From 644041cf0b2409ec50bb227bccb7fa3fe8a08630 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 25 Oct 2024 13:17:31 -0400 Subject: [PATCH] lavapipe: stop using pipeline layouts in some places no functional changes Part-of: --- src/gallium/frontends/lavapipe/lvp_pipeline.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/src/gallium/frontends/lavapipe/lvp_pipeline.c b/src/gallium/frontends/lavapipe/lvp_pipeline.c index f11043b092b..1df0ef66550 100644 --- a/src/gallium/frontends/lavapipe/lvp_pipeline.c +++ b/src/gallium/frontends/lavapipe/lvp_pipeline.c @@ -999,8 +999,16 @@ lvp_graphics_pipeline_init(struct lvp_pipeline *pipeline, } } - if (!libstate && !pipeline->library) + if (!libstate && !pipeline->library) { lvp_pipeline_shaders_compile(pipeline, false); + if (pipeline->layout) { + for (unsigned i = 0; i < ARRAY_SIZE(pipeline->shaders); i++) { + VkShaderStageFlagBits stage = mesa_to_vk_shader_stage(i); + if (pipeline->layout->push_constant_stages & stage) + pipeline->shaders[i].push_constant_size = pipeline->layout->push_constant_size; + } + } + } return VK_SUCCESS;