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radeonsi: recompute IO bases after optimizations
to fix an assertion added by the commit, reproduced by viewperf13/catia Fixes:d06616063c- radeonsi: assert that IO bases don't have holes & the same base isn't used twice Reviewed-by: Pierre-Eric (cherry picked from commit8ea3d794fb) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40752>
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9257997e3e
commit
6416837667
2 changed files with 6 additions and 2 deletions
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@ -3234,7 +3234,7 @@
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"description": "radeonsi: recompute IO bases after optimizations",
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"nominated": true,
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"nomination_type": 2,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "d06616063cabda3443f52323e33a890e8f48f6f4",
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"notes": null
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@ -111,6 +111,7 @@ void si_finalize_nir(struct pipe_screen *screen, struct nir_shader *nir,
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bool optimize)
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{
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struct si_screen *sscreen = (struct si_screen *)screen;
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nir_variable_mode recompute_io_bases = 0;
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if (nir->info.io_lowered) {
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nir_foreach_variable_with_modes(var, nir, nir_var_shader_in | nir_var_shader_out) {
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@ -119,7 +120,7 @@ void si_finalize_nir(struct pipe_screen *screen, struct nir_shader *nir,
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/* Not all places recompute FS input bases, but we need them to be up to date. */
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if (nir->info.stage == MESA_SHADER_FRAGMENT)
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NIR_PASS(_, nir, nir_recompute_io_bases, nir_var_shader_in | nir_var_shader_out);
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recompute_io_bases = nir_var_shader_in | nir_var_shader_out;
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} else {
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/* This always recomputes FS output bases. */
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nir_lower_io_passes(nir, false);
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@ -146,6 +147,9 @@ void si_finalize_nir(struct pipe_screen *screen, struct nir_shader *nir,
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NIR_PASS_ASSERT_NO_PROGRESS(nir, nir_opt_intrinsics);
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NIR_PASS_ASSERT_NO_PROGRESS(nir, nir_lower_system_values);
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if (recompute_io_bases)
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NIR_PASS(_, nir, nir_recompute_io_bases, recompute_io_bases);
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/* Remove uniforms because those should have been lowered to UBOs already. */
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nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) {
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if (!glsl_type_get_image_count(var->type) &&
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