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i965: Remove pointless NULL check from Gen6 primitive counting code.
We create the BO when creating a transform feedback object, and only destroy it when deleting that object. So it won't be NULL. CID: 1401410 Reviewed-by: Matt Turner <mattst88@gmail.com>
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1 changed files with 3 additions and 2 deletions
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@ -284,9 +284,10 @@ brw_save_primitives_written_counters(struct brw_context *brw,
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const struct gl_context *ctx = &brw->ctx;
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const int streams = ctx->Const.MaxVertexStreams;
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assert(obj->prim_count_bo != NULL);
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/* Check if there's enough space for a new pair of four values. */
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if (obj->prim_count_bo != NULL &&
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obj->prim_count_buffer_index + 2 * streams >= 4096 / sizeof(uint64_t)) {
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if (obj->prim_count_buffer_index + 2 * streams >= 4096 / sizeof(uint64_t)) {
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/* Gather up the results so far and release the BO. */
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tally_prims_generated(brw, obj);
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}
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