i965: Fix the surface offset calculation for tiled buffers.

If we ever had a non-tile-aligned tiled renderbuffer, the math was all
off.  Use the existing x,y coordinates instead of trying to
reconstruct them from an incorrectly-calculated offset value.
This commit is contained in:
Eric Anholt 2010-01-04 08:47:01 -08:00
parent a160d1c27d
commit 63610fae4f

View file

@ -522,7 +522,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
uint32_t draw_offset;
uint32_t draw_x;
uint32_t draw_y;
} key;
memset(&key, 0, sizeof(key));
@ -564,7 +565,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
}
key.pitch = region->pitch;
key.cpp = region->cpp;
key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
key.draw_x = region->draw_x;
key.draw_y = region->draw_y;
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
@ -572,7 +574,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.width = 1;
key.height = 1;
key.cpp = 4;
key.draw_offset = 0;
key.draw_x = 0;
key.draw_y = 0;
}
/* _NEW_COLOR */
memcpy(key.color_mask, ctx->Color.ColorMask,
@ -602,25 +605,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
if (key.tiling == I915_TILING_NONE) {
surf.ss1.base_addr = key.draw_offset;
surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
} else {
uint32_t tile_offset = key.draw_offset % 4096;
uint32_t tile_base, tile_x, tile_y;
uint32_t pitch = key.pitch * key.cpp;
surf.ss1.base_addr = key.draw_offset - tile_offset;
assert(BRW_IS_G4X(brw) || tile_offset == 0);
if (BRW_IS_G4X(brw)) {
if (key.tiling == I915_TILING_X) {
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
*/
surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4;
surf.ss5.y_offset = tile_offset / 512 / 2;
} else {
surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4;
surf.ss5.y_offset = tile_offset / 128 / 2;
}
if (key.tiling == I915_TILING_X) {
tile_x = key.draw_x % (512 / key.cpp);
tile_y = key.draw_y % 8;
tile_base = ((key.draw_y / 8) * (8 * pitch));
tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
} else {
/* Y */
tile_x = key.draw_x % (128 / key.cpp);
tile_y = key.draw_y % 32;
tile_base = ((key.draw_y / 32) * (32 * pitch));
tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
}
assert(BRW_IS_G4X(brw) || (tile_x == 0 && tile_y == 0));
assert(tile_x % 4 == 0);
assert(tile_y % 2 == 0);
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
*/
surf.ss1.base_addr = tile_base;
surf.ss5.x_offset = tile_x / 4;
surf.ss5.y_offset = tile_y / 2;
}
if (region_bo != NULL)
surf.ss1.base_addr += region_bo->offset; /* reloc */