freedreno/ir3: large const support

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark 2014-10-15 13:08:00 -04:00
parent e71a3f80fb
commit 652b8fbbbb
5 changed files with 33 additions and 13 deletions

View file

@ -186,6 +186,7 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit)
enum a3xx_instrbuffermode fpbuffer, vpbuffer;
uint32_t fpbuffersz, vpbuffersz, fsoff;
uint32_t pos_regid, posz_regid, psize_regid, color_regid;
int constmode;
int i, j, k;
vp = fd3_emit_get_vp(emit);
@ -241,6 +242,9 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit)
fsoff = 256 - fpbuffersz;
}
/* seems like vs->constlen + fs->constlen > 256, then CONSTMODE=1 */
constmode = ((vp->constlen + fp->constlen) > 256) ? 1 : 0;
pos_regid = find_output_regid(vp,
ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
posz_regid = find_output_regid(fp,
@ -256,6 +260,7 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit)
OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6);
OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
A3XX_HLSQ_CONTROL_0_REG_CONSTMODE(constmode) |
/* NOTE: I guess SHADERRESTART and CONSTFULLUPDATE maybe
* flush some caches? I think we only need to set those
* bits if we have updated const or shader..
@ -275,7 +280,7 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit)
A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(fpbuffersz));
OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(0) |
OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(constmode) |
COND(emit->key.binning_pass, A3XX_SP_SP_CTRL_REG_BINNING) |
A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
A3XX_SP_SP_CTRL_REG_L0MODE(0));
@ -381,11 +386,9 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit)
A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fp->constlen + 1, 0)) |
A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));
/* NOTE: I believe VS.CONSTLEN should be <= FS.CONSTOBJOFFSET*/
debug_assert(vp->constlen <= 128);
OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2);
OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(
MAX2(128, vp->constlen)) |
A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(fsoff));
OUT_RELOC(ring, fp->bo, 0, 0, 0); /* SP_FS_OBJ_START_REG */
}

View file

@ -354,7 +354,11 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_TEMPS:
return 64; /* Max native temporaries. */
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return ((screen->gpu_id >= 300) ? 1024 : 64) * sizeof(float[4]);
/* NOTE: seems to be limit for a3xx is actually 512 but
* split between VS and FS. Use lower limit of 256 to
* avoid getting into impossible situations:
*/
return ((screen->gpu_id >= 300) ? 256 : 64) * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 1;
case PIPE_SHADER_CAP_MAX_PREDS:

View file

@ -104,7 +104,7 @@ static uint32_t reg(struct ir3_register *reg, struct ir3_info *info,
val.iim_val = reg->iim_val;
} else {
int8_t components = util_last_bit(reg->wrmask);
int8_t max = (reg->num + repeat + components - 1) >> 2;
int16_t max = (reg->num + repeat + components - 1) >> 2;
val.comp = reg->num & 0x3;
val.num = reg->num >> 2;

View file

@ -47,7 +47,7 @@ struct ir3_info {
*/
int8_t max_reg; /* highest GPR # used by shader */
int8_t max_half_reg;
int8_t max_const;
int16_t max_const;
};
struct ir3_register {

View file

@ -600,11 +600,6 @@ add_src_reg_wrmask(struct ir3_compile_context *ctx,
struct ir3_register *reg;
struct ir3_instruction *orig = NULL;
/* TODO we need to use a mov to temp for const >= 64.. or maybe
* we could use relative addressing..
*/
compile_assert(ctx, src->Index < 64);
switch (src->File) {
case TGSI_FILE_IMMEDIATE:
/* TODO if possible, use actual immediate instead of const.. but
@ -632,6 +627,24 @@ add_src_reg_wrmask(struct ir3_compile_context *ctx,
break;
}
/* We seem to have 8 bits (6.2) for dst register always, so I think
* it is safe to assume GPR cannot be >=64
*
* cat3 instructions only have 8 bits for src2, but cannot take a
* const for src2
*
* cat5 and cat6 in some cases only has 8 bits, but cannot take a
* const for any src.
*
* Other than that we seem to have 12 bits to encode const src,
* except for cat1 which may only have 11 bits (but that seems like
* a bug)
*/
if (flags & IR3_REG_CONST)
compile_assert(ctx, src->Index < (1 << 9));
else
compile_assert(ctx, src->Index < (1 << 6));
if (src->Absolute)
flags |= IR3_REG_ABS;
if (src->Negate)