disable prototype matrix stack code

This commit is contained in:
Brian Paul 2001-12-17 22:41:45 +00:00
parent aea09490f5
commit 645ced2955

View file

@ -1,4 +1,4 @@
/* $Id: context.c,v 1.150 2001/12/14 02:50:01 brianp Exp $ */
/* $Id: context.c,v 1.151 2001/12/17 22:41:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -800,7 +800,7 @@ init_attrib_groups( GLcontext *ctx )
_math_matrix_ctr( &ctx->ModelViewStack[i] );
_math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
}
#if 1
#if 0
init_matrix_stack(&ctx->ModelviewStack, 32, _NEW_MODELVIEW);
#endif
@ -1650,7 +1650,7 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_make_current(NULL, NULL);
}
#if 1
#if 0
free_matrix_stack(&ctx->ModelviewStack);
#endif