ac/nir: Add bool return value to ac_nir_lower_gs_inputs_to_mem.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33609>
This commit is contained in:
Timur Kristóf 2025-02-18 17:05:34 +01:00
parent c593110f5f
commit 65645f6841
2 changed files with 6 additions and 6 deletions

View file

@ -131,7 +131,7 @@ ac_nir_lower_es_outputs_to_mem(nir_shader *shader,
unsigned esgs_itemsize,
uint64_t gs_inputs_read);
void
bool
ac_nir_lower_gs_inputs_to_mem(nir_shader *shader,
ac_nir_map_io_driver_location map,
enum amd_gfx_level gfx_level,

View file

@ -344,7 +344,7 @@ ac_nir_lower_es_outputs_to_mem(nir_shader *shader,
&state);
}
void
bool
ac_nir_lower_gs_inputs_to_mem(nir_shader *shader,
ac_nir_map_io_driver_location map,
enum amd_gfx_level gfx_level,
@ -357,8 +357,8 @@ ac_nir_lower_gs_inputs_to_mem(nir_shader *shader,
.gs_inputs_read = shader->info.inputs_read,
};
nir_shader_lower_instructions(shader,
filter_load_per_vertex_input,
lower_gs_per_vertex_input_load,
&state);
return nir_shader_lower_instructions(shader,
filter_load_per_vertex_input,
lower_gs_per_vertex_input_load,
&state);
}