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brw: Enable saturating float to integer conversion opcodes
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37186>
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2 changed files with 8 additions and 0 deletions
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@ -42,6 +42,8 @@ const struct nir_shader_compiler_options brw_scalar_nir_options = {
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.has_bfe = true,
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.has_bfi = true,
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.has_bfm = true,
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.has_f2i_sat = true,
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.has_f2u_sat = true,
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.has_pack_32_4x8 = true,
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.has_uclz = true,
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.lower_base_vertex = true,
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@ -1074,13 +1074,19 @@ brw_from_nir_emit_alu(nir_to_brw_state &ntb, nir_alu_instr *instr,
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case nir_op_i2i32:
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case nir_op_u2u32:
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case nir_op_f2i32:
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case nir_op_f2i32_sat:
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case nir_op_f2u32:
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case nir_op_f2u32_sat:
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case nir_op_i2f16:
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case nir_op_u2f16:
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case nir_op_f2i16:
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case nir_op_f2i16_sat:
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case nir_op_f2u16:
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case nir_op_f2u16_sat:
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case nir_op_f2i8:
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case nir_op_f2i8_sat:
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case nir_op_f2u8:
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case nir_op_f2u8_sat:
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if (result.type == BRW_TYPE_B ||
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result.type == BRW_TYPE_UB ||
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result.type == BRW_TYPE_HF)
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