mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-08 11:18:08 +02:00
radv: Destroy mesh shader scratch ring in radv_queue_state_finish.
Fixes: 0280b526d5
Signed-off--by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20010>
This commit is contained in:
parent
db4c62ea39
commit
64aa555909
1 changed files with 2 additions and 0 deletions
|
|
@ -3136,6 +3136,8 @@ radv_queue_state_finish(struct radv_queue_state *queue, struct radeon_winsys *ws
|
|||
ws->buffer_destroy(ws, queue->tess_rings_bo);
|
||||
if (queue->task_rings_bo)
|
||||
ws->buffer_destroy(ws, queue->task_rings_bo);
|
||||
if (queue->mesh_scratch_ring_bo)
|
||||
ws->buffer_destroy(ws, queue->mesh_scratch_ring_bo);
|
||||
if (queue->attr_ring_bo)
|
||||
ws->buffer_destroy(ws, queue->attr_ring_bo);
|
||||
if (queue->gds_bo) {
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue