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clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value
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1 changed files with 8 additions and 3 deletions
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/* $Id: config.h,v 1.18 2000/10/18 15:02:59 brianp Exp $ */
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/* $Id: config.h,v 1.19 2000/10/26 19:26:18 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -139,11 +139,16 @@
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/*
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* Bits per depth buffer value: 16 or 32 (GLushort or GLuint)
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* _mesa_create_visual() can specify any depth in [0, 32].
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* Bits per depth buffer value. Any reasonable value up to 31 will
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* work. 32 doesn't work because of integer overflow problems in the
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* rasterizer code.
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*/
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#define DEFAULT_SOFTWARE_DEPTH_BITS 16
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#if DEFAULT_SOFTWARE_DEPTH_BITS <= 16
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#define DEFAULT_SOFTWARE_DEPTH_TYPE GLushort
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#else
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#define DEFAULT_SOFTWARE_DEPTH_TYPE GLuint
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#endif
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