From 63d900964be2a451a5aa5bee33b8a87eddce0b2c Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Tue, 22 Dec 2020 08:58:16 -0500 Subject: [PATCH] doc/features: mark off tessellation for zink Reviewed-by: Bas Nieuwenhuizen Part-of: --- docs/features.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/features.txt b/docs/features.txt index 65a08660ab1..65285dae948 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -131,7 +131,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, llvmpipe, virg GL_ARB_gpu_shader_fp64 DONE (i965/gen7+, softpipe, swr, zink) GL_ARB_sample_shading DONE (freedreno/a6xx, i965/gen6+, nv50, zink) GL_ARB_shader_subroutine DONE (freedreno, i965/gen6+, nv50, softpipe, swr, d3d12, zink) - GL_ARB_tessellation_shader DONE (i965/gen7+, swr) + GL_ARB_tessellation_shader DONE (i965/gen7+, swr, zink) GL_ARB_texture_buffer_object_rgb32 DONE (freedreno, i965/gen6+, softpipe, swr, d3d12, zink) GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, softpipe, swr, zink) GL_ARB_texture_gather DONE (freedreno, i965/gen6+, nv50, softpipe, swr, v3d, panfrost)