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scons: Build libOpenVG.dll & libEGL.dll
But without creating liblibOpenVG or liblibEGL elsewhere. Thanks Chia-I Wu for pointing this out.
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2 changed files with 7 additions and 1 deletions
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@ -111,8 +111,11 @@ if env['drm']:
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svga,
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])
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# libEGL.dll
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env['SHLIBPREFIX'] = 'lib'
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egl_gallium = env.SharedLibrary(
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target ='libEGL',
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target ='EGL',
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source = sources,
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)
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@ -44,6 +44,9 @@ if env['platform'] != 'winddk':
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env.Depends(vgapi_objects, vgapi_header)
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# libOpenVG.dll
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env['SHLIBPREFIX'] = 'lib'
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openvg = env.SharedLibrary(
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target = 'OpenVG',
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source = vgapi_objects,
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