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iris: Increase max_shader_buffer_size to max_buffer_size
This commit increases max_shader_buffer_size to max_buffer_size for Iris.
Signed-off-by: Christoph Neuhauser <christoph.neuhauser@intel.com>
Co-authored-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37182>
(cherry picked from commit 2f8b8649f0)
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parent
4a2273eb8b
commit
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2 changed files with 2 additions and 2 deletions
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@ -8104,7 +8104,7 @@
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"description": "iris: Increase max_shader_buffer_size to max_buffer_size",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -413,7 +413,7 @@ iris_init_screen_caps(struct iris_screen *screen)
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caps->constant_buffer_offset_alignment = 32;
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caps->min_map_buffer_alignment = IRIS_MAP_BUFFER_ALIGNMENT;
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caps->shader_buffer_offset_alignment = 4;
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caps->max_shader_buffer_size = 1 << 27;
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caps->max_shader_buffer_size = (unsigned)MIN2(screen->isl_dev.max_buffer_size, UINT32_MAX);
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caps->texture_buffer_offset_alignment = 16; // XXX: u_screen says 256 is the minimum value...
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caps->linear_image_pitch_alignment = 1;
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caps->linear_image_base_address_alignment = 1;
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