clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value

This commit is contained in:
Brian Paul 2000-10-26 19:26:18 +00:00
parent 7ceffd0e0d
commit 66202b75d5

View file

@ -1,4 +1,4 @@
/* $Id: config.h,v 1.18 2000/10/18 15:02:59 brianp Exp $ */
/* $Id: config.h,v 1.19 2000/10/26 19:26:18 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -139,11 +139,16 @@
/*
* Bits per depth buffer value: 16 or 32 (GLushort or GLuint)
* _mesa_create_visual() can specify any depth in [0, 32].
* Bits per depth buffer value. Any reasonable value up to 31 will
* work. 32 doesn't work because of integer overflow problems in the
* rasterizer code.
*/
#define DEFAULT_SOFTWARE_DEPTH_BITS 16
#if DEFAULT_SOFTWARE_DEPTH_BITS <= 16
#define DEFAULT_SOFTWARE_DEPTH_TYPE GLushort
#else
#define DEFAULT_SOFTWARE_DEPTH_TYPE GLuint
#endif