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radeonsi: fix issues with monolithic shaders
R600_DEBUG=mono has had no effect since:
commit 1fabb29717
Author: Marek Olšák <marek.olsak@amd.com>
Date: Tue Feb 14 22:08:32 2017 +0100
radeonsi: have separate LS and ES main shader parts in the shader selector
Also, this assertion was failing:
si_state_shaders.c:1307: si_shader_select_with_key: Assertion
`!shader->is_optimized' failed.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
52581606c2
commit
63c462226e
1 changed files with 2 additions and 1 deletions
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@ -1245,6 +1245,7 @@ again:
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* if the initial guess was wrong. */
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struct si_shader **mainp = si_get_main_shader_part(sel, key);
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bool is_pure_monolithic =
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sscreen->use_monolithic_shaders ||
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memcmp(&key->mono, &zeroed.mono, sizeof(key->mono)) != 0;
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if (!*mainp && !is_pure_monolithic) {
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@ -1278,7 +1279,7 @@ again:
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memcmp(&key->opt, &zeroed.opt, sizeof(key->opt)) != 0;
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shader->is_optimized =
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!sscreen->use_monolithic_shaders &&
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!is_pure_monolithic &&
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memcmp(&key->opt, &zeroed.opt, sizeof(key->opt)) != 0;
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if (shader->is_optimized)
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util_queue_fence_init(&shader->optimized_ready);
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