panvk: Prepare things so we can push sysvals to our push uniform buffer

s/push_constant/push_uniform/ in a few places to prepare for sysval
transition to push uniforms.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28399>
This commit is contained in:
Boris Brezillon 2024-01-29 16:56:32 +01:00 committed by Marge Bot
parent 0bafa94f9a
commit 6672135748
2 changed files with 12 additions and 12 deletions

View file

@ -101,7 +101,7 @@ struct panvk_descriptor_state {
mali_ptr ubos;
mali_ptr textures;
mali_ptr samplers;
mali_ptr push_constants;
mali_ptr push_uniforms;
mali_ptr vs_attribs;
mali_ptr vs_attrib_bufs;
mali_ptr non_vs_attribs;

View file

@ -341,23 +341,23 @@ panvk_cmd_prepare_sysvals(struct panvk_cmd_buffer *cmdbuf,
}
static void
panvk_cmd_prepare_push_constants(
panvk_cmd_prepare_push_uniforms(
struct panvk_cmd_buffer *cmdbuf,
struct panvk_cmd_bind_point_state *bind_point_state)
{
struct panvk_descriptor_state *desc_state = &bind_point_state->desc_state;
const struct panvk_pipeline *pipeline = bind_point_state->pipeline;
if (!pipeline->layout->push_constants.size || desc_state->push_constants)
if (!pipeline->layout->push_constants.size || desc_state->push_uniforms)
return;
struct panfrost_ptr push_constants = pan_pool_alloc_aligned(
struct panfrost_ptr push_uniforms = pan_pool_alloc_aligned(
&cmdbuf->desc_pool.base,
ALIGN_POT(pipeline->layout->push_constants.size, 16), 16);
memcpy(push_constants.cpu, cmdbuf->push_constants,
memcpy(push_uniforms.cpu, cmdbuf->push_constants,
pipeline->layout->push_constants.size);
desc_state->push_constants = push_constants.gpu;
desc_state->push_uniforms = push_uniforms.gpu;
}
static void
@ -1316,7 +1316,7 @@ panvk_cmd_draw(struct panvk_cmd_buffer *cmdbuf, struct panvk_draw_info *draw)
panvk_cmd_prepare_draw_sysvals(cmdbuf, bind_point_state, draw);
panvk_cmd_prepare_push_sets(cmdbuf, bind_point_state);
panvk_cmd_prepare_push_constants(cmdbuf, bind_point_state);
panvk_cmd_prepare_push_uniforms(cmdbuf, bind_point_state);
panvk_cmd_prepare_ubos(cmdbuf, bind_point_state);
panvk_cmd_prepare_textures(cmdbuf, bind_point_state);
panvk_cmd_prepare_samplers(cmdbuf, bind_point_state);
@ -1328,7 +1328,7 @@ panvk_cmd_draw(struct panvk_cmd_buffer *cmdbuf, struct panvk_draw_info *draw)
draw->tls = batch->tls.gpu;
draw->fb = batch->fb.desc.gpu;
draw->ubos = desc_state->ubos;
draw->push_uniforms = desc_state->push_constants;
draw->push_uniforms = desc_state->push_uniforms;
draw->textures = desc_state->textures;
draw->samplers = desc_state->samplers;
@ -1757,8 +1757,8 @@ panvk_per_arch(CmdDispatch)(VkCommandBuffer commandBuffer, uint32_t x,
panvk_cmd_prepare_ubos(cmdbuf, bind_point_state);
dispatch.ubos = desc_state->ubos;
panvk_cmd_prepare_push_constants(cmdbuf, bind_point_state);
dispatch.push_uniforms = desc_state->push_constants;
panvk_cmd_prepare_push_uniforms(cmdbuf, bind_point_state);
dispatch.push_uniforms = desc_state->push_uniforms;
panvk_cmd_prepare_textures(cmdbuf, bind_point_state);
dispatch.textures = desc_state->textures;
@ -2124,14 +2124,14 @@ panvk_per_arch(CmdPushConstants)(VkCommandBuffer commandBuffer,
struct panvk_descriptor_state *desc_state =
panvk_cmd_get_desc_state(cmdbuf, GRAPHICS);
desc_state->push_constants = 0;
desc_state->push_uniforms = 0;
}
if (stageFlags & VK_SHADER_STAGE_COMPUTE_BIT) {
struct panvk_descriptor_state *desc_state =
panvk_cmd_get_desc_state(cmdbuf, COMPUTE);
desc_state->push_constants = 0;
desc_state->push_uniforms = 0;
}
}