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i965/gen7,8: Set SURFACE_IS_ARRAY for all non-3D texture types
There's no real reason why we shouldn't set this bit. It does affect how the sampler operates a bit but since you can have a 2D non-array view of a 2D_ARRAY texture that distinction is very weak. Also, this is what ISL will do and we would like this change to be isolated from using ISL. Reviewed-by: Chad Versace <chad.versace@intel.com>
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2 changed files with 2 additions and 2 deletions
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@ -295,7 +295,7 @@ gen7_emit_texture_surface_state(struct brw_context *brw,
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if (mt->halign == 8)
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surf[0] |= GEN7_SURFACE_HALIGN_8;
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if (_mesa_is_array_texture(target) || target == GL_TEXTURE_CUBE_MAP)
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if (mt->target != GL_TEXTURE_3D)
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surf[0] |= GEN7_SURFACE_IS_ARRAY;
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if (mt->array_layout == ALL_SLICES_AT_EACH_LOD)
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@ -297,7 +297,7 @@ gen8_emit_texture_surface_state(struct brw_context *brw,
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format == BRW_SURFACEFORMAT_BC7_UNORM))
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surf[0] |= GEN8_SURFACE_SAMPLER_L2_BYPASS_DISABLE;
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if (_mesa_is_array_texture(mt->target) || mt->target == GL_TEXTURE_CUBE_MAP)
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if (mt->target != GL_TEXTURE_3D)
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surf[0] |= GEN8_SURFACE_IS_ARRAY;
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surf[1] = SET_FIELD(mocs_wb, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
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