||
/* Initialize the software rasterizer and helper modules.
|
||||
*/
|
||||
_swrast_CreateContext( ctx );
|
||||
_ac_CreateContext( ctx );
|
||||
_vbo_CreateContext( ctx );
|
||||
_tnl_CreateContext( ctx );
|
||||
_swsetup_CreateContext( ctx );
|
||||
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@
|
|||
#include "colormac.h"
|
||||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
#include "tnl/tnl.h"
|
||||
|
||||
#define ENABLELIGHTING 0
|
||||
|
|
@ -1663,7 +1663,7 @@ static void gammaDDUpdateState( GLcontext *ctx, GLuint new_state )
|
|||
{
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
GAMMA_CONTEXT(ctx)->new_gl_state |= new_state;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@
|
|||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
|
||||
static GLboolean
|
||||
gammaInitDriver(__DRIscreenPrivate *sPriv)
|
||||
|
|
@ -57,7 +57,7 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv)
|
|||
if (gmesa) {
|
||||
_swsetup_DestroyContext( gmesa->glCtx );
|
||||
_tnl_DestroyContext( gmesa->glCtx );
|
||||
_ac_DestroyContext( gmesa->glCtx );
|
||||
_vbo_DestroyContext( gmesa->glCtx );
|
||||
_swrast_DestroyContext( gmesa->glCtx );
|
||||
|
||||
gammaFreeVB( gmesa->glCtx );
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
|
||||
#include "tnl/t_pipeline.h"
|
||||
|
||||
|
|
@ -287,7 +287,7 @@ i810CreateContext( const __GLcontextModes *mesaVis,
|
|||
/* Initialize the software rasterizer and helper modules.
|
||||
*/
|
||||
_swrast_CreateContext( ctx );
|
||||
_ac_CreateContext( ctx );
|
||||
_vbo_CreateContext( ctx );
|
||||
_tnl_CreateContext( ctx );
|
||||
_swsetup_CreateContext( ctx );
|
||||
|
||||
|
|
@ -350,7 +350,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv)
|
|||
release_texture_heaps = (imesa->glCtx->Shared->RefCount == 1);
|
||||
_swsetup_DestroyContext( imesa->glCtx );
|
||||
_tnl_DestroyContext( imesa->glCtx );
|
||||
_ac_DestroyContext( imesa->glCtx );
|
||||
_vbo_DestroyContext( imesa->glCtx );
|
||||
_swrast_DestroyContext( imesa->glCtx );
|
||||
|
||||
i810FreeVB( imesa->glCtx );
|
||||
|
|
|
|||
|
|
@ -21,8 +21,8 @@
|
|||
#include "i810ioctl.h"
|
||||
|
||||
#include "swrast/swrast.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "vbo/vbo.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
|
||||
#include "tnl/t_pipeline.h"
|
||||
|
|
@ -953,7 +953,7 @@ static void i810InvalidateState( GLcontext *ctx, GLuint new_state )
|
|||
{
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
I810_CONTEXT(ctx)->new_state |= new_state;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -36,7 +36,8 @@
|
|||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
|
||||
|
||||
#include "utils.h"
|
||||
#include "i915_reg.h"
|
||||
|
|
@ -63,7 +64,7 @@ static void i915InvalidateState( GLcontext *ctx, GLuint new_state )
|
|||
{
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
_tnl_invalidate_vertex_state( ctx, new_state );
|
||||
INTEL_CONTEXT(ctx)->NewGLState |= new_state;
|
||||
|
|
|
|||
|
|
@ -611,10 +611,12 @@ void i915_update_fog( GLcontext *ctx )
|
|||
i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_FOG_ENABLE;
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
_tnl_allow_vertex_fog( ctx, (i915->vertex_fog == I915_FOG_VERTEX) );
|
||||
_tnl_allow_pixel_fog( ctx, (i915->vertex_fog != I915_FOG_VERTEX) );
|
||||
}
|
||||
/* always enbale pixel fog
|
||||
* vertex fog use precaculted fog coord will conflict with appended
|
||||
* fog program
|
||||
*/
|
||||
_tnl_allow_vertex_fog( ctx, 0 );
|
||||
_tnl_allow_pixel_fog( ctx, 1 );
|
||||
}
|
||||
|
||||
static void i915Fogfv(GLcontext *ctx, GLenum pname, const GLfloat *param)
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@
|
|||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
|
||||
#include "tnl/t_pipeline.h"
|
||||
#include "tnl/t_vertex.h"
|
||||
|
|
@ -228,7 +228,7 @@ static void intelInvalidateState( GLcontext *ctx, GLuint new_state )
|
|||
{
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
_tnl_invalidate_vertex_state( ctx, new_state );
|
||||
INTEL_CONTEXT(ctx)->NewGLState |= new_state;
|
||||
|
|
@ -304,7 +304,7 @@ GLboolean intelInitContext( intelContextPtr intel,
|
|||
|
||||
/* Initialize the software rasterizer and helper modules. */
|
||||
_swrast_CreateContext( ctx );
|
||||
_ac_CreateContext( ctx );
|
||||
_vbo_CreateContext( ctx );
|
||||
_tnl_CreateContext( ctx );
|
||||
_swsetup_CreateContext( ctx );
|
||||
|
||||
|
|
@ -423,7 +423,7 @@ void intelDestroyContext(__DRIcontextPrivate *driContextPriv)
|
|||
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
|
||||
_swsetup_DestroyContext (&intel->ctx);
|
||||
_tnl_DestroyContext (&intel->ctx);
|
||||
_ac_DestroyContext (&intel->ctx);
|
||||
_vbo_DestroyContext (&intel->ctx);
|
||||
|
||||
_swrast_DestroyContext (&intel->ctx);
|
||||
intel->Fallback = 0; /* don't call _swrast_Flush later */
|
||||
|
|
|
|||
|
|
@ -36,7 +36,6 @@
|
|||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "array_cache/acache.h"
|
||||
|
||||
#include "utils.h"
|
||||
#include "i915_reg.h"
|
||||
|
|
@ -67,7 +66,7 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state)
|
|||
{
|
||||
_swrast_InvalidateState(ctx, new_state);
|
||||
_swsetup_InvalidateState(ctx, new_state);
|
||||
_ac_InvalidateState(ctx, new_state);
|
||||
_vbo_InvalidateState(ctx, new_state);
|
||||
_tnl_InvalidateState(ctx, new_state);
|
||||
_tnl_invalidate_vertex_state(ctx, new_state);
|
||||
intel_context(ctx)->NewGLState |= new_state;
|
||||
|
|
|
|||
|
|
@ -243,7 +243,6 @@ struct i915_context
|
|||
GLuint lodbias_ss2[MAX_TEXTURE_UNITS];
|
||||
|
||||
|
||||
struct i915_fragment_program tex_program;
|
||||
struct i915_fragment_program *current_program;
|
||||
|
||||
struct i915_hw_state meta, initial, state, *current;
|
||||
|
|
|
|||
|
|
@ -520,7 +520,6 @@ update_specular(GLcontext * ctx)
|
|||
/* A hack to trigger the rebuild of the fragment program.
|
||||
*/
|
||||
intel_context(ctx)->NewGLState |= _NEW_TEXTURE;
|
||||
I915_CONTEXT(ctx)->tex_program.translated = 0;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -646,10 +645,12 @@ i915_update_fog(GLcontext * ctx)
|
|||
i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_FOG_ENABLE;
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
_tnl_allow_vertex_fog(ctx, (i915->vertex_fog == I915_FOG_VERTEX));
|
||||
_tnl_allow_pixel_fog(ctx, (i915->vertex_fog != I915_FOG_VERTEX));
|
||||
}
|
||||
/* always enbale pixel fog
|
||||
* vertex fog use precaculted fog coord will conflict with appended
|
||||
* fog program
|
||||
*/
|
||||
_tnl_allow_vertex_fog( ctx, 0 );
|
||||
_tnl_allow_pixel_fog( ctx, 1 );
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
|
|||
|
|
@ -52,27 +52,6 @@ i915TexEnv(GLcontext * ctx, GLenum target,
|
|||
struct i915_context *i915 = I915_CONTEXT(ctx);
|
||||
|
||||
switch (pname) {
|
||||
case GL_TEXTURE_ENV_COLOR: /* Should be a tracked param */
|
||||
case GL_TEXTURE_ENV_MODE:
|
||||
case GL_COMBINE_RGB:
|
||||
case GL_COMBINE_ALPHA:
|
||||
case GL_SOURCE0_RGB:
|
||||
case GL_SOURCE1_RGB:
|
||||
case GL_SOURCE2_RGB:
|
||||
case GL_SOURCE0_ALPHA:
|
||||
case GL_SOURCE1_ALPHA:
|
||||
case GL_SOURCE2_ALPHA:
|
||||
case GL_OPERAND0_RGB:
|
||||
case GL_OPERAND1_RGB:
|
||||
case GL_OPERAND2_RGB:
|
||||
case GL_OPERAND0_ALPHA:
|
||||
case GL_OPERAND1_ALPHA:
|
||||
case GL_OPERAND2_ALPHA:
|
||||
case GL_RGB_SCALE:
|
||||
case GL_ALPHA_SCALE:
|
||||
i915->tex_program.translated = 0;
|
||||
break;
|
||||
|
||||
case GL_TEXTURE_LOD_BIAS:{
|
||||
GLuint unit = ctx->Texture.CurrentUnit;
|
||||
GLint b = (int) ((*param) * 16.0);
|
||||
|
|
@ -92,22 +71,8 @@ i915TexEnv(GLcontext * ctx, GLenum target,
|
|||
}
|
||||
|
||||
|
||||
static void
|
||||
i915BindTexture(GLcontext * ctx, GLenum target,
|
||||
struct gl_texture_object *texobj)
|
||||
{
|
||||
/* Need this if image format changes between bound textures.
|
||||
* Could try and shortcircuit by checking for differences in
|
||||
* state between incoming and outgoing textures:
|
||||
*/
|
||||
I915_CONTEXT(ctx)->tex_program.translated = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
i915InitTextureFuncs(struct dd_function_table *functions)
|
||||
{
|
||||
functions->BindTexture = i915BindTexture;
|
||||
functions->TexEnv = i915TexEnv;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -62,15 +62,23 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
|
|||
case GL_TEXTURE_CUBE_MAP:{
|
||||
const GLuint dim = mt->width0;
|
||||
GLuint face;
|
||||
GLuint lvlWidth = mt->width0, lvlHeight = mt->height0;
|
||||
|
||||
assert(lvlWidth == lvlHeight); /* cubemap images are square */
|
||||
|
||||
/* double pitch for cube layouts */
|
||||
mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
|
||||
mt->total_height = dim * 4;
|
||||
|
||||
for (level = mt->first_level; level <= mt->last_level; level++)
|
||||
for (level = mt->first_level; level <= mt->last_level; level++) {
|
||||
intel_miptree_set_level_info(mt, level, 6,
|
||||
0, 0,
|
||||
mt->pitch, mt->total_height, 1);
|
||||
/*OLD: mt->pitch, mt->total_height,*/
|
||||
lvlWidth, lvlHeight,
|
||||
1);
|
||||
lvlWidth /= 2;
|
||||
lvlHeight /= 2;
|
||||
}
|
||||
|
||||
for (face = 0; face < 6; face++) {
|
||||
GLuint x = initial_offsets[face][0] * dim;
|
||||
|
|
|
|||
|
|
@ -311,7 +311,7 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
|
|||
struct _DriBufferObject *buffer,
|
||||
GLuint flags, GLuint mask, GLuint delta)
|
||||
{
|
||||
assert(batch->nr_relocs <= MAX_RELOCS);
|
||||
assert(batch->nr_relocs < MAX_RELOCS);
|
||||
|
||||
driBOAddListItem(&batch->list, buffer, flags, mask);
|
||||
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ struct intel_context;
|
|||
#define BATCH_SZ 16384
|
||||
#define BATCH_RESERVED 16
|
||||
|
||||
#define MAX_RELOCS 100
|
||||
#define MAX_RELOCS 400
|
||||
|
||||
#define INTEL_BATCH_NO_CLIPRECTS 0x1
|
||||
#define INTEL_BATCH_CLIPRECTS 0x2
|
||||
|
|
|
|||
|
|
@ -50,7 +50,10 @@ intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target)
|
|||
_mesa_initialize_buffer_object(&obj->Base, name, target);
|
||||
|
||||
driGenBuffers(intel->intelScreen->regionPool,
|
||||
"bufferobj", 1, &obj->buffer, 64, 0, 0);
|
||||
"bufferobj", 1, &obj->buffer, 64,
|
||||
DRM_BO_FLAG_MEM_LOCAL |
|
||||
DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
|
||||
0);
|
||||
|
||||
return &obj->Base;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,7 +37,6 @@
|
|||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "array_cache/acache.h"
|
||||
|
||||
#include "tnl/t_pipeline.h"
|
||||
#include "tnl/t_vertex.h"
|
||||
|
|
@ -241,7 +240,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state)
|
|||
{
|
||||
_swrast_InvalidateState(ctx, new_state);
|
||||
_swsetup_InvalidateState(ctx, new_state);
|
||||
_ac_InvalidateState(ctx, new_state);
|
||||
_vbo_InvalidateState(ctx, new_state);
|
||||
_tnl_InvalidateState(ctx, new_state);
|
||||
_tnl_invalidate_vertex_state(ctx, new_state);
|
||||
intel_context(ctx)->NewGLState |= new_state;
|
||||
|
|
@ -357,6 +356,10 @@ intelInitContext(struct intel_context *intel,
|
|||
intel->driScreen = sPriv;
|
||||
intel->sarea = saPriv;
|
||||
|
||||
intel->width = intelScreen->width;
|
||||
intel->height = intelScreen->height;
|
||||
intel->current_rotation = intelScreen->current_rotation;
|
||||
|
||||
if (!lockMutexInit) {
|
||||
lockMutexInit = GL_TRUE;
|
||||
_glthread_INIT_MUTEX(lockMutex);
|
||||
|
|
@ -390,7 +393,7 @@ intelInitContext(struct intel_context *intel,
|
|||
|
||||
/* Initialize the software rasterizer and helper modules. */
|
||||
_swrast_CreateContext(ctx);
|
||||
_ac_CreateContext(ctx);
|
||||
_vbo_CreateContext(ctx);
|
||||
_tnl_CreateContext(ctx);
|
||||
_swsetup_CreateContext(ctx);
|
||||
|
||||
|
|
@ -500,7 +503,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
|
|||
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
|
||||
_swsetup_DestroyContext(&intel->ctx);
|
||||
_tnl_DestroyContext(&intel->ctx);
|
||||
_ac_DestroyContext(&intel->ctx);
|
||||
_vbo_DestroyContext(&intel->ctx);
|
||||
|
||||
_swrast_DestroyContext(&intel->ctx);
|
||||
intel->Fallback = 0; /* don't call _swrast_Flush later */
|
||||
|
|
@ -635,14 +638,35 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
|
|||
sarea->rotation != intelScreen->current_rotation) {
|
||||
|
||||
intelUpdateScreenRotation(sPriv, sarea);
|
||||
}
|
||||
|
||||
/*
|
||||
* This will drop the outstanding batchbuffer on the floor
|
||||
* FIXME: This should be done for all contexts?
|
||||
if (sarea->width != intel->width ||
|
||||
sarea->height != intel->height ||
|
||||
sarea->rotation != intel->current_rotation) {
|
||||
|
||||
void *batchMap = intel->batch->map;
|
||||
|
||||
/*
|
||||
* FIXME: Really only need to do this when drawing to a
|
||||
* common back- or front buffer.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This will drop the outstanding batchbuffer on the floor
|
||||
*/
|
||||
|
||||
if (batchMap != NULL) {
|
||||
driBOUnmap(intel->batch->buffer);
|
||||
intel->batch->map = NULL;
|
||||
}
|
||||
|
||||
intel_batchbuffer_reset(intel->batch);
|
||||
|
||||
if (batchMap == NULL) {
|
||||
driBOUnmap(intel->batch->buffer);
|
||||
intel->batch->map = NULL;
|
||||
}
|
||||
|
||||
/* lose all primitives */
|
||||
intel->prim.primitive = ~0;
|
||||
intel->prim.start_ptr = 0;
|
||||
|
|
@ -653,6 +677,10 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
|
|||
|
||||
/* force window update */
|
||||
intel->lastStamp = 0;
|
||||
|
||||
intel->width = sarea->width;
|
||||
intel->height = sarea->height;
|
||||
intel->current_rotation = sarea->rotation;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -286,6 +286,15 @@ struct intel_context
|
|||
GLuint swap_missed_count;
|
||||
|
||||
GLuint swap_scheduled;
|
||||
|
||||
/* Rotation. Need to match that of the
|
||||
* current screen.
|
||||
*/
|
||||
|
||||
int width;
|
||||
int height;
|
||||
int current_rotation;
|
||||
|
||||
};
|
||||
|
||||
/* These are functions now:
|
||||
|
|
|
|||
|
|
@ -309,8 +309,13 @@ intel_miptree_image_data(struct intel_context *intel,
|
|||
height = dst->level[level].height;
|
||||
if(dst->compressed)
|
||||
height /= 4;
|
||||
intel_region_data(intel->intelScreen, dst->region, dst_offset + dst_depth_offset[i], 0, 0, src, src_row_pitch, 0, 0, /* source x,y */
|
||||
dst->level[level].width, height);
|
||||
intel_region_data(intel->intelScreen, dst->region,
|
||||
dst_offset + dst_depth_offset[i], /* dst_offset */
|
||||
0, 0, /* dstx, dsty */
|
||||
src,
|
||||
src_row_pitch,
|
||||
0, 0, /* source x, y */
|
||||
dst->level[level].width, height); /* width, height */
|
||||
|
||||
src += src_image_pitch;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -217,7 +217,8 @@ _mesa_copy_rect(GLubyte * dst,
|
|||
GLuint dst_y,
|
||||
GLuint width,
|
||||
GLuint height,
|
||||
GLubyte * src, GLuint src_pitch, GLuint src_x, GLuint src_y)
|
||||
const GLubyte * src,
|
||||
GLuint src_pitch, GLuint src_x, GLuint src_y)
|
||||
{
|
||||
GLuint i;
|
||||
|
||||
|
|
@ -253,7 +254,7 @@ intel_region_data(intelScreenPrivate *intelScreen,
|
|||
struct intel_region *dst,
|
||||
GLuint dst_offset,
|
||||
GLuint dstx, GLuint dsty,
|
||||
void *src, GLuint src_pitch,
|
||||
const void *src, GLuint src_pitch,
|
||||
GLuint srcx, GLuint srcy, GLuint width, GLuint height)
|
||||
{
|
||||
struct intel_context *intel = intelScreenContext(intelScreen);
|
||||
|
|
|
|||
|
|
@ -103,7 +103,7 @@ void intel_region_data(intelScreenPrivate *intelScreen,
|
|||
struct intel_region *dest,
|
||||
GLuint dest_offset,
|
||||
GLuint destx, GLuint desty,
|
||||
void *src, GLuint src_stride,
|
||||
const void *src, GLuint src_stride,
|
||||
GLuint srcx, GLuint srcy, GLuint width, GLuint height);
|
||||
|
||||
/* Copy rectangular sub-regions
|
||||
|
|
|
|||
|
|
@ -110,6 +110,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
|||
GLuint nr_faces = 0;
|
||||
struct intel_texture_image *firstImage;
|
||||
|
||||
GLboolean need_flush = GL_FALSE;
|
||||
|
||||
/* We know/require this is true by now:
|
||||
*/
|
||||
assert(intelObj->base.Complete);
|
||||
|
|
@ -201,11 +203,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
|||
*/
|
||||
if (intelObj->mt != intelImage->mt) {
|
||||
copy_image_data_to_tree(intel, intelObj, intelImage);
|
||||
need_flush = GL_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
if (need_flush)
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -35,17 +35,11 @@ DRIVER_SOURCES = \
|
|||
brw_context.c \
|
||||
brw_curbe.c \
|
||||
brw_draw.c \
|
||||
brw_draw_current.c \
|
||||
brw_draw_upload.c \
|
||||
brw_eu.c \
|
||||
brw_eu_debug.c \
|
||||
brw_eu_emit.c \
|
||||
brw_eu_util.c \
|
||||
brw_exec.c \
|
||||
brw_exec_api.c \
|
||||
brw_exec_array.c \
|
||||
brw_exec_draw.c \
|
||||
brw_exec_eval.c \
|
||||
brw_fallback.c \
|
||||
brw_gs.c \
|
||||
brw_gs_emit.c \
|
||||
|
|
@ -54,9 +48,6 @@ DRIVER_SOURCES = \
|
|||
brw_metaops.c \
|
||||
brw_misc_state.c \
|
||||
brw_program.c \
|
||||
brw_save.c \
|
||||
brw_save_api.c \
|
||||
brw_save_draw.c \
|
||||
brw_sf.c \
|
||||
brw_sf_emit.c \
|
||||
brw_sf_state.c \
|
||||
|
|
|
|||
|
|
@ -116,7 +116,7 @@ struct brw_clip_compile {
|
|||
GLuint last_mrf;
|
||||
|
||||
GLuint header_position_offset;
|
||||
GLuint offset[BRW_ATTRIB_MAX];
|
||||
GLuint offset[VERT_ATTRIB_MAX];
|
||||
};
|
||||
|
||||
#define ATTR_SIZE (4*4)
|
||||
|
|
|
|||
|
|
@ -34,8 +34,6 @@
|
|||
#include "brw_aub.h"
|
||||
#include "brw_defines.h"
|
||||
#include "brw_draw.h"
|
||||
#include "brw_exec.h"
|
||||
#include "brw_save.h"
|
||||
#include "brw_vs.h"
|
||||
#include "imports.h"
|
||||
#include "intel_tex.h"
|
||||
|
|
@ -158,12 +156,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
|
|||
|
||||
brw_FrameBufferTexInit( brw );
|
||||
|
||||
/* Hook our functions into exec and compile dispatch tables. Only
|
||||
* fallback on out-of-memory situations.
|
||||
*/
|
||||
brw_exec_init( ctx );
|
||||
brw_save_init( ctx );
|
||||
|
||||
{
|
||||
const char *filename = getenv("INTEL_REPLAY");
|
||||
if (filename) {
|
||||
|
|
|
|||
|
|
@ -36,7 +36,6 @@
|
|||
#include "intel_context.h"
|
||||
#include "brw_structs.h"
|
||||
#include "imports.h"
|
||||
#include "brw_attrib.h"
|
||||
|
||||
|
||||
/* Glossary:
|
||||
|
|
@ -215,7 +214,7 @@ struct brw_vs_prog_data {
|
|||
GLuint total_grf;
|
||||
GLuint outputs_written;
|
||||
|
||||
GLuint64EXT inputs_read;
|
||||
GLuint inputs_read;
|
||||
|
||||
/* Used for calculating urb partitions:
|
||||
*/
|
||||
|
|
@ -382,10 +381,10 @@ struct brw_cached_batch_item {
|
|||
|
||||
|
||||
|
||||
/* Protect against a future where BRW_ATTRIB_MAX > 32. Wouldn't life
|
||||
/* Protect against a future where VERT_ATTRIB_MAX > 32. Wouldn't life
|
||||
* be easier if C allowed arrays of packed elements?
|
||||
*/
|
||||
#define ATTRIB_BIT_DWORDS ((BRW_ATTRIB_MAX+31)/32)
|
||||
#define ATTRIB_BIT_DWORDS ((VERT_ATTRIB_MAX+31)/32)
|
||||
|
||||
struct brw_vertex_element {
|
||||
const struct gl_client_array *glarray;
|
||||
|
|
@ -401,8 +400,8 @@ struct brw_vertex_element {
|
|||
|
||||
|
||||
struct brw_vertex_info {
|
||||
GLuint64EXT varying; /* varying:1[BRW_ATTRIB_MAX] */
|
||||
GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[BRW_ATTRIB_MAX] */
|
||||
GLuint varying; /* varying:1[VERT_ATTRIB_MAX] */
|
||||
GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -449,14 +448,13 @@ struct brw_context
|
|||
struct brw_cached_batch_item *cached_batch_items;
|
||||
|
||||
struct {
|
||||
/* Fallback values for inputs not supplied:
|
||||
*/
|
||||
struct gl_client_array current_values[BRW_ATTRIB_MAX];
|
||||
|
||||
/* Arrays with buffer objects to copy non-bufferobj arrays into
|
||||
* for upload:
|
||||
*/
|
||||
struct gl_client_array vbo_array[BRW_ATTRIB_MAX];
|
||||
struct gl_client_array vbo_array[VERT_ATTRIB_MAX];
|
||||
|
||||
struct brw_vertex_element inputs[VERT_ATTRIB_MAX];
|
||||
|
||||
#define BRW_NR_UPLOAD_BUFS 17
|
||||
#define BRW_UPLOAD_INIT_SIZE (128*1024)
|
||||
|
|
@ -469,11 +467,6 @@ struct brw_context
|
|||
GLuint wrap;
|
||||
} upload;
|
||||
|
||||
/* Currenly bound arrays, including fallbacks to current_values
|
||||
* above:
|
||||
*/
|
||||
struct brw_vertex_element inputs[BRW_ATTRIB_MAX];
|
||||
|
||||
/* Summary of size and varying of active arrays, so we can check
|
||||
* for changes to this state:
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -35,7 +35,6 @@
|
|||
|
||||
#include "brw_draw.h"
|
||||
#include "brw_defines.h"
|
||||
#include "brw_attrib.h"
|
||||
#include "brw_context.h"
|
||||
#include "brw_aub.h"
|
||||
#include "brw_state.h"
|
||||
|
|
@ -45,7 +44,8 @@
|
|||
#include "intel_batchbuffer.h"
|
||||
#include "intel_buffer_objects.h"
|
||||
|
||||
|
||||
#include "tnl/tnl.h"
|
||||
#include "vbo/vbo_context.h"
|
||||
|
||||
|
||||
|
||||
|
|
@ -143,7 +143,7 @@ static void brw_emit_cliprect( struct brw_context *brw,
|
|||
|
||||
|
||||
static void brw_emit_prim( struct brw_context *brw,
|
||||
const struct brw_draw_prim *prim )
|
||||
const struct _mesa_prim *prim )
|
||||
|
||||
{
|
||||
struct brw_3d_primitive prim_packet;
|
||||
|
|
@ -170,34 +170,9 @@ static void brw_emit_prim( struct brw_context *brw,
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void update_current_size( struct gl_client_array *array)
|
||||
{
|
||||
const GLfloat *ptr = (const GLfloat *)array->Ptr;
|
||||
|
||||
assert(array->StrideB == 0);
|
||||
assert(array->Type == GL_FLOAT || array->Type == GL_UNSIGNED_BYTE);
|
||||
|
||||
if (ptr[3] != 1.0)
|
||||
array->Size = 4;
|
||||
else if (ptr[2] != 0.0)
|
||||
array->Size = 3;
|
||||
else if (ptr[1] != 0.0)
|
||||
array->Size = 2;
|
||||
else
|
||||
array->Size = 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Fill in any gaps in passed arrays with pointers to current
|
||||
* attributes:
|
||||
*/
|
||||
static void brw_merge_inputs( struct brw_context *brw,
|
||||
const struct gl_client_array *arrays[])
|
||||
{
|
||||
struct gl_client_array *current_values = brw->vb.current_values;
|
||||
struct brw_vertex_element *inputs = brw->vb.inputs;
|
||||
struct brw_vertex_info old = brw->vb.info;
|
||||
GLuint i;
|
||||
|
|
@ -205,19 +180,16 @@ static void brw_merge_inputs( struct brw_context *brw,
|
|||
memset(inputs, 0, sizeof(*inputs));
|
||||
memset(&brw->vb.info, 0, sizeof(brw->vb.info));
|
||||
|
||||
for (i = 0; i < BRW_ATTRIB_MAX; i++) {
|
||||
if (arrays[i] && arrays[i]->Enabled)
|
||||
{
|
||||
brw->vb.inputs[i].glarray = arrays[i];
|
||||
brw->vb.info.varying |= (GLuint64EXT) 1 << i;
|
||||
}
|
||||
else
|
||||
{
|
||||
brw->vb.inputs[i].glarray = ¤t_values[i];
|
||||
update_current_size(¤t_values[i]);
|
||||
}
|
||||
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
|
||||
brw->vb.inputs[i].glarray = arrays[i];
|
||||
|
||||
brw->vb.info.sizes[i/16] |= (inputs[i].glarray->Size - 1) << ((i%16) * 2);
|
||||
/* XXX: metaops passes null arrays */
|
||||
if (arrays[i]) {
|
||||
if (arrays[i]->StrideB != 0)
|
||||
brw->vb.info.varying |= 1 << i;
|
||||
|
||||
brw->vb.info.sizes[i/16] |= (inputs[i].glarray->Size - 1) << ((i%16) * 2);
|
||||
}
|
||||
}
|
||||
|
||||
/* Raise statechanges if input sizes and varying have changed:
|
||||
|
|
@ -229,8 +201,11 @@ static void brw_merge_inputs( struct brw_context *brw,
|
|||
brw->state.dirty.brw |= BRW_NEW_INPUT_VARYING;
|
||||
}
|
||||
|
||||
/* XXX: could split the primitive list to fallback only on the
|
||||
* non-conformant primitives.
|
||||
*/
|
||||
static GLboolean check_fallbacks( struct brw_context *brw,
|
||||
const struct brw_draw_prim *prim,
|
||||
const struct _mesa_prim *prim,
|
||||
GLuint nr_prims )
|
||||
{
|
||||
GLuint i;
|
||||
|
|
@ -281,15 +256,16 @@ static GLboolean check_fallbacks( struct brw_context *brw,
|
|||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
/* May fail if out of video memory for texture or vbo upload, or on
|
||||
* fallback conditions.
|
||||
*/
|
||||
static GLboolean brw_try_draw_prims( GLcontext *ctx,
|
||||
const struct gl_client_array *arrays[],
|
||||
const struct brw_draw_prim *prim,
|
||||
const struct _mesa_prim *prim,
|
||||
GLuint nr_prims,
|
||||
const struct brw_draw_index_buffer *ib,
|
||||
const struct _mesa_index_buffer *ib,
|
||||
GLuint min_index,
|
||||
GLuint max_index,
|
||||
GLuint flags )
|
||||
GLuint max_index )
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
struct brw_context *brw = brw_context(ctx);
|
||||
|
|
@ -298,11 +274,11 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
|
|||
|
||||
if (ctx->NewState)
|
||||
_mesa_update_state( ctx );
|
||||
|
||||
|
||||
/* Bind all inputs, derive varying and size information:
|
||||
*/
|
||||
brw_merge_inputs( brw, arrays );
|
||||
|
||||
|
||||
/* Have to validate state quite late. Will rebuild tnl_program,
|
||||
* which depends on varying information.
|
||||
*
|
||||
|
|
@ -319,10 +295,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
|
|||
}
|
||||
|
||||
{
|
||||
assert(intel->locked);
|
||||
|
||||
|
||||
|
||||
/* Set the first primitive early, ahead of validate_state:
|
||||
*/
|
||||
brw_set_prim(brw, prim[0].mode);
|
||||
|
|
@ -411,44 +383,88 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
|
|||
return retval;
|
||||
}
|
||||
|
||||
static GLboolean brw_need_rebase( GLcontext *ctx,
|
||||
const struct gl_client_array *arrays[],
|
||||
const struct _mesa_index_buffer *ib,
|
||||
GLuint min_index )
|
||||
{
|
||||
if (min_index == 0)
|
||||
return GL_FALSE;
|
||||
|
||||
GLboolean brw_draw_prims( GLcontext *ctx,
|
||||
const struct gl_client_array *arrays[],
|
||||
const struct brw_draw_prim *prim,
|
||||
GLuint nr_prims,
|
||||
const struct brw_draw_index_buffer *ib,
|
||||
GLuint min_index,
|
||||
GLuint max_index,
|
||||
GLuint flags )
|
||||
if (ib) {
|
||||
if (!vbo_all_varyings_in_vbos(arrays))
|
||||
return GL_TRUE;
|
||||
else
|
||||
return GL_FALSE;
|
||||
}
|
||||
else {
|
||||
/* Hmm. This isn't quite what I wanted. BRW can actually
|
||||
* handle the mixed case well enough that we shouldn't need to
|
||||
* rebase. However, it's probably not very common, nor hugely
|
||||
* expensive to do it this way:
|
||||
*/
|
||||
if (!vbo_all_varyings_in_vbos(arrays))
|
||||
return GL_TRUE;
|
||||
else
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void brw_draw_prims( GLcontext *ctx,
|
||||
const struct gl_client_array *arrays[],
|
||||
const struct _mesa_prim *prim,
|
||||
GLuint nr_prims,
|
||||
const struct _mesa_index_buffer *ib,
|
||||
GLuint min_index,
|
||||
GLuint max_index )
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
GLboolean retval;
|
||||
|
||||
retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index, flags);
|
||||
/* Decide if we want to rebase. If so we end up recursing once
|
||||
* only into this function.
|
||||
*/
|
||||
if (brw_need_rebase( ctx, arrays, ib, min_index )) {
|
||||
vbo_rebase_prims( ctx, arrays,
|
||||
prim, nr_prims,
|
||||
ib, min_index, max_index,
|
||||
brw_draw_prims );
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
/* Make a first attempt at drawing:
|
||||
*/
|
||||
retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
|
||||
|
||||
|
||||
if (!retval && bmError(intel)) {
|
||||
|
||||
/* This looks like out-of-memory but potentially we have
|
||||
* situation where there is enough memory but it has become
|
||||
* fragmented. Clear out all heaps and start from scratch by
|
||||
* faking a contended lock event: (done elsewhere)
|
||||
*/
|
||||
if (!retval && !intel->Fallback && bmError(intel)) {
|
||||
DBG("retrying\n");
|
||||
/* This looks like out-of-memory but potentially we have
|
||||
* situation where there is enough memory but it has become
|
||||
* fragmented. Clear out all heaps and start from scratch by
|
||||
* faking a contended lock event: (done elsewhere)
|
||||
*/
|
||||
|
||||
/* Then try a second time only to upload textures and draw the
|
||||
* primitives:
|
||||
*/
|
||||
retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index, flags);
|
||||
retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
|
||||
}
|
||||
|
||||
/* Otherwise, we really are out of memory. Pass the drawing
|
||||
* command to the software tnl module and which will in turn call
|
||||
* swrast to do the drawing.
|
||||
*/
|
||||
if (!retval) {
|
||||
_tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
|
||||
}
|
||||
|
||||
if (intel->aub_file && (INTEL_DEBUG & DEBUG_SYNC)) {
|
||||
intelFinish( &intel->ctx );
|
||||
intel->aub_wrap = 1;
|
||||
}
|
||||
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -461,21 +477,25 @@ static void brw_invalidate_vbo_cb( struct intel_context *intel, void *ptr )
|
|||
void brw_draw_init( struct brw_context *brw )
|
||||
{
|
||||
GLcontext *ctx = &brw->intel.ctx;
|
||||
struct vbo_context *vbo = vbo_context(ctx);
|
||||
GLuint i;
|
||||
|
||||
/* Register our drawing function:
|
||||
*/
|
||||
vbo->draw_prims = brw_draw_prims;
|
||||
|
||||
brw->vb.upload.size = BRW_UPLOAD_INIT_SIZE;
|
||||
|
||||
for (i = 0; i < BRW_NR_UPLOAD_BUFS; i++) {
|
||||
brw->vb.upload.vbo[i] = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
|
||||
|
||||
/* XXX: Set these to no-backing-store
|
||||
/* NOTE: These are set to no-backing-store.
|
||||
*/
|
||||
bmBufferSetInvalidateCB(&brw->intel,
|
||||
intel_bufferobj_buffer(intel_buffer_object(brw->vb.upload.vbo[i])),
|
||||
brw_invalidate_vbo_cb,
|
||||
&brw->intel,
|
||||
GL_TRUE);
|
||||
|
||||
}
|
||||
|
||||
ctx->Driver.BufferData( ctx,
|
||||
|
|
@ -484,9 +504,6 @@ void brw_draw_init( struct brw_context *brw )
|
|||
NULL,
|
||||
GL_DYNAMIC_DRAW_ARB,
|
||||
brw->vb.upload.vbo[0] );
|
||||
|
||||
|
||||
brw_init_current_values(ctx, brw->vb.current_values);
|
||||
}
|
||||
|
||||
void brw_draw_destroy( struct brw_context *brw )
|
||||
|
|
|
|||
|
|
@ -29,44 +29,18 @@
|
|||
#define BRW_DRAW_H
|
||||
|
||||
#include "mtypes.h" /* for GLcontext... */
|
||||
#include "brw_attrib.h"
|
||||
#include "vbo/vbo.h"
|
||||
|
||||
struct brw_context;
|
||||
|
||||
struct brw_draw_prim {
|
||||
GLuint mode:8;
|
||||
GLuint indexed:1;
|
||||
GLuint begin:1;
|
||||
GLuint end:1;
|
||||
GLuint weak:1;
|
||||
GLuint pad:20;
|
||||
|
||||
GLuint start;
|
||||
GLuint count;
|
||||
};
|
||||
|
||||
struct brw_draw_index_buffer {
|
||||
GLuint count;
|
||||
GLenum type;
|
||||
struct gl_buffer_object *obj;
|
||||
const void *ptr;
|
||||
GLuint rebase;
|
||||
};
|
||||
|
||||
|
||||
#define BRW_DRAW_SORTED 0x1
|
||||
#define BRW_DRAW_ALL_INTERLEAVED 0x2
|
||||
#define BRW_DRAW_NON_INTERLEAVED 0x4
|
||||
#define BRW_DRAW_LOCKED 0x8
|
||||
|
||||
GLboolean brw_draw_prims( GLcontext *ctx,
|
||||
const struct gl_client_array *arrays[],
|
||||
const struct brw_draw_prim *prims,
|
||||
GLuint nr_prims,
|
||||
const struct brw_draw_index_buffer *ib,
|
||||
GLuint min_index,
|
||||
GLuint max_index,
|
||||
GLuint flags );
|
||||
void brw_draw_prims( GLcontext *ctx,
|
||||
const struct gl_client_array *arrays[],
|
||||
const struct _mesa_prim *prims,
|
||||
GLuint nr_prims,
|
||||
const struct _mesa_index_buffer *ib,
|
||||
GLuint min_index,
|
||||
GLuint max_index );
|
||||
|
||||
void brw_draw_init( struct brw_context *brw );
|
||||
void brw_draw_destroy( struct brw_context *brw );
|
||||
|
|
@ -80,25 +54,12 @@ void brw_init_current_values(GLcontext *ctx,
|
|||
/* brw_draw_upload.c
|
||||
*/
|
||||
void brw_upload_indices( struct brw_context *brw,
|
||||
const struct brw_draw_index_buffer *index_buffer);
|
||||
const struct _mesa_index_buffer *index_buffer);
|
||||
|
||||
GLboolean brw_upload_vertices( struct brw_context *brw,
|
||||
GLuint min_index,
|
||||
GLuint max_index );
|
||||
|
||||
|
||||
/* Helpers for save, exec. Should probably have their own file:
|
||||
*/
|
||||
struct brw_exec_context;
|
||||
struct brw_save_context;
|
||||
|
||||
struct brw_exec_save {
|
||||
struct brw_exec_context *exec;
|
||||
struct brw_save_context *save;
|
||||
};
|
||||
|
||||
/* Doesn't really belong here:
|
||||
*/
|
||||
#define IMM_CONTEXT(ctx) ((struct brw_exec_save *)((ctx)->swtnl_im))
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,103 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "glheader.h"
|
||||
#include "context.h"
|
||||
#include "state.h"
|
||||
#include "api_validate.h"
|
||||
#include "enums.h"
|
||||
|
||||
#include "brw_context.h"
|
||||
#include "brw_draw.h"
|
||||
|
||||
#include "bufmgr.h"
|
||||
#include "intel_buffer_objects.h"
|
||||
|
||||
|
||||
void brw_init_current_values(GLcontext *ctx,
|
||||
struct gl_client_array *arrays)
|
||||
{
|
||||
GLuint i;
|
||||
|
||||
memset(arrays, 0, sizeof(*arrays) * BRW_ATTRIB_MAX);
|
||||
|
||||
/* Set up a constant (StrideB == 0) array for each current
|
||||
* attribute:
|
||||
*/
|
||||
for (i = 0; i < BRW_ATTRIB_MAX; i++) {
|
||||
struct gl_client_array *cl = &arrays[i];
|
||||
|
||||
switch (i) {
|
||||
case BRW_ATTRIB_MAT_FRONT_SHININESS:
|
||||
case BRW_ATTRIB_MAT_BACK_SHININESS:
|
||||
case BRW_ATTRIB_INDEX:
|
||||
case BRW_ATTRIB_EDGEFLAG:
|
||||
cl->Size = 1;
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_FRONT_INDEXES:
|
||||
case BRW_ATTRIB_MAT_BACK_INDEXES:
|
||||
cl->Size = 3;
|
||||
break;
|
||||
default:
|
||||
/* This is fixed for the material attributes, for others will
|
||||
* be determined at runtime:
|
||||
*/
|
||||
if (i >= BRW_ATTRIB_MAT_FRONT_AMBIENT)
|
||||
cl->Size = 4;
|
||||
else
|
||||
cl->Size = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (i) {
|
||||
case BRW_ATTRIB_EDGEFLAG:
|
||||
cl->Type = GL_UNSIGNED_BYTE;
|
||||
cl->Ptr = (const void *)&ctx->Current.EdgeFlag;
|
||||
break;
|
||||
case BRW_ATTRIB_INDEX:
|
||||
cl->Type = GL_FLOAT;
|
||||
cl->Ptr = (const void *)&ctx->Current.Index;
|
||||
break;
|
||||
default:
|
||||
cl->Type = GL_FLOAT;
|
||||
if (i < BRW_ATTRIB_FIRST_MATERIAL)
|
||||
cl->Ptr = (const void *)ctx->Current.Attrib[i];
|
||||
else
|
||||
cl->Ptr = (const void *)ctx->Light.Material.Attrib[i - BRW_ATTRIB_FIRST_MATERIAL];
|
||||
break;
|
||||
}
|
||||
|
||||
cl->Stride = 0;
|
||||
cl->StrideB = 0;
|
||||
cl->Enabled = 1;
|
||||
cl->Flags = 0;
|
||||
cl->BufferObj = ctx->Array.NullBufferObj;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -35,7 +35,6 @@
|
|||
|
||||
#include "brw_draw.h"
|
||||
#include "brw_defines.h"
|
||||
#include "brw_attrib.h"
|
||||
#include "brw_context.h"
|
||||
#include "brw_aub.h"
|
||||
#include "brw_state.h"
|
||||
|
|
@ -310,7 +309,6 @@ copy_array_to_vbo_array( struct brw_context *brw,
|
|||
GLuint i,
|
||||
const struct gl_client_array *array,
|
||||
GLuint element_size,
|
||||
GLuint min_index,
|
||||
GLuint count)
|
||||
{
|
||||
GLcontext *ctx = &brw->intel.ctx;
|
||||
|
|
@ -337,7 +335,6 @@ copy_array_to_vbo_array( struct brw_context *brw,
|
|||
vbo_array->Enabled = 1;
|
||||
vbo_array->Normalized = array->Normalized;
|
||||
vbo_array->_MaxElement = array->_MaxElement; /* ? */
|
||||
vbo_array->Flags = array->Flags; /* ? */
|
||||
vbo_array->BufferObj = vbo;
|
||||
|
||||
{
|
||||
|
|
@ -349,7 +346,7 @@ copy_array_to_vbo_array( struct brw_context *brw,
|
|||
map += offset;
|
||||
|
||||
copy_strided_array( map,
|
||||
array->Ptr + min_index * array->StrideB,
|
||||
array->Ptr,
|
||||
element_size,
|
||||
array->StrideB,
|
||||
count);
|
||||
|
|
@ -380,7 +377,6 @@ interleaved_vbo_array( struct brw_context *brw,
|
|||
vbo_array->Enabled = 1;
|
||||
vbo_array->Normalized = array->Normalized;
|
||||
vbo_array->_MaxElement = array->_MaxElement;
|
||||
vbo_array->Flags = array->Flags; /* ? */
|
||||
vbo_array->BufferObj = uploaded_array->BufferObj;
|
||||
|
||||
return vbo_array;
|
||||
|
|
@ -393,17 +389,17 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
|
|||
{
|
||||
GLcontext *ctx = &brw->intel.ctx;
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
GLuint64EXT tmp = brw->vs.prog_data->inputs_read;
|
||||
GLuint tmp = brw->vs.prog_data->inputs_read;
|
||||
struct brw_vertex_element_packet vep;
|
||||
struct brw_array_state vbp;
|
||||
GLuint i;
|
||||
const void *ptr = NULL;
|
||||
GLuint interleave = 0;
|
||||
|
||||
struct brw_vertex_element *enabled[BRW_ATTRIB_MAX];
|
||||
struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
|
||||
GLuint nr_enabled = 0;
|
||||
|
||||
struct brw_vertex_element *upload[BRW_ATTRIB_MAX];
|
||||
struct brw_vertex_element *upload[VERT_ATTRIB_MAX];
|
||||
GLuint nr_uploads = 0;
|
||||
|
||||
|
||||
|
|
@ -412,17 +408,19 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
|
|||
|
||||
/* First build an array of pointers to ve's in vb.inputs_read
|
||||
*/
|
||||
if (0)
|
||||
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
|
||||
|
||||
while (tmp) {
|
||||
GLuint i = ffsll(tmp)-1;
|
||||
GLuint i = _mesa_ffsll(tmp)-1;
|
||||
struct brw_vertex_element *input = &brw->vb.inputs[i];
|
||||
|
||||
tmp &= ~((GLuint64EXT)1<<i);
|
||||
tmp &= ~(1<<i);
|
||||
enabled[nr_enabled++] = input;
|
||||
|
||||
input->index = i;
|
||||
input->element_size = get_size(input->glarray->Type) * input->glarray->Size;
|
||||
input->count = input->glarray->StrideB ? max_index - min_index : 1;
|
||||
input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1;
|
||||
|
||||
if (!input->glarray->BufferObj->Name) {
|
||||
if (i == 0) {
|
||||
|
|
@ -441,10 +439,16 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
|
|||
}
|
||||
|
||||
upload[nr_uploads++] = input;
|
||||
input->vbo_rebase_offset = 0;
|
||||
|
||||
/* We rebase drawing to start at element zero only when
|
||||
* varyings are not in vbos, which means we can end up
|
||||
* uploading non-varying arrays (stride != 0) when min_index
|
||||
* is zero. This doesn't matter as the amount to upload is
|
||||
* the same for these arrays whether the draw call is rebased
|
||||
* or not - we just have to upload the one element.
|
||||
*/
|
||||
assert(min_index == 0 || input->glarray->StrideB == 0);
|
||||
}
|
||||
else
|
||||
input->vbo_rebase_offset = min_index * input->glarray->StrideB;
|
||||
}
|
||||
|
||||
/* Upload interleaved arrays if all uploads are interleaved
|
||||
|
|
@ -457,7 +461,6 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
|
|||
input0->glarray = copy_array_to_vbo_array(brw, 0,
|
||||
input0->glarray,
|
||||
interleave,
|
||||
min_index,
|
||||
input0->count);
|
||||
|
||||
for (i = 1; i < nr_uploads; i++) {
|
||||
|
|
@ -475,7 +478,6 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
|
|||
input->glarray = copy_array_to_vbo_array(brw, i,
|
||||
input->glarray,
|
||||
input->element_size,
|
||||
min_index,
|
||||
input->count);
|
||||
|
||||
}
|
||||
|
|
@ -523,9 +525,9 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
|
|||
vbp.vb[i].vb0.bits.pad = 0;
|
||||
vbp.vb[i].vb0.bits.access_type = BRW_VERTEXBUFFER_ACCESS_VERTEXDATA;
|
||||
vbp.vb[i].vb0.bits.vb_index = i;
|
||||
vbp.vb[i].offset = (GLuint)input->glarray->Ptr + input->vbo_rebase_offset;
|
||||
vbp.vb[i].offset = (GLuint)input->glarray->Ptr;
|
||||
vbp.vb[i].buffer = array_buffer(input->glarray);
|
||||
vbp.vb[i].max_index = max_index - min_index;
|
||||
vbp.vb[i].max_index = max_index;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -566,93 +568,31 @@ static GLuint element_size( GLenum type )
|
|||
|
||||
|
||||
|
||||
|
||||
static void rebase_indices_to_vbo_indices( struct brw_context *brw,
|
||||
const struct brw_draw_index_buffer *index_buffer,
|
||||
struct gl_buffer_object **vbo_return,
|
||||
GLuint *offset_return )
|
||||
void brw_upload_indices( struct brw_context *brw,
|
||||
const struct _mesa_index_buffer *index_buffer )
|
||||
{
|
||||
GLcontext *ctx = &brw->intel.ctx;
|
||||
GLuint min_index = index_buffer->rebase;
|
||||
const void *indices = index_buffer->ptr;
|
||||
GLsizei count = index_buffer->count;
|
||||
GLenum type = index_buffer->type;
|
||||
GLuint size = element_size(type) * count;
|
||||
struct gl_buffer_object *bufferobj;
|
||||
GLuint offset;
|
||||
GLuint i;
|
||||
|
||||
get_space(brw, size, &bufferobj, &offset);
|
||||
|
||||
*vbo_return = bufferobj;
|
||||
*offset_return = offset;
|
||||
|
||||
if (min_index == 0) {
|
||||
/* Straight upload
|
||||
*/
|
||||
ctx->Driver.BufferSubData( ctx,
|
||||
GL_ELEMENT_ARRAY_BUFFER_ARB,
|
||||
offset,
|
||||
size,
|
||||
indices,
|
||||
bufferobj);
|
||||
}
|
||||
else {
|
||||
void *map = ctx->Driver.MapBuffer(ctx,
|
||||
GL_ELEMENT_ARRAY_BUFFER_ARB,
|
||||
GL_DYNAMIC_DRAW_ARB,
|
||||
bufferobj);
|
||||
|
||||
map += offset;
|
||||
|
||||
switch (type) {
|
||||
case GL_UNSIGNED_INT: {
|
||||
GLuint *ui_map = (GLuint *)map;
|
||||
const GLuint *ui_indices = (const GLuint *)indices;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
ui_map[i] = ui_indices[i] - min_index;
|
||||
break;
|
||||
}
|
||||
case GL_UNSIGNED_SHORT: {
|
||||
GLushort *us_map = (GLushort *)map;
|
||||
const GLushort *us_indices = (const GLushort *)indices;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
us_map[i] = us_indices[i] - min_index;
|
||||
break;
|
||||
}
|
||||
case GL_UNSIGNED_BYTE: {
|
||||
GLubyte *ub_map = (GLubyte *)map;
|
||||
const GLubyte *ub_indices = (const GLubyte *)indices;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
ub_map[i] = ub_indices[i] - min_index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ctx->Driver.UnmapBuffer(ctx,
|
||||
GL_ELEMENT_ARRAY_BUFFER_ARB,
|
||||
bufferobj);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void brw_upload_indices( struct brw_context *brw,
|
||||
const struct brw_draw_index_buffer *index_buffer)
|
||||
{
|
||||
struct intel_context *intel = &brw->intel;
|
||||
GLuint ib_size = get_size(index_buffer->type) * index_buffer->count;
|
||||
struct gl_buffer_object *bufferobj = index_buffer->obj;
|
||||
GLuint offset = (GLuint)index_buffer->ptr;
|
||||
|
||||
/* Already turned into a proper VBO:
|
||||
/* Turn into a proper VBO:
|
||||
*/
|
||||
if (!index_buffer->obj->Name) {
|
||||
rebase_indices_to_vbo_indices(brw, index_buffer, &bufferobj, &offset );
|
||||
if (!bufferobj->Name) {
|
||||
|
||||
/* Get new bufferobj, offset:
|
||||
*/
|
||||
get_space(brw, ib_size, &bufferobj, &offset);
|
||||
|
||||
/* Straight upload
|
||||
*/
|
||||
ctx->Driver.BufferSubData( ctx,
|
||||
GL_ELEMENT_ARRAY_BUFFER_ARB,
|
||||
offset,
|
||||
ib_size,
|
||||
index_buffer->ptr,
|
||||
bufferobj);
|
||||
}
|
||||
|
||||
/* Emit the indexbuffer packet:
|
||||
|
|
|
|||
|
|
@ -1,150 +0,0 @@
|
|||
/**************************************************************************
|
||||
|
||||
Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
|
||||
|
||||
All Rights Reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
license, and/or sell copies of the Software, and to permit persons to whom
|
||||
the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice (including the next
|
||||
paragraph) shall be included in all copies or substantial portions of the
|
||||
Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
**************************************************************************/
|
||||
|
||||
/*
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __BRW_EXEC_H__
|
||||
#define __BRW_EXEC_H__
|
||||
|
||||
#include "mtypes.h"
|
||||
#include "brw_attrib.h"
|
||||
#include "brw_draw.h"
|
||||
|
||||
|
||||
#define BRW_MAX_PRIM 64
|
||||
|
||||
/* Wierd implementation stuff:
|
||||
*/
|
||||
#define BRW_VERT_BUFFER_SIZE (1024*16) /* dwords == 64k */
|
||||
#define BRW_MAX_ATTR_CODEGEN 16
|
||||
#define ERROR_ATTRIB 16
|
||||
|
||||
|
||||
|
||||
|
||||
struct brw_exec_eval1_map {
|
||||
struct gl_1d_map *map;
|
||||
GLuint sz;
|
||||
};
|
||||
|
||||
struct brw_exec_eval2_map {
|
||||
struct gl_2d_map *map;
|
||||
GLuint sz;
|
||||
};
|
||||
|
||||
|
||||
|
||||
struct brw_exec_copied_vtx {
|
||||
GLfloat buffer[BRW_ATTRIB_MAX * 4 * BRW_MAX_COPIED_VERTS];
|
||||
GLuint nr;
|
||||
};
|
||||
|
||||
|
||||
typedef void (*brw_attrfv_func)( const GLfloat * );
|
||||
|
||||
|
||||
struct brw_exec_context
|
||||
{
|
||||
GLcontext *ctx;
|
||||
GLvertexformat vtxfmt;
|
||||
|
||||
struct {
|
||||
struct gl_buffer_object *bufferobj;
|
||||
GLubyte *buffer_map;
|
||||
|
||||
GLuint vertex_size;
|
||||
|
||||
struct brw_draw_prim prim[BRW_MAX_PRIM];
|
||||
GLuint prim_count;
|
||||
|
||||
GLfloat *vbptr; /* cursor, points into buffer */
|
||||
GLfloat vertex[BRW_ATTRIB_MAX*4]; /* current vertex */
|
||||
|
||||
GLfloat *current[BRW_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */
|
||||
GLfloat CurrentFloatEdgeFlag;
|
||||
|
||||
GLuint vert_count;
|
||||
GLuint max_vert;
|
||||
struct brw_exec_copied_vtx copied;
|
||||
|
||||
GLubyte attrsz[BRW_ATTRIB_MAX];
|
||||
GLubyte active_sz[BRW_ATTRIB_MAX];
|
||||
|
||||
GLfloat *attrptr[BRW_ATTRIB_MAX];
|
||||
struct gl_client_array arrays[BRW_ATTRIB_MAX];
|
||||
const struct gl_client_array *inputs[BRW_ATTRIB_MAX];
|
||||
} vtx;
|
||||
|
||||
|
||||
struct {
|
||||
GLboolean recalculate_maps;
|
||||
struct brw_exec_eval1_map map1[BRW_ATTRIB_MAX];
|
||||
struct brw_exec_eval2_map map2[BRW_ATTRIB_MAX];
|
||||
} eval;
|
||||
|
||||
struct {
|
||||
const struct gl_client_array *inputs[BRW_ATTRIB_MAX];
|
||||
|
||||
struct gl_buffer_object *index_obj;
|
||||
} array;
|
||||
};
|
||||
|
||||
|
||||
|
||||
/* External API:
|
||||
*/
|
||||
void brw_exec_init( GLcontext *ctx );
|
||||
void brw_exec_destroy( GLcontext *ctx );
|
||||
void brw_exec_invalidate_state( GLcontext *ctx, GLuint new_state );
|
||||
void brw_exec_FlushVertices( GLcontext *ctx, GLuint flags );
|
||||
void brw_exec_wakeup( GLcontext *ctx );
|
||||
|
||||
|
||||
/* Internal functions:
|
||||
*/
|
||||
void brw_exec_array_init( struct brw_exec_context *exec );
|
||||
void brw_exec_array_destroy( struct brw_exec_context *exec );
|
||||
|
||||
|
||||
void brw_exec_vtx_init( struct brw_exec_context *exec );
|
||||
void brw_exec_vtx_destroy( struct brw_exec_context *exec );
|
||||
void brw_exec_vtx_flush( struct brw_exec_context *exec );
|
||||
void brw_exec_vtx_wrap( struct brw_exec_context *exec );
|
||||
|
||||
void brw_exec_eval_update( struct brw_exec_context *exec );
|
||||
|
||||
void brw_exec_do_EvalCoord2f( struct brw_exec_context *exec,
|
||||
GLfloat u, GLfloat v );
|
||||
|
||||
void brw_exec_do_EvalCoord1f( struct brw_exec_context *exec,
|
||||
GLfloat u);
|
||||
|
||||
#endif
|
||||
|
|
@ -1,283 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "context.h"
|
||||
#include "state.h"
|
||||
#include "api_validate.h"
|
||||
#include "api_noop.h"
|
||||
#include "dispatch.h"
|
||||
|
||||
#include "brw_attrib.h"
|
||||
#include "brw_draw.h"
|
||||
#include "brw_exec.h"
|
||||
#include "brw_fallback.h"
|
||||
|
||||
static GLuint get_max_index( GLuint count, GLuint type,
|
||||
const GLvoid *indices )
|
||||
{
|
||||
GLint i;
|
||||
|
||||
/* Compute max element. This is only needed for upload of non-VBO,
|
||||
* non-constant data elements.
|
||||
*
|
||||
* XXX: Postpone this calculation until it is known that it is
|
||||
* needed. Otherwise could scan this pointlessly in the all-vbo
|
||||
* case.
|
||||
*/
|
||||
switch(type) {
|
||||
case GL_UNSIGNED_INT: {
|
||||
const GLuint *ui_indices = (const GLuint *)indices;
|
||||
GLuint max_ui = 0;
|
||||
for (i = 0; i < count; i++)
|
||||
if (ui_indices[i] > max_ui)
|
||||
max_ui = ui_indices[i];
|
||||
return max_ui;
|
||||
}
|
||||
case GL_UNSIGNED_SHORT: {
|
||||
const GLushort *us_indices = (const GLushort *)indices;
|
||||
GLuint max_us = 0;
|
||||
for (i = 0; i < count; i++)
|
||||
if (us_indices[i] > max_us)
|
||||
max_us = us_indices[i];
|
||||
return max_us;
|
||||
}
|
||||
case GL_UNSIGNED_BYTE: {
|
||||
const GLubyte *ub_indices = (const GLubyte *)indices;
|
||||
GLuint max_ub = 0;
|
||||
for (i = 0; i < count; i++)
|
||||
if (ub_indices[i] > max_ub)
|
||||
max_ub = ub_indices[i];
|
||||
return max_ub;
|
||||
}
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* API functions.
|
||||
*/
|
||||
|
||||
static void GLAPIENTRY
|
||||
brw_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
|
||||
struct brw_draw_prim prim[1];
|
||||
GLboolean ok;
|
||||
|
||||
if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
|
||||
return;
|
||||
|
||||
FLUSH_CURRENT( ctx, 0 );
|
||||
|
||||
if (ctx->NewState)
|
||||
_mesa_update_state( ctx );
|
||||
|
||||
prim[0].begin = 1;
|
||||
prim[0].end = 1;
|
||||
prim[0].weak = 0;
|
||||
prim[0].pad = 0;
|
||||
|
||||
if (exec->array.inputs[0]->BufferObj->Name) {
|
||||
/* Use vertex attribute as a hint to tell us if we expect all
|
||||
* arrays to be in VBO's and if so, don't worry about avoiding
|
||||
* the upload of elements < start.
|
||||
*/
|
||||
prim[0].mode = mode;
|
||||
prim[0].start = start;
|
||||
prim[0].count = count;
|
||||
prim[0].indexed = 0;
|
||||
|
||||
ok = brw_draw_prims( ctx, exec->array.inputs, prim, 1, NULL, 0, start + count, 0 );
|
||||
}
|
||||
else {
|
||||
/* If not using VBO's, we don't want to upload any more elements
|
||||
* than necessary from the arrays as they will not be valid next
|
||||
* time the application tries to draw with them.
|
||||
*/
|
||||
prim[0].mode = mode;
|
||||
prim[0].start = 0;
|
||||
prim[0].count = count;
|
||||
prim[0].indexed = 0;
|
||||
|
||||
ok = brw_draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count, 0 );
|
||||
}
|
||||
|
||||
if (!ok) {
|
||||
brw_fallback(ctx);
|
||||
CALL_DrawArrays(ctx->Exec, ( mode, start, count ));
|
||||
brw_unfallback(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void GLAPIENTRY
|
||||
brw_exec_DrawRangeElements(GLenum mode,
|
||||
GLuint start, GLuint end,
|
||||
GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
|
||||
struct brw_draw_index_buffer ib;
|
||||
struct brw_draw_prim prim[1];
|
||||
|
||||
if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
|
||||
return;
|
||||
|
||||
FLUSH_CURRENT( ctx, 0 );
|
||||
|
||||
if (ctx->NewState)
|
||||
_mesa_update_state( ctx );
|
||||
|
||||
ib.count = count;
|
||||
ib.type = type;
|
||||
ib.obj = ctx->Array.ElementArrayBufferObj;
|
||||
ib.ptr = indices;
|
||||
|
||||
if (ctx->Array.ElementArrayBufferObj->Name) {
|
||||
/* Use the fact that indices are in a VBO as a hint that the
|
||||
* program has put all the arrays in VBO's and we don't have to
|
||||
* worry about performance implications of start > 0.
|
||||
*
|
||||
* XXX: consider passing start as min_index to draw_prims instead.
|
||||
*/
|
||||
ib.rebase = 0;
|
||||
}
|
||||
else {
|
||||
ib.rebase = start;
|
||||
}
|
||||
|
||||
prim[0].begin = 1;
|
||||
prim[0].end = 1;
|
||||
prim[0].weak = 0;
|
||||
prim[0].pad = 0;
|
||||
prim[0].mode = mode;
|
||||
prim[0].start = 0;
|
||||
prim[0].count = count;
|
||||
prim[0].indexed = 1;
|
||||
|
||||
if (!brw_draw_prims( ctx, exec->array.inputs, prim, 1, &ib, ib.rebase, end+1, 0 )) {
|
||||
brw_fallback(ctx);
|
||||
CALL_DrawRangeElements(ctx->Exec, (mode, start, end, count, type, indices));
|
||||
brw_unfallback(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void GLAPIENTRY
|
||||
brw_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
GLuint max_index;
|
||||
|
||||
if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
|
||||
return;
|
||||
|
||||
if (ctx->Array.ElementArrayBufferObj->Name) {
|
||||
const GLvoid *map = ctx->Driver.MapBuffer(ctx,
|
||||
GL_ELEMENT_ARRAY_BUFFER_ARB,
|
||||
GL_DYNAMIC_READ_ARB,
|
||||
ctx->Array.ElementArrayBufferObj);
|
||||
|
||||
max_index = get_max_index(count, type, ADD_POINTERS(map, indices));
|
||||
|
||||
ctx->Driver.UnmapBuffer(ctx,
|
||||
GL_ELEMENT_ARRAY_BUFFER_ARB,
|
||||
ctx->Array.ElementArrayBufferObj);
|
||||
}
|
||||
else {
|
||||
max_index = get_max_index(count, type, indices);
|
||||
}
|
||||
|
||||
brw_exec_DrawRangeElements(mode, 0, max_index, count, type, indices);
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Initialization
|
||||
*/
|
||||
|
||||
|
||||
static void init_arrays( GLcontext *ctx,
|
||||
const struct gl_client_array *arrays[] )
|
||||
{
|
||||
struct gl_array_object *obj = ctx->Array.ArrayObj;
|
||||
GLuint i;
|
||||
|
||||
memset(arrays, 0, sizeof(*arrays) * BRW_ATTRIB_MAX);
|
||||
|
||||
arrays[BRW_ATTRIB_POS] = &obj->Vertex;
|
||||
arrays[BRW_ATTRIB_NORMAL] = &obj->Normal;
|
||||
arrays[BRW_ATTRIB_COLOR0] = &obj->Color;
|
||||
arrays[BRW_ATTRIB_COLOR1] = &obj->SecondaryColor;
|
||||
arrays[BRW_ATTRIB_FOG] = &obj->FogCoord;
|
||||
|
||||
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
|
||||
arrays[BRW_ATTRIB_TEX0 + i] = &obj->TexCoord[i];
|
||||
|
||||
arrays[BRW_ATTRIB_INDEX] = &obj->Index;
|
||||
arrays[BRW_ATTRIB_EDGEFLAG] = &obj->EdgeFlag;
|
||||
|
||||
for (i = BRW_ATTRIB_GENERIC0; i <= BRW_ATTRIB_GENERIC15; i++)
|
||||
arrays[i] = &obj->VertexAttrib[i - BRW_ATTRIB_GENERIC0];
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void brw_exec_array_init( struct brw_exec_context *exec )
|
||||
{
|
||||
GLcontext *ctx = exec->ctx;
|
||||
|
||||
init_arrays(ctx, exec->array.inputs);
|
||||
|
||||
#if 1
|
||||
exec->vtxfmt.DrawArrays = brw_exec_DrawArrays;
|
||||
exec->vtxfmt.DrawElements = brw_exec_DrawElements;
|
||||
exec->vtxfmt.DrawRangeElements = brw_exec_DrawRangeElements;
|
||||
#else
|
||||
exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays;
|
||||
exec->vtxfmt.DrawElements = _mesa_noop_DrawElements;
|
||||
exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements;
|
||||
#endif
|
||||
|
||||
exec->array.index_obj = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
|
||||
}
|
||||
|
||||
|
||||
void brw_exec_array_destroy( struct brw_exec_context *exec )
|
||||
{
|
||||
GLcontext *ctx = exec->ctx;
|
||||
|
||||
ctx->Driver.DeleteBuffer(ctx, exec->array.index_obj);
|
||||
}
|
||||
|
|
@ -30,8 +30,6 @@
|
|||
#include "tnl/tnl.h"
|
||||
#include "context.h"
|
||||
#include "brw_context.h"
|
||||
#include "brw_exec.h"
|
||||
#include "brw_save.h"
|
||||
#include "brw_fallback.h"
|
||||
|
||||
#include "glheader.h"
|
||||
|
|
@ -40,297 +38,6 @@
|
|||
#include "imports.h"
|
||||
#include "macros.h"
|
||||
#include "mtypes.h"
|
||||
#include "dispatch.h"
|
||||
|
||||
|
||||
typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * );
|
||||
|
||||
|
||||
/* Wrapper functions in case glVertexAttrib*fvNV doesn't exist */
|
||||
static void VertexAttrib1fvNV(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
CALL_VertexAttrib1fvNV(ctx->Exec, (target, v));
|
||||
}
|
||||
|
||||
static void VertexAttrib2fvNV(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
CALL_VertexAttrib2fvNV(ctx->Exec, (target, v));
|
||||
}
|
||||
|
||||
static void VertexAttrib3fvNV(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
CALL_VertexAttrib3fvNV(ctx->Exec, (target, v));
|
||||
}
|
||||
|
||||
static void VertexAttrib4fvNV(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
CALL_VertexAttrib4fvNV(ctx->Exec, (target, v));
|
||||
}
|
||||
|
||||
static attr_func vert_attrfunc[4] = {
|
||||
VertexAttrib1fvNV,
|
||||
VertexAttrib2fvNV,
|
||||
VertexAttrib3fvNV,
|
||||
VertexAttrib4fvNV
|
||||
};
|
||||
|
||||
#if 0
|
||||
static void VertexAttrib1fvARB(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
CALL_VertexAttrib1fvARB(ctx->Exec, (target, v));
|
||||
}
|
||||
|
||||
static void VertexAttrib2fvARB(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
CALL_VertexAttrib2fvARB(ctx->Exec, (target, v));
|
||||
}
|
||||
|
||||
static void VertexAttrib3fvARB(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
CALL_VertexAttrib3fvARB(ctx->Exec, (target, v));
|
||||
}
|
||||
|
||||
static void VertexAttrib4fvARB(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
CALL_VertexAttrib4fvARB(ctx->Exec, (target, v));
|
||||
}
|
||||
|
||||
|
||||
static attr_func vert_attrfunc_arb[4] = {
|
||||
VertexAttrib1fvARB,
|
||||
VertexAttrib2fvARB,
|
||||
VertexAttrib3fvARB,
|
||||
VertexAttrib4fvARB
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
static void mat_attr1fv( GLcontext *ctx, GLint target, const GLfloat *v )
|
||||
{
|
||||
switch (target) {
|
||||
case BRW_ATTRIB_MAT_FRONT_SHININESS:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_SHININESS, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_BACK_SHININESS:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_SHININESS, v ));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void mat_attr3fv( GLcontext *ctx, GLint target, const GLfloat *v )
|
||||
{
|
||||
switch (target) {
|
||||
case BRW_ATTRIB_MAT_FRONT_INDEXES:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_COLOR_INDEXES, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_BACK_INDEXES:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_COLOR_INDEXES, v ));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void mat_attr4fv( GLcontext *ctx, GLint target, const GLfloat *v )
|
||||
{
|
||||
switch (target) {
|
||||
case BRW_ATTRIB_MAT_FRONT_EMISSION:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_EMISSION, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_BACK_EMISSION:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_EMISSION, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_FRONT_AMBIENT:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_AMBIENT, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_BACK_AMBIENT:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_AMBIENT, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_FRONT_DIFFUSE:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_DIFFUSE, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_BACK_DIFFUSE:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_DIFFUSE, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_FRONT_SPECULAR:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_SPECULAR, v ));
|
||||
break;
|
||||
case BRW_ATTRIB_MAT_BACK_SPECULAR:
|
||||
CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_SPECULAR, v ));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static attr_func mat_attrfunc[4] = {
|
||||
mat_attr1fv,
|
||||
NULL,
|
||||
mat_attr3fv,
|
||||
mat_attr4fv
|
||||
};
|
||||
|
||||
|
||||
static void index_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
(void) target;
|
||||
CALL_Indexf(ctx->Exec, (v[0]));
|
||||
}
|
||||
|
||||
static void edgeflag_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v)
|
||||
{
|
||||
(void) target;
|
||||
CALL_EdgeFlag(ctx->Exec, ((GLboolean)(v[0] == 1.0)));
|
||||
}
|
||||
|
||||
struct loopback_attr {
|
||||
GLint target;
|
||||
GLint sz;
|
||||
attr_func func;
|
||||
};
|
||||
|
||||
/* Don't emit ends and begins on wrapped primitives. Don't replay
|
||||
* wrapped vertices. If we get here, it's probably because the the
|
||||
* precalculated wrapping is wrong.
|
||||
*/
|
||||
static void loopback_prim( GLcontext *ctx,
|
||||
const GLfloat *buffer,
|
||||
const struct brw_draw_prim *prim,
|
||||
GLuint wrap_count,
|
||||
GLuint vertex_size,
|
||||
const struct loopback_attr *la, GLuint nr )
|
||||
{
|
||||
GLint start = prim->start;
|
||||
GLint end = start + prim->count;
|
||||
const GLfloat *data;
|
||||
GLint j;
|
||||
GLuint k;
|
||||
|
||||
if (0)
|
||||
_mesa_printf("loopback prim %s(%s,%s) verts %d..%d\n",
|
||||
_mesa_lookup_enum_by_nr(prim->mode),
|
||||
prim->begin ? "begin" : "..",
|
||||
prim->end ? "end" : "..",
|
||||
start,
|
||||
end);
|
||||
|
||||
if (prim->begin) {
|
||||
CALL_Begin(GET_DISPATCH(), ( prim->mode ));
|
||||
}
|
||||
else {
|
||||
assert(start == 0);
|
||||
start += wrap_count;
|
||||
}
|
||||
|
||||
data = buffer + start * vertex_size;
|
||||
|
||||
for (j = start ; j < end ; j++) {
|
||||
const GLfloat *tmp = data + la[0].sz;
|
||||
|
||||
for (k = 1 ; k < nr ; k++) {
|
||||
la[k].func( ctx, la[k].target, tmp );
|
||||
tmp += la[k].sz;
|
||||
}
|
||||
|
||||
/* Fire the vertex
|
||||
*/
|
||||
la[0].func( ctx, BRW_ATTRIB_POS, data );
|
||||
data = tmp;
|
||||
}
|
||||
|
||||
if (prim->end) {
|
||||
CALL_End(GET_DISPATCH(), ());
|
||||
}
|
||||
}
|
||||
|
||||
/* Primitives generated by DrawArrays/DrawElements/Rectf may be
|
||||
* caught here. If there is no primitive in progress, execute them
|
||||
* normally, otherwise need to track and discard the generated
|
||||
* primitives.
|
||||
*/
|
||||
static void loopback_weak_prim( GLcontext *ctx,
|
||||
const struct brw_draw_prim *prim )
|
||||
{
|
||||
/* Use the prim_weak flag to ensure that if this primitive
|
||||
* wraps, we don't mistake future vertex_lists for part of the
|
||||
* surrounding primitive.
|
||||
*
|
||||
* While this flag is set, we are simply disposing of data
|
||||
* generated by an operation now known to be a noop.
|
||||
*/
|
||||
if (prim->begin)
|
||||
ctx->Driver.CurrentExecPrimitive |= BRW_SAVE_PRIM_WEAK;
|
||||
if (prim->end)
|
||||
ctx->Driver.CurrentExecPrimitive &= ~BRW_SAVE_PRIM_WEAK;
|
||||
}
|
||||
|
||||
|
||||
void brw_loopback_vertex_list( GLcontext *ctx,
|
||||
const GLfloat *buffer,
|
||||
const GLubyte *attrsz,
|
||||
const struct brw_draw_prim *prim,
|
||||
GLuint prim_count,
|
||||
GLuint wrap_count,
|
||||
GLuint vertex_size)
|
||||
{
|
||||
struct loopback_attr la[BRW_ATTRIB_MAX];
|
||||
GLuint i, nr = 0;
|
||||
|
||||
for (i = 0 ; i <= BRW_ATTRIB_TEX7 ; i++) {
|
||||
if (i == BRW_ATTRIB_INDEX || i == BRW_ATTRIB_EDGEFLAG)
|
||||
continue;
|
||||
|
||||
if (attrsz[i]) {
|
||||
la[nr].target = i;
|
||||
la[nr].sz = attrsz[i];
|
||||
la[nr].func = vert_attrfunc[attrsz[i]-1];
|
||||
nr++;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ;
|
||||
i <= BRW_ATTRIB_MAT_BACK_INDEXES ;
|
||||
i++) {
|
||||
if (attrsz[i]) {
|
||||
la[nr].target = i;
|
||||
la[nr].sz = attrsz[i];
|
||||
la[nr].func = mat_attrfunc[attrsz[i]-1];
|
||||
nr++;
|
||||
}
|
||||
}
|
||||
|
||||
if (attrsz[BRW_ATTRIB_EDGEFLAG]) {
|
||||
la[nr].target = BRW_ATTRIB_EDGEFLAG;
|
||||
la[nr].sz = attrsz[BRW_ATTRIB_EDGEFLAG];
|
||||
la[nr].func = edgeflag_attr1fv;
|
||||
nr++;
|
||||
}
|
||||
|
||||
if (attrsz[BRW_ATTRIB_INDEX]) {
|
||||
la[nr].target = BRW_ATTRIB_INDEX;
|
||||
la[nr].sz = attrsz[BRW_ATTRIB_INDEX];
|
||||
la[nr].func = index_attr1fv;
|
||||
nr++;
|
||||
}
|
||||
|
||||
/* XXX ARB vertex attribs */
|
||||
|
||||
for (i = 0 ; i < prim_count ; i++) {
|
||||
if ((prim[i].mode & BRW_SAVE_PRIM_WEAK) &&
|
||||
(ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END))
|
||||
{
|
||||
loopback_weak_prim( ctx, &prim[i] );
|
||||
}
|
||||
else
|
||||
{
|
||||
loopback_prim( ctx, buffer, &prim[i], wrap_count, vertex_size, la, nr );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -405,62 +112,6 @@ const struct brw_tracked_state brw_check_fallback = {
|
|||
|
||||
|
||||
|
||||
/* If there is a fallback, fallback to software rasterization and
|
||||
* transformation together. There is never a requirement to have
|
||||
* software t&l but hardware rasterization.
|
||||
*
|
||||
* Further, all fallbacks are based on GL state, not on eg. primitive
|
||||
* or vertex data.
|
||||
*/
|
||||
|
||||
static void do_fallback( struct brw_context *brw,
|
||||
GLboolean fallback )
|
||||
{
|
||||
GLcontext *ctx = &brw->intel.ctx;
|
||||
|
||||
/* flush:
|
||||
*/
|
||||
ctx->Driver.Flush( ctx );
|
||||
|
||||
if (fallback) {
|
||||
_swsetup_Wakeup( ctx );
|
||||
_tnl_wakeup_exec( ctx );
|
||||
|
||||
/* Need this because tnl_wakeup_exec does too much:
|
||||
*/
|
||||
brw_save_wakeup(ctx);
|
||||
brw_save_fallback(ctx, GL_TRUE);
|
||||
}
|
||||
else {
|
||||
/* Flush vertices and copy-to-current:
|
||||
*/
|
||||
FLUSH_CURRENT(ctx, 0);
|
||||
|
||||
_swrast_flush( ctx );
|
||||
|
||||
brw_exec_wakeup(ctx);
|
||||
|
||||
/* Need this because tnl_wakeup_exec does too much:
|
||||
*/
|
||||
brw_save_wakeup(ctx);
|
||||
brw_save_fallback(ctx, GL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void brw_fallback( GLcontext *ctx )
|
||||
{
|
||||
struct brw_context *brw = brw_context(ctx);
|
||||
do_fallback(brw, 1);
|
||||
}
|
||||
|
||||
|
||||
void brw_unfallback( GLcontext *ctx )
|
||||
{
|
||||
struct brw_context *brw = brw_context(ctx);
|
||||
do_fallback(brw, 0);
|
||||
}
|
||||
|
||||
/* Not used:
|
||||
*/
|
||||
void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode )
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@
|
|||
#include "mtypes.h" /* for GLcontext... */
|
||||
|
||||
struct brw_context;
|
||||
struct brw_draw_prim;
|
||||
struct vbo_prim;
|
||||
|
||||
void brw_fallback( GLcontext *ctx );
|
||||
void brw_unfallback( GLcontext *ctx );
|
||||
|
|
@ -39,7 +39,7 @@ void brw_unfallback( GLcontext *ctx );
|
|||
void brw_loopback_vertex_list( GLcontext *ctx,
|
||||
const GLfloat *buffer,
|
||||
const GLubyte *attrsz,
|
||||
const struct brw_draw_prim *prim,
|
||||
const struct vbo_prim *prim,
|
||||
GLuint prim_count,
|
||||
GLuint wrap_count,
|
||||
GLuint vertex_size);
|
||||
|
|
|
|||
|
|
@ -82,6 +82,9 @@ static void compile_gs_prog( struct brw_context *brw,
|
|||
case GL_QUADS:
|
||||
brw_gs_quads( &c );
|
||||
break;
|
||||
case GL_QUAD_STRIP:
|
||||
brw_gs_quad_strip( &c );
|
||||
break;
|
||||
case GL_LINE_LOOP:
|
||||
brw_gs_lines( &c );
|
||||
break;
|
||||
|
|
@ -145,7 +148,7 @@ static const GLenum gs_prim[GL_POLYGON+1] = {
|
|||
GL_TRIANGLES,
|
||||
GL_TRIANGLES,
|
||||
GL_QUADS,
|
||||
GL_QUADS,
|
||||
GL_QUAD_STRIP,
|
||||
GL_TRIANGLES
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -67,6 +67,7 @@ struct brw_gs_compile {
|
|||
#define ATTR_SIZE (4*4)
|
||||
|
||||
void brw_gs_quads( struct brw_gs_compile *c );
|
||||
void brw_gs_quad_strip( struct brw_gs_compile *c );
|
||||
void brw_gs_tris( struct brw_gs_compile *c );
|
||||
void brw_gs_lines( struct brw_gs_compile *c );
|
||||
void brw_gs_points( struct brw_gs_compile *c );
|
||||
|
|
|
|||
|
|
@ -116,6 +116,16 @@ void brw_gs_quads( struct brw_gs_compile *c )
|
|||
brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
|
||||
}
|
||||
|
||||
void brw_gs_quad_strip( struct brw_gs_compile *c )
|
||||
{
|
||||
brw_gs_alloc_regs(c, 4);
|
||||
|
||||
brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
|
||||
brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2));
|
||||
brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
|
||||
brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
|
||||
}
|
||||
|
||||
void brw_gs_tris( struct brw_gs_compile *c )
|
||||
{
|
||||
brw_gs_alloc_regs(c, 3);
|
||||
|
|
|
|||
|
|
@ -47,7 +47,6 @@
|
|||
#include "brw_context.h"
|
||||
#include "brw_defines.h"
|
||||
#include "brw_draw.h"
|
||||
#include "brw_attrib.h"
|
||||
#include "brw_fallback.h"
|
||||
|
||||
#define INIT(brw, STRUCT, ATTRIB) \
|
||||
|
|
@ -388,8 +387,8 @@ static void meta_draw_quad(struct intel_context *intel,
|
|||
struct brw_context *brw = brw_context(&intel->ctx);
|
||||
struct gl_client_array pos_array;
|
||||
struct gl_client_array color_array;
|
||||
struct gl_client_array *attribs[BRW_ATTRIB_MAX];
|
||||
struct brw_draw_prim prim[1];
|
||||
struct gl_client_array *attribs[VERT_ATTRIB_MAX];
|
||||
struct _mesa_prim prim[1];
|
||||
GLfloat pos[4][3];
|
||||
GLubyte color[4];
|
||||
|
||||
|
|
@ -439,29 +438,29 @@ static void meta_draw_quad(struct intel_context *intel,
|
|||
/* Ignoring texture coords.
|
||||
*/
|
||||
|
||||
memset(attribs, 0, BRW_ATTRIB_MAX * sizeof(*attribs));
|
||||
memset(attribs, 0, VERT_ATTRIB_MAX * sizeof(*attribs));
|
||||
|
||||
attribs[BRW_ATTRIB_POS] = &pos_array;
|
||||
attribs[BRW_ATTRIB_POS]->Ptr = 0;
|
||||
attribs[BRW_ATTRIB_POS]->Type = GL_FLOAT;
|
||||
attribs[BRW_ATTRIB_POS]->Enabled = 1;
|
||||
attribs[BRW_ATTRIB_POS]->Size = 3;
|
||||
attribs[BRW_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat);
|
||||
attribs[BRW_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat);
|
||||
attribs[BRW_ATTRIB_POS]->_MaxElement = 4;
|
||||
attribs[BRW_ATTRIB_POS]->Normalized = 0;
|
||||
attribs[BRW_ATTRIB_POS]->BufferObj = brw->metaops.vbo;
|
||||
attribs[VERT_ATTRIB_POS] = &pos_array;
|
||||
attribs[VERT_ATTRIB_POS]->Ptr = 0;
|
||||
attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT;
|
||||
attribs[VERT_ATTRIB_POS]->Enabled = 1;
|
||||
attribs[VERT_ATTRIB_POS]->Size = 3;
|
||||
attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat);
|
||||
attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat);
|
||||
attribs[VERT_ATTRIB_POS]->_MaxElement = 4;
|
||||
attribs[VERT_ATTRIB_POS]->Normalized = 0;
|
||||
attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo;
|
||||
|
||||
attribs[BRW_ATTRIB_COLOR0] = &color_array;
|
||||
attribs[BRW_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos);
|
||||
attribs[BRW_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE;
|
||||
attribs[BRW_ATTRIB_COLOR0]->Enabled = 1;
|
||||
attribs[BRW_ATTRIB_COLOR0]->Size = 4;
|
||||
attribs[BRW_ATTRIB_COLOR0]->StrideB = 0;
|
||||
attribs[BRW_ATTRIB_COLOR0]->Stride = 0;
|
||||
attribs[BRW_ATTRIB_COLOR0]->_MaxElement = 1;
|
||||
attribs[BRW_ATTRIB_COLOR0]->Normalized = 1;
|
||||
attribs[BRW_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo;
|
||||
attribs[VERT_ATTRIB_COLOR0] = &color_array;
|
||||
attribs[VERT_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos);
|
||||
attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE;
|
||||
attribs[VERT_ATTRIB_COLOR0]->Enabled = 1;
|
||||
attribs[VERT_ATTRIB_COLOR0]->Size = 4;
|
||||
attribs[VERT_ATTRIB_COLOR0]->StrideB = 0;
|
||||
attribs[VERT_ATTRIB_COLOR0]->Stride = 0;
|
||||
attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1;
|
||||
attribs[VERT_ATTRIB_COLOR0]->Normalized = 1;
|
||||
attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo;
|
||||
|
||||
/* Just ignoring texture coordinates for now.
|
||||
*/
|
||||
|
|
@ -476,19 +475,12 @@ static void meta_draw_quad(struct intel_context *intel,
|
|||
prim[0].start = 0;
|
||||
prim[0].count = 4;
|
||||
|
||||
if (!brw_draw_prims(&brw->intel.ctx,
|
||||
(const struct gl_client_array **)attribs,
|
||||
prim, 1,
|
||||
NULL,
|
||||
0,
|
||||
4,
|
||||
BRW_DRAW_LOCKED ))
|
||||
{
|
||||
/* This should not be possible:
|
||||
*/
|
||||
_mesa_printf("brw_draw_prims failed in metaops!\n");
|
||||
assert(0);
|
||||
}
|
||||
brw_draw_prims(&brw->intel.ctx,
|
||||
(const struct gl_client_array **)attribs,
|
||||
prim, 1,
|
||||
NULL,
|
||||
0,
|
||||
3 );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -1,126 +0,0 @@
|
|||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.3
|
||||
*
|
||||
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
*/
|
||||
|
||||
|
||||
#include "mtypes.h"
|
||||
#include "api_arrayelt.h"
|
||||
#include "dlist.h"
|
||||
#include "vtxfmt.h"
|
||||
#include "imports.h"
|
||||
|
||||
#include "brw_save.h"
|
||||
|
||||
|
||||
|
||||
void brw_save_init( GLcontext *ctx )
|
||||
{
|
||||
struct brw_save_context *save = CALLOC_STRUCT(brw_save_context);
|
||||
|
||||
if (ctx->swtnl_im == NULL) {
|
||||
ctx->swtnl_im = CALLOC_STRUCT(brw_exec_save);
|
||||
}
|
||||
|
||||
save->ctx = ctx;
|
||||
IMM_CONTEXT(ctx)->save = save;
|
||||
|
||||
/* Initialize the arrayelt helper
|
||||
*/
|
||||
if (!ctx->aelt_context &&
|
||||
!_ae_create_context( ctx ))
|
||||
return;
|
||||
|
||||
brw_save_api_init( save );
|
||||
brw_save_wakeup(ctx);
|
||||
|
||||
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
|
||||
}
|
||||
|
||||
|
||||
void brw_save_destroy( GLcontext *ctx )
|
||||
{
|
||||
struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
|
||||
if (save) {
|
||||
FREE(save);
|
||||
IMM_CONTEXT(ctx)->save = NULL;
|
||||
}
|
||||
|
||||
if (ctx->aelt_context) {
|
||||
_ae_destroy_context( ctx );
|
||||
ctx->aelt_context = NULL;
|
||||
}
|
||||
|
||||
if (IMM_CONTEXT(ctx)->exec == NULL &&
|
||||
IMM_CONTEXT(ctx)->save == NULL) {
|
||||
FREE(IMM_CONTEXT(ctx));
|
||||
ctx->swtnl_im = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void brw_save_invalidate_state( GLcontext *ctx, GLuint new_state )
|
||||
{
|
||||
_ae_invalidate_state(ctx, new_state);
|
||||
}
|
||||
|
||||
|
||||
/* Note that this can occur during the playback of a display list:
|
||||
*/
|
||||
void brw_save_fallback( GLcontext *ctx, GLboolean fallback )
|
||||
{
|
||||
struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
|
||||
|
||||
if (fallback)
|
||||
save->replay_flags |= BRW_SAVE_FALLBACK;
|
||||
else
|
||||
save->replay_flags &= ~BRW_SAVE_FALLBACK;
|
||||
}
|
||||
|
||||
|
||||
/* I don't see any reason to swap this code out on fallbacks. It
|
||||
* wouldn't really mean anything to do so anyway as the old lists are
|
||||
* still around from pre-fallback. Instead, the above code ensures
|
||||
* that vertices are routed back through immediate mode dispatch on
|
||||
* fallback.
|
||||
*
|
||||
* The below can be moved into init or removed:
|
||||
*/
|
||||
void brw_save_wakeup( GLcontext *ctx )
|
||||
{
|
||||
ctx->Driver.NewList = brw_save_NewList;
|
||||
ctx->Driver.EndList = brw_save_EndList;
|
||||
ctx->Driver.SaveFlushVertices = brw_save_SaveFlushVertices;
|
||||
ctx->Driver.BeginCallList = brw_save_BeginCallList;
|
||||
ctx->Driver.EndCallList = brw_save_EndCallList;
|
||||
ctx->Driver.NotifySaveBegin = brw_save_NotifyBegin;
|
||||
|
||||
/* Assume we haven't been getting state updates either:
|
||||
*/
|
||||
brw_save_invalidate_state( ctx, ~0 );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
@ -54,12 +54,11 @@ static void do_vs_prog( struct brw_context *brw,
|
|||
c.vp = vp;
|
||||
|
||||
c.prog_data.outputs_written = vp->program.Base.OutputsWritten;
|
||||
c.prog_data.inputs_read = brw_translate_inputs(brw->intel.ctx.VertexProgram._Enabled,
|
||||
vp->program.Base.InputsRead);
|
||||
c.prog_data.inputs_read = vp->program.Base.InputsRead;
|
||||
|
||||
if (c.key.copy_edgeflag) {
|
||||
c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE;
|
||||
c.prog_data.inputs_read |= 1<<BRW_ATTRIB_EDGEFLAG;
|
||||
c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG;
|
||||
}
|
||||
|
||||
if (0)
|
||||
|
|
|
|||
|
|
@ -162,6 +162,7 @@ static GLuint get_input_size(struct brw_context *brw,
|
|||
GLuint sizes_dword = brw->vb.info.sizes[attr/16];
|
||||
GLuint sizes_bits = (sizes_dword>>((attr%16)*2)) & 0x3;
|
||||
return sizes_bits + 1;
|
||||
/* return brw->vb.inputs[attr].glarray->Size; */
|
||||
}
|
||||
|
||||
/* Calculate sizes of vertex program outputs. Size is the largest
|
||||
|
|
@ -176,8 +177,6 @@ static void calc_wm_input_sizes( struct brw_context *brw )
|
|||
struct tracker t;
|
||||
GLuint insn;
|
||||
GLuint i;
|
||||
GLuint64EXT inputs = brw_translate_inputs(brw->intel.ctx.VertexProgram._Enabled,
|
||||
vp->program.Base.InputsRead);
|
||||
|
||||
memset(&t, 0, sizeof(t));
|
||||
|
||||
|
|
@ -185,8 +184,8 @@ static void calc_wm_input_sizes( struct brw_context *brw )
|
|||
if (brw->attribs.Light->Model.TwoSide)
|
||||
t.twoside = 1;
|
||||
|
||||
for (i = 0; i < BRW_ATTRIB_MAX; i++)
|
||||
if (inputs & (1<<i))
|
||||
for (i = 0; i < VERT_ATTRIB_MAX; i++)
|
||||
if (vp->program.Base.InputsRead & (1<<i))
|
||||
set_active_component(&t, PROGRAM_INPUT, i,
|
||||
szflag[get_input_size(brw, i)]);
|
||||
|
||||
|
|
|
|||
|
|
@ -77,8 +77,8 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
|
|||
/* Allocate input regs:
|
||||
*/
|
||||
c->nr_inputs = 0;
|
||||
for (i = 0; i < BRW_ATTRIB_MAX; i++) {
|
||||
if (c->prog_data.inputs_read & ((GLuint64EXT)1<<i)) {
|
||||
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
|
||||
if (c->prog_data.inputs_read & (1<<i)) {
|
||||
c->nr_inputs++;
|
||||
c->regs[PROGRAM_INPUT][i] = brw_vec8_grf(reg, 0);
|
||||
reg++;
|
||||
|
|
@ -791,7 +791,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
|
|||
if (c->key.copy_edgeflag) {
|
||||
brw_MOV(p,
|
||||
get_reg(c, PROGRAM_OUTPUT, VERT_RESULT_EDGE),
|
||||
get_reg(c, PROGRAM_INPUT, BRW_ATTRIB_EDGEFLAG));
|
||||
get_reg(c, PROGRAM_INPUT, VERT_ATTRIB_EDGEFLAG));
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -146,9 +146,13 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
|
|||
}
|
||||
|
||||
/* BRW_NEW_INPUT_VARYING */
|
||||
for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ; i < BRW_ATTRIB_MAX ; i++)
|
||||
if (brw->vb.info.varying & ((GLuint64EXT)1<<i))
|
||||
key->light_material_mask |= 1<<(i-BRW_ATTRIB_MAT_FRONT_AMBIENT);
|
||||
|
||||
/* For these programs, material values are stuffed into the
|
||||
* generic slots:
|
||||
*/
|
||||
for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
|
||||
if (brw->vb.info.varying & (1<<(VERT_ATTRIB_GENERIC0 + i)))
|
||||
key->light_material_mask |= 1<<i;
|
||||
|
||||
for (i = 0; i < MAX_LIGHTS; i++) {
|
||||
struct gl_light *light = &brw->attribs.Light->Light[i];
|
||||
|
|
@ -374,17 +378,10 @@ static void release_temps( struct tnl_program *p )
|
|||
|
||||
static struct ureg register_input( struct tnl_program *p, GLuint input )
|
||||
{
|
||||
GLuint orig_input = input;
|
||||
/* Cram the material flags into the generic range. We'll translate
|
||||
* them back later.
|
||||
*/
|
||||
if (input >= BRW_ATTRIB_MAT_FRONT_AMBIENT)
|
||||
input -= BRW_ATTRIB_MAT_FRONT_AMBIENT - BRW_ATTRIB_GENERIC0;
|
||||
|
||||
assert(input < 32);
|
||||
|
||||
p->program->Base.InputsRead |= (1<<input);
|
||||
return make_ureg(PROGRAM_INPUT, orig_input);
|
||||
return make_ureg(PROGRAM_INPUT, input);
|
||||
}
|
||||
|
||||
static struct ureg register_output( struct tnl_program *p, GLuint output )
|
||||
|
|
@ -647,7 +644,7 @@ static void emit_passthrough( struct tnl_program *p,
|
|||
static struct ureg get_eye_position( struct tnl_program *p )
|
||||
{
|
||||
if (is_undef(p->eye_position)) {
|
||||
struct ureg pos = register_input( p, BRW_ATTRIB_POS );
|
||||
struct ureg pos = register_input( p, VERT_ATTRIB_POS );
|
||||
struct ureg modelview[4];
|
||||
|
||||
p->eye_position = reserve_temp(p);
|
||||
|
|
@ -710,7 +707,7 @@ static struct ureg get_eye_position_normalized( struct tnl_program *p )
|
|||
static struct ureg get_eye_normal( struct tnl_program *p )
|
||||
{
|
||||
if (is_undef(p->eye_normal)) {
|
||||
struct ureg normal = register_input(p, BRW_ATTRIB_NORMAL );
|
||||
struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL );
|
||||
struct ureg mvinv[3];
|
||||
|
||||
register_matrix_param6( p, STATE_MATRIX, STATE_MODELVIEW, 0, 0, 2,
|
||||
|
|
@ -743,7 +740,7 @@ static struct ureg get_eye_normal( struct tnl_program *p )
|
|||
|
||||
static void build_hpos( struct tnl_program *p )
|
||||
{
|
||||
struct ureg pos = register_input( p, BRW_ATTRIB_POS );
|
||||
struct ureg pos = register_input( p, VERT_ATTRIB_POS );
|
||||
struct ureg hpos = register_output( p, VERT_RESULT_HPOS );
|
||||
struct ureg mvp[4];
|
||||
|
||||
|
|
@ -787,9 +784,9 @@ static struct ureg get_material( struct tnl_program *p, GLuint side,
|
|||
GLuint attrib = material_attrib(side, property);
|
||||
|
||||
if (p->color_materials & (1<<attrib))
|
||||
return register_input(p, BRW_ATTRIB_COLOR0);
|
||||
return register_input(p, VERT_ATTRIB_COLOR0);
|
||||
else if (p->materials & (1<<attrib))
|
||||
return register_input( p, attrib + BRW_ATTRIB_MAT_FRONT_AMBIENT );
|
||||
return register_input( p, attrib + _TNL_ATTRIB_MAT_FRONT_AMBIENT );
|
||||
else
|
||||
return register_param3( p, STATE_MATERIAL, side, property );
|
||||
}
|
||||
|
|
@ -1157,7 +1154,7 @@ static void build_fog( struct tnl_program *p )
|
|||
input = swizzle1(get_eye_position(p), Z);
|
||||
}
|
||||
else {
|
||||
input = swizzle1(register_input(p, BRW_ATTRIB_FOG), X);
|
||||
input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X);
|
||||
}
|
||||
|
||||
if (p->state->fog_option &&
|
||||
|
|
@ -1299,7 +1296,7 @@ static void build_texture_transform( struct tnl_program *p )
|
|||
for (j = 0; j < 4; j++) {
|
||||
switch (modes[j]) {
|
||||
case TXG_OBJ_LINEAR: {
|
||||
struct ureg obj = register_input(p, BRW_ATTRIB_POS);
|
||||
struct ureg obj = register_input(p, VERT_ATTRIB_POS);
|
||||
struct ureg plane =
|
||||
register_param3(p, STATE_TEXGEN, i,
|
||||
STATE_TEXGEN_OBJECT_S + j);
|
||||
|
|
@ -1348,7 +1345,7 @@ static void build_texture_transform( struct tnl_program *p )
|
|||
}
|
||||
|
||||
if (copy_mask) {
|
||||
struct ureg in = register_input(p, BRW_ATTRIB_TEX0+i);
|
||||
struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i);
|
||||
emit_op1(p, OPCODE_MOV, out_texgen, copy_mask, in );
|
||||
}
|
||||
}
|
||||
|
|
@ -1357,7 +1354,7 @@ static void build_texture_transform( struct tnl_program *p )
|
|||
struct ureg texmat[4];
|
||||
struct ureg in = (!is_undef(out_texgen) ?
|
||||
out_texgen :
|
||||
register_input(p, BRW_ATTRIB_TEX0+i));
|
||||
register_input(p, VERT_ATTRIB_TEX0+i));
|
||||
if (PREFER_DP4) {
|
||||
register_matrix_param6( p, STATE_MATRIX, STATE_TEXTURE, i,
|
||||
0, 3, STATE_MATRIX, texmat );
|
||||
|
|
@ -1373,7 +1370,7 @@ static void build_texture_transform( struct tnl_program *p )
|
|||
release_temps(p);
|
||||
}
|
||||
else {
|
||||
emit_passthrough(p, BRW_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i);
|
||||
emit_passthrough(p, VERT_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1425,10 +1422,10 @@ static void build_tnl_program( struct tnl_program *p )
|
|||
build_lighting(p);
|
||||
else {
|
||||
if (p->state->fragprog_inputs_read & FRAG_BIT_COL0)
|
||||
emit_passthrough(p, BRW_ATTRIB_COLOR0, VERT_RESULT_COL0);
|
||||
emit_passthrough(p, VERT_ATTRIB_COLOR0, VERT_RESULT_COL0);
|
||||
|
||||
if (p->state->fragprog_inputs_read & FRAG_BIT_COL1)
|
||||
emit_passthrough(p, BRW_ATTRIB_COLOR1, VERT_RESULT_COL1);
|
||||
emit_passthrough(p, VERT_ATTRIB_COLOR1, VERT_RESULT_COL1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -46,8 +46,6 @@
|
|||
#include "brw_state.h"
|
||||
|
||||
#include "brw_draw.h"
|
||||
#include "brw_exec.h"
|
||||
#include "brw_save.h"
|
||||
#include "brw_state.h"
|
||||
#include "brw_aub.h"
|
||||
#include "brw_fallback.h"
|
||||
|
|
@ -68,9 +66,6 @@ static void brw_destroy_context( struct intel_context *intel )
|
|||
brw_destroy_state(brw);
|
||||
brw_draw_destroy( brw );
|
||||
|
||||
brw_exec_destroy( ctx );
|
||||
brw_save_destroy( ctx );
|
||||
|
||||
brw_ProgramCacheDestroy( ctx );
|
||||
brw_FrameBufferTexDestroy( brw );
|
||||
}
|
||||
|
|
@ -166,10 +161,7 @@ static GLuint brw_flush_cmd( void )
|
|||
|
||||
static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
|
||||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
|
||||
brw_exec_invalidate_state(ctx, new_state);
|
||||
brw_save_invalidate_state(ctx, new_state);
|
||||
/* nothing */
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@
|
|||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "array_cache/acache.h"
|
||||
#include "vbo/vbo.h"
|
||||
|
||||
#include "tnl/t_pipeline.h"
|
||||
#include "tnl/t_vertex.h"
|
||||
|
|
@ -61,6 +61,7 @@
|
|||
#include "bufmgr.h"
|
||||
|
||||
#include "utils.h"
|
||||
#include "vblank.h"
|
||||
#ifndef INTEL_DEBUG
|
||||
int INTEL_DEBUG = (0);
|
||||
#endif
|
||||
|
|
@ -86,11 +87,6 @@ int INTEL_DEBUG = (0);
|
|||
int VERBOSE = 0;
|
||||
#endif
|
||||
|
||||
#if DEBUG_LOCKING
|
||||
char *prevLockFile;
|
||||
int prevLockLine;
|
||||
#endif
|
||||
|
||||
/***************************************
|
||||
* Mesa's Driver Functions
|
||||
***************************************/
|
||||
|
|
@ -230,7 +226,7 @@ static void intelInvalidateState( GLcontext *ctx, GLuint new_state )
|
|||
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
_swsetup_InvalidateState( ctx, new_state );
|
||||
_ac_InvalidateState( ctx, new_state );
|
||||
_vbo_InvalidateState( ctx, new_state );
|
||||
_tnl_InvalidateState( ctx, new_state );
|
||||
_tnl_invalidate_vertex_state( ctx, new_state );
|
||||
|
||||
|
|
@ -260,11 +256,11 @@ intelBeginQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q)
|
|||
{
|
||||
struct intel_context *intel = intel_context( ctx );
|
||||
drmI830MMIO io = {
|
||||
.read_write = MMIO_WRITE,
|
||||
.read_write = MMIO_READ,
|
||||
.reg = MMIO_REGS_PS_DEPTH_COUNT,
|
||||
.data = &q->Result
|
||||
};
|
||||
intel->stats_wm = GL_TRUE;
|
||||
intel->stats_wm++;
|
||||
intelFinish(&intel->ctx);
|
||||
drmCommandRead(intel->driFd, DRM_I830_MMIO, &io, sizeof(io));
|
||||
}
|
||||
|
|
@ -283,7 +279,7 @@ intelEndQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q)
|
|||
drmCommandRead(intel->driFd, DRM_I830_MMIO, &io, sizeof(io));
|
||||
q->Result = tmp - q->Result;
|
||||
q->Ready = GL_TRUE;
|
||||
intel->stats_wm = GL_FALSE;
|
||||
intel->stats_wm--;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -339,6 +335,11 @@ GLboolean intelInitContext( struct intel_context *intel,
|
|||
intel->driScreen = sPriv;
|
||||
intel->sarea = saPriv;
|
||||
|
||||
driParseConfigFiles (&intel->optionCache, &intelScreen->optionCache,
|
||||
intel->driScreen->myNum, "i965");
|
||||
|
||||
intel->vblank_flags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache) : VBLANK_FLAG_NO_IRQ;
|
||||
|
||||
ctx->Const.MaxTextureMaxAnisotropy = 2.0;
|
||||
|
||||
|
|
@ -374,7 +375,7 @@ GLboolean intelInitContext( struct intel_context *intel,
|
|||
|
||||
/* Initialize the software rasterizer and helper modules. */
|
||||
_swrast_CreateContext( ctx );
|
||||
_ac_CreateContext( ctx );
|
||||
_vbo_CreateContext( ctx );
|
||||
_tnl_CreateContext( ctx );
|
||||
_swsetup_CreateContext( ctx );
|
||||
|
||||
|
|
@ -448,8 +449,8 @@ GLboolean intelInitContext( struct intel_context *intel,
|
|||
intelScreen->cpp,
|
||||
intelScreen->front.pitch / intelScreen->cpp,
|
||||
intelScreen->height,
|
||||
intelScreen->front.tiled != 0); /* 0: LINEAR */
|
||||
|
||||
intelScreen->front.size,
|
||||
intelScreen->front.tiled != 0);
|
||||
|
||||
intel->back_region =
|
||||
intel_region_create_static(intel,
|
||||
|
|
@ -459,6 +460,7 @@ GLboolean intelInitContext( struct intel_context *intel,
|
|||
intelScreen->cpp,
|
||||
intelScreen->back.pitch / intelScreen->cpp,
|
||||
intelScreen->height,
|
||||
intelScreen->back.size,
|
||||
intelScreen->back.tiled != 0);
|
||||
|
||||
/* Still assuming front.cpp == depth.cpp
|
||||
|
|
@ -475,6 +477,7 @@ GLboolean intelInitContext( struct intel_context *intel,
|
|||
intelScreen->cpp,
|
||||
intelScreen->depth.pitch / intelScreen->cpp,
|
||||
intelScreen->height,
|
||||
intelScreen->depth.size,
|
||||
intelScreen->depth.tiled != 0);
|
||||
|
||||
intel_bufferobj_init( intel );
|
||||
|
|
@ -517,7 +520,7 @@ void intelDestroyContext(__DRIcontextPrivate *driContextPriv)
|
|||
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
|
||||
_swsetup_DestroyContext (&intel->ctx);
|
||||
_tnl_DestroyContext (&intel->ctx);
|
||||
_ac_DestroyContext (&intel->ctx);
|
||||
_vbo_DestroyContext (&intel->ctx);
|
||||
|
||||
_swrast_DestroyContext (&intel->ctx);
|
||||
intel->Fallback = 0; /* don't call _swrast_Flush later */
|
||||
|
|
@ -566,6 +569,9 @@ GLboolean intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
|
|||
|
||||
if ( intel->driDrawable != driDrawPriv ) {
|
||||
/* Shouldn't the readbuffer be stored also? */
|
||||
driDrawableInitVBlank( driDrawPriv, intel->vblank_flags,
|
||||
&intel->vbl_seq );
|
||||
|
||||
intel->driDrawable = driDrawPriv;
|
||||
intelWindowMoved( intel );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -177,7 +177,7 @@ struct intel_context
|
|||
GLuint second_last_swap_fence;
|
||||
|
||||
GLboolean aub_wrap;
|
||||
GLboolean stats_wm;
|
||||
GLuint stats_wm;
|
||||
|
||||
struct intel_batchbuffer *batch;
|
||||
|
||||
|
|
|
|||
|
|
@ -108,7 +108,8 @@ void intelWaitIrq( struct intel_context *intel, int seq )
|
|||
|
||||
/* This seems quite often to return before it should!?!
|
||||
*/
|
||||
} while (ret == -EAGAIN || ret == -EINTR || (ret == -EBUSY && lastdispatch != intel->sarea->last_dispatch) || (ret == 0 && seq > intel->sarea->last_dispatch));
|
||||
} while (ret == -EAGAIN || ret == -EINTR || (ret == -EBUSY && lastdispatch != intel->sarea->last_dispatch) || (ret == 0 && seq > intel->sarea->last_dispatch)
|
||||
|| (ret == 0 && intel->sarea->last_dispatch - seq >= (1 << 24)));
|
||||
|
||||
|
||||
if ( ret ) {
|
||||
|
|
|
|||
|
|
@ -122,10 +122,10 @@ struct intel_region *intel_region_create_static( struct intel_context *intel,
|
|||
GLuint cpp,
|
||||
GLuint pitch,
|
||||
GLuint height,
|
||||
GLuint size,
|
||||
GLboolean tiled )
|
||||
{
|
||||
struct intel_region *region = calloc(sizeof(*region), 1);
|
||||
GLuint size = cpp * pitch * height;
|
||||
GLint pool;
|
||||
|
||||
DBG("%s\n", __FUNCTION__);
|
||||
|
|
|
|||
|
|
@ -78,6 +78,7 @@ struct intel_region *intel_region_create_static( struct intel_context *intel,
|
|||
GLuint cpp,
|
||||
GLuint pitch,
|
||||
GLuint height,
|
||||
GLuint size,
|
||||
GLboolean tiled );
|
||||
|
||||
/* Map/unmap regions. This is refcounted also:
|
||||
|
|
|
|||
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Add table
Reference in a new issue