fix bug in popping texture color table state

This commit is contained in:
Brian Paul 2003-02-05 15:24:28 +00:00
parent 6cf845f338
commit 66dce0875e

View file

@ -1,4 +1,4 @@
/* $Id: attrib.c,v 1.77 2003/01/26 14:37:15 brianp Exp $ */
/* $Id: attrib.c,v 1.78 2003/02/05 15:24:28 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -631,7 +631,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib)
}
if (ctx->Extensions.SGI_texture_color_table) {
_mesa_set_enable(ctx, GL_TEXTURE_COLOR_TABLE_SGI,
texAttrib->Unit[i].ColorTableEnabled);
unit->ColorTableEnabled);
}
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode);
_mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor);