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synced 2026-05-07 15:48:36 +02:00
osmesa: Remove support for color-index rendering
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
parent
6f317253bf
commit
641705f032
1 changed files with 11 additions and 67 deletions
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@ -484,24 +484,6 @@ osmesa_update_state( GLcontext *ctx, GLuint new_state )
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#include "swrast/s_spantemp.h"
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/* color index */
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#define NAME(PREFIX) PREFIX##_CI
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#define CI_MODE
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#define RB_TYPE GLubyte
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#define SPAN_VARS \
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const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
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#define INIT_PIXEL_PTR(P, X, Y) \
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GLubyte *P = (GLubyte *) osmesa->rowaddr[Y] + (X)
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#define INC_PIXEL_PTR(P) P += 1
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#define STORE_PIXEL(DST, X, Y, VALUE) \
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*DST = VALUE[0]
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#define FETCH_PIXEL(DST, SRC) \
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DST = SRC[0]
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#include "swrast/s_spantemp.h"
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/**
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* Macros for optimized line/triangle rendering.
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* Only for 8-bit channel, RGBA, BGRA, ARGB formats.
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@ -776,11 +758,7 @@ compute_row_addresses( OSMesaContext osmesa )
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return;
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}
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if (osmesa->format == OSMESA_COLOR_INDEX) {
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/* CI mode */
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bytesPerPixel = 1 * sizeof(GLubyte);
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}
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else if ((osmesa->format == OSMESA_RGB) || (osmesa->format == OSMESA_BGR)) {
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if ((osmesa->format == OSMESA_RGB) || (osmesa->format == OSMESA_BGR)) {
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/* RGB mode */
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bytesPerPixel = 3 * bpc;
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}
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@ -999,14 +977,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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rb->PutValues = put_values_RGB_565;
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rb->PutMonoValues = put_mono_values_RGB_565;
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}
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else if (osmesa->format == OSMESA_COLOR_INDEX) {
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rb->GetRow = get_row_CI;
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rb->GetValues = get_values_CI;
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rb->PutRow = put_row_CI;
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rb->PutMonoRow = put_mono_row_CI;
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rb->PutValues = put_values_CI;
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rb->PutMonoValues = put_mono_values_CI;
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}
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else {
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_mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage");
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}
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@ -1033,18 +1003,10 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type)
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rb->Delete = osmesa_delete_renderbuffer;
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rb->AllocStorage = osmesa_renderbuffer_storage;
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if (format == OSMESA_COLOR_INDEX) {
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rb->InternalFormat = GL_COLOR_INDEX;
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rb->Format = MESA_FORMAT_CI8;
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rb->_BaseFormat = GL_COLOR_INDEX;
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rb->DataType = GL_UNSIGNED_BYTE;
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}
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else {
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rb->InternalFormat = GL_RGBA;
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rb->Format = MESA_FORMAT_RGBA8888;
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rb->_BaseFormat = GL_RGBA;
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rb->DataType = type;
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}
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rb->InternalFormat = GL_RGBA;
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rb->Format = MESA_FORMAT_RGBA8888;
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rb->_BaseFormat = GL_RGBA;
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rb->DataType = type;
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}
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return rb;
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}
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@ -1059,7 +1021,7 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type)
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* Create an Off-Screen Mesa rendering context. The only attribute needed is
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* an RGBA vs Color-Index mode flag.
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*
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* Input: format - either GL_RGBA or GL_COLOR_INDEX
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* Input: format - Must be GL_RGBA
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* sharelist - specifies another OSMesaContext with which to share
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* display lists. NULL indicates no sharing.
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* Return: an OSMesaContext or 0 if error
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@ -1067,9 +1029,8 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type)
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GLAPI OSMesaContext GLAPIENTRY
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OSMesaCreateContext( GLenum format, OSMesaContext sharelist )
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{
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const GLint accumBits = (format == OSMESA_COLOR_INDEX) ? 0 : 16;
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return OSMesaCreateContextExt(format, DEFAULT_SOFTWARE_DEPTH_BITS,
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8, accumBits, sharelist);
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8, 0, sharelist);
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}
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@ -1086,17 +1047,11 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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OSMesaContext osmesa;
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struct dd_function_table functions;
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GLint rind, gind, bind, aind;
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GLint indexBits = 0, redBits = 0, greenBits = 0, blueBits = 0, alphaBits =0;
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GLboolean rgbmode;
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GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits =0;
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GLenum type = CHAN_TYPE;
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rind = gind = bind = aind = 0;
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if (format==OSMESA_COLOR_INDEX) {
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indexBits = 8;
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rgbmode = GL_FALSE;
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}
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else if (format==OSMESA_RGBA) {
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indexBits = 0;
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if (format==OSMESA_RGBA) {
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redBits = CHAN_BITS;
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greenBits = CHAN_BITS;
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blueBits = CHAN_BITS;
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@ -1105,10 +1060,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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gind = 1;
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bind = 2;
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aind = 3;
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rgbmode = GL_TRUE;
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}
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else if (format==OSMESA_BGRA) {
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indexBits = 0;
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redBits = CHAN_BITS;
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greenBits = CHAN_BITS;
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blueBits = CHAN_BITS;
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@ -1117,10 +1070,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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gind = 1;
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rind = 2;
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aind = 3;
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rgbmode = GL_TRUE;
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}
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else if (format==OSMESA_ARGB) {
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indexBits = 0;
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redBits = CHAN_BITS;
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greenBits = CHAN_BITS;
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blueBits = CHAN_BITS;
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@ -1129,10 +1080,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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rind = 1;
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gind = 2;
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bind = 3;
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rgbmode = GL_TRUE;
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}
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else if (format==OSMESA_RGB) {
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indexBits = 0;
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redBits = CHAN_BITS;
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greenBits = CHAN_BITS;
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blueBits = CHAN_BITS;
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@ -1140,10 +1089,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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rind = 0;
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gind = 1;
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bind = 2;
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rgbmode = GL_TRUE;
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}
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else if (format==OSMESA_BGR) {
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indexBits = 0;
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redBits = CHAN_BITS;
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greenBits = CHAN_BITS;
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blueBits = CHAN_BITS;
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@ -1151,11 +1098,9 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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rind = 2;
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gind = 1;
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bind = 0;
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rgbmode = GL_TRUE;
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}
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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else if (format==OSMESA_RGB_565) {
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indexBits = 0;
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redBits = 5;
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greenBits = 6;
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blueBits = 5;
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@ -1163,7 +1108,6 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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rind = 0; /* not used */
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gind = 0;
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bind = 0;
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rgbmode = GL_TRUE;
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}
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#endif
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else {
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@ -1172,14 +1116,14 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context);
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if (osmesa) {
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osmesa->gl_visual = _mesa_create_visual( rgbmode,
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osmesa->gl_visual = _mesa_create_visual( GL_TRUE, /* rgbMode */
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GL_FALSE, /* double buffer */
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GL_FALSE, /* stereo */
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redBits,
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greenBits,
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blueBits,
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alphaBits,
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indexBits,
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0,
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depthBits,
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stencilBits,
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accumBits,
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