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intel/blorp: Be more conservative about copying clear colors
In92eb5bbc68we attempted to avoid copying clear colors whenever we weren't doing a resolve. However, this broke MSAA resolves because we need the clear color in the source. This patch makes blorp much more conservative such that it only avoids the clear color copy if either aux_usage == NONE or it's explicitly doing a fast-clear. Fixes:92eb5bbc68"intel/blorp: Only copy clear color when doing..." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107728 Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com> (cherry picked from commit19c608fe43)
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9ccb447e72
commit
666ffbbae5
1 changed files with 6 additions and 3 deletions
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@ -1326,7 +1326,7 @@ blorp_emit_memcpy(struct blorp_batch *batch,
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static void
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blorp_emit_surface_state(struct blorp_batch *batch,
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const struct brw_blorp_surface_info *surface,
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enum isl_aux_op op,
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enum isl_aux_op aux_op,
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void *state, uint32_t state_offset,
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const bool color_write_disables[4],
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bool is_render_target)
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@ -1382,7 +1382,7 @@ blorp_emit_surface_state(struct blorp_batch *batch,
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surface->aux_addr, *aux_addr);
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}
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if (surface->clear_color_addr.buffer) {
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if (aux_usage != ISL_AUX_USAGE_NONE && surface->clear_color_addr.buffer) {
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#if GEN_GEN >= 10
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assert((surface->clear_color_addr.offset & 0x3f) == 0);
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uint32_t *clear_addr = state + isl_dev->ss.clear_color_state_offset;
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@ -1390,7 +1390,10 @@ blorp_emit_surface_state(struct blorp_batch *batch,
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isl_dev->ss.clear_color_state_offset,
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surface->clear_color_addr, *clear_addr);
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#elif GEN_GEN >= 7
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if (op == ISL_AUX_OP_FULL_RESOLVE || op == ISL_AUX_OP_PARTIAL_RESOLVE) {
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/* Fast clears just whack the AUX surface and don't actually use the
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* clear color for anything. We can avoid the MI memcpy on that case.
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*/
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if (aux_op != ISL_AUX_OP_FAST_CLEAR) {
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struct blorp_address dst_addr = blorp_get_surface_base_address(batch);
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dst_addr.offset += state_offset + isl_dev->ss.clear_value_offset;
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blorp_emit_memcpy(batch, dst_addr, surface->clear_color_addr,
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