glthread: stop using GLenum16 to get correct GL errors for out-of-bounds enums

Reported by Ian Romanick.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5016>
This commit is contained in:
Marek Olšák 2020-05-12 16:22:29 -04:00 committed by Marge Bot
parent 1152af2eda
commit 64c7363f7e
2 changed files with 8 additions and 11 deletions

View file

@ -152,9 +152,9 @@ class PrintCode(gl_XML.gl_print_base):
'GLboolean': 1,
'GLbyte': 1,
'GLubyte': 1,
'GLenum': 2, # uses GLenum16
'GLshort': 2,
'GLushort': 2,
'GLenum': 4,
'GLint': 4,
'GLuint': 4,
'GLbitfield': 4,
@ -192,10 +192,7 @@ class PrintCode(gl_XML.gl_print_base):
out('{0} {1}[{2}];'.format(
p.get_base_type_string(), p.name, p.count))
else:
type = p.type_string()
if type == 'GLenum':
type = 'GLenum16'
out('{0} {1};'.format(type, p.name))
out('{0} {1};'.format(p.type_string(), p.name))
for p in func.variable_params:
if p.img_null_flag:

View file

@ -164,7 +164,7 @@ upload_vertices(struct gl_context *ctx, unsigned attrib_mask,
struct marshal_cmd_DrawArraysInstancedBaseInstance
{
struct marshal_cmd_base cmd_base;
GLenum16 mode;
GLenum mode;
GLint first;
GLsizei count;
GLsizei instance_count;
@ -267,7 +267,7 @@ _mesa_marshal_DrawArraysInstancedBaseInstance(GLenum mode, GLint first,
struct marshal_cmd_MultiDrawArrays
{
struct marshal_cmd_base cmd_base;
GLenum16 mode;
GLenum mode;
GLsizei draw_count;
GLuint non_vbo_attrib_mask;
};
@ -399,8 +399,8 @@ struct marshal_cmd_DrawElementsInstancedBaseVertexBaseInstance
{
struct marshal_cmd_base cmd_base;
bool index_bounds_valid;
GLenum16 mode;
GLenum16 type;
GLenum mode;
GLenum type;
GLsizei count;
GLsizei instance_count;
GLint basevertex;
@ -590,8 +590,8 @@ struct marshal_cmd_MultiDrawElementsBaseVertex
{
struct marshal_cmd_base cmd_base;
bool has_base_vertex;
GLenum16 mode;
GLenum16 type;
GLenum mode;
GLenum type;
GLsizei draw_count;
GLuint non_vbo_attrib_mask;
struct gl_buffer_object *index_buffer;