mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-01 05:58:05 +02:00
compiler/shader_info: Better document require_full_quads
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com> Reviewed-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33862>
This commit is contained in:
parent
f244d54953
commit
640a5e28fd
1 changed files with 5 additions and 1 deletions
|
|
@ -343,7 +343,11 @@ typedef struct shader_info {
|
|||
bool color_is_dual_source:1;
|
||||
|
||||
/**
|
||||
* True if this fragment shader requires full quad invocations.
|
||||
* True if this fragment shader requires full quad invocations. This
|
||||
* forces the shader to always behave as-if quad groups start with
|
||||
* four active invocations, even if there are no derivatives or quad
|
||||
* operations. Because helper invocations cannot have side effects,
|
||||
* this mainly impacts subgroup operations such as ballot().
|
||||
*/
|
||||
bool require_full_quads:1;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue