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panfrost: Hide CAP_INT16 behind is_deqp
The GLSL precision lowering is still buggy (see !10729), no other driver enables all the CAPs yet. I don't know enough GLSL IR to be the one to fix this. In the mean time, this is a hotfix to expose the same set of CAPs that radeonsi does. By keeping it with is_deqp, we still get CI coverage of int16. Closes: #4759 Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10777>
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1 changed files with 4 additions and 1 deletions
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@ -390,9 +390,12 @@ panfrost_get_shader_param(struct pipe_screen *screen,
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case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
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return !is_nofp16;
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case PIPE_SHADER_CAP_FP16_DERIVATIVES:
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case PIPE_SHADER_CAP_INT16:
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case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
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return pan_is_bifrost(dev) && !is_nofp16;
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case PIPE_SHADER_CAP_INT16:
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/* XXX: Advertise this CAP when a proper fix to lower_precision
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* lands. GLSL IR validation failure in glmark2 -bterrain */
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return pan_is_bifrost(dev) && !is_nofp16 && is_deqp;
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case PIPE_SHADER_CAP_INT64_ATOMICS:
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case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
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