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fix compilation warnings on Windows
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parent
72baa3126b
commit
65098ec9f5
1 changed files with 22 additions and 22 deletions
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@ -1,4 +1,4 @@
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/* $Id: s_texture.c,v 1.80 2003/02/23 04:10:54 brianp Exp $ */
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/* $Id: s_texture.c,v 1.81 2003/02/27 19:40:45 kschultz Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -2928,34 +2928,34 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,
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const GLenum format = t->Image[t->BaseLevel]->Format;
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if (!t->Complete) {
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return null_sample_func;
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return &null_sample_func;
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}
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switch (t->Target) {
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case GL_TEXTURE_1D:
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if (format == GL_DEPTH_COMPONENT) {
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return sample_depth_texture;
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return &sample_depth_texture;
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}
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else if (needLambda) {
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return sample_lambda_1d;
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return &sample_lambda_1d;
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}
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else if (t->MinFilter == GL_LINEAR) {
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return sample_linear_1d;
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return &sample_linear_1d;
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}
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else {
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ASSERT(t->MinFilter == GL_NEAREST);
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return sample_nearest_1d;
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return &sample_nearest_1d;
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}
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break;
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case GL_TEXTURE_2D:
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if (format == GL_DEPTH_COMPONENT) {
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return sample_depth_texture;
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return &sample_depth_texture;
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}
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else if (needLambda) {
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return sample_lambda_2d;
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return &sample_lambda_2d;
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}
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else if (t->MinFilter == GL_LINEAR) {
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return sample_linear_2d;
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return &sample_linear_2d;
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}
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else {
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GLint baseLevel = t->BaseLevel;
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@ -2964,59 +2964,59 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,
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t->WrapT == GL_REPEAT &&
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t->Image[baseLevel]->Border == 0 &&
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t->Image[baseLevel]->TexFormat->MesaFormat == MESA_FORMAT_RGB) {
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return opt_sample_rgb_2d;
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return &opt_sample_rgb_2d;
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}
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else if (t->WrapS == GL_REPEAT &&
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t->WrapT == GL_REPEAT &&
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t->Image[baseLevel]->Border == 0 &&
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t->Image[baseLevel]->TexFormat->MesaFormat == MESA_FORMAT_RGBA) {
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return opt_sample_rgba_2d;
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return &opt_sample_rgba_2d;
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}
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else {
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return sample_nearest_2d;
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return &sample_nearest_2d;
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}
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}
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break;
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case GL_TEXTURE_3D:
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if (needLambda) {
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return sample_lambda_3d;
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return &sample_lambda_3d;
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}
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else if (t->MinFilter == GL_LINEAR) {
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return sample_linear_3d;
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return &sample_linear_3d;
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}
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else {
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ASSERT(t->MinFilter == GL_NEAREST);
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return sample_nearest_3d;
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return &sample_nearest_3d;
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}
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break;
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case GL_TEXTURE_CUBE_MAP:
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if (needLambda) {
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return sample_lambda_cube;
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return &sample_lambda_cube;
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}
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else if (t->MinFilter == GL_LINEAR) {
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return sample_linear_cube;
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return &sample_linear_cube;
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}
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else {
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ASSERT(t->MinFilter == GL_NEAREST);
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return sample_nearest_cube;
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return &sample_nearest_cube;
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}
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break;
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case GL_TEXTURE_RECTANGLE_NV:
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if (needLambda) {
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return sample_lambda_rect;
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return &sample_lambda_rect;
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}
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else if (t->MinFilter == GL_LINEAR) {
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return sample_linear_rect;
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return &sample_linear_rect;
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}
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else {
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ASSERT(t->MinFilter == GL_NEAREST);
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return sample_nearest_rect;
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return &sample_nearest_rect;
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}
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break;
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default:
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_mesa_problem(ctx,
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"invalid target in _swrast_choose_texture_sample_func");
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return null_sample_func;
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return &null_sample_func;
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}
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}
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