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mesa: added comment
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@ -79,6 +79,8 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
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/**
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* Get current texture object for given target.
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* Return NULL if any error.
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* Note that this is different from _mesa_select_tex_object() in that proxy
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* targets are not accepted.
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*/
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static struct gl_texture_object *
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get_texobj(GLcontext *ctx, GLenum target)
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