support as much of GL_EXT_stencil_two_side as we can. untested.

This commit is contained in:
Aapo Tahkola 2007-01-18 05:56:13 +02:00
parent 3bfbe63806
commit 62efc4ba3e
4 changed files with 38 additions and 9 deletions

View file

@ -73,6 +73,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
int future_hw_tcl_on=1;
int hw_tcl_on=1;
#define need_GL_EXT_stencil_two_side
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
@ -126,6 +127,10 @@ const struct dri_extension card_extensions[] = {
{NULL, NULL}
};
const struct dri_extension stencil_two_side[] = {
{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
};
extern struct tnl_pipeline_stage _r300_render_stage;
extern const struct tnl_pipeline_stage _r300_tcl_stage;
extern const struct tnl_pipeline_stage _r300_texrect_stage;
@ -331,6 +336,9 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
driInitExtensions(ctx, card_extensions, GL_TRUE);
if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side") == 0)
driInitSingleExtension(ctx, stencil_two_side);
if (r300->radeon.glCtx->Mesa_DXTn && !driQueryOptionb (&r300->radeon.optionCache, "disable_s3tc")) {
_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
_mesa_enable_extension( ctx, "GL_S3_s3tc" );

View file

@ -406,6 +406,10 @@ int r300Fallback(GLcontext *ctx)
*/
FALLBACK_IF(ctx->Fog.Enabled);
#endif
FALLBACK_IF(ctx->Stencil._TestTwoSide &&
(ctx->Stencil.Ref[0] != ctx->Stencil.Ref[1] ||
ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[1] ||
ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[1]));
if(!r300->disable_lowimpact_fallback){
/* GL_POLYGON_OFFSET_POINT */

View file

@ -509,7 +509,6 @@ static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state)
if (r300->state.stencil.hw_stencil) {
R300_STATECHANGE(r300, zs);
if (state) {
WARN_ONCE("TODO - double side stencil !\n");
r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
R300_RB3D_STENCIL_ENABLE;
} else {
@ -863,9 +862,12 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
(R300_RB3D_ZS2_STENCIL_MASK << R300_RB3D_ZS2_STENCIL_MASK_SHIFT));
flag = translate_func(ctx->Stencil.Function[0]);
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (flag << R300_RB3D_ZS1_FRONT_FUNC_SHIFT)
| (flag << R300_RB3D_ZS1_BACK_FUNC_SHIFT);
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (flag << R300_RB3D_ZS1_FRONT_FUNC_SHIFT);
if (ctx->Stencil._TestTwoSide)
flag = translate_func(ctx->Stencil.Function[1]);
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (flag << R300_RB3D_ZS1_BACK_FUNC_SHIFT);
rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask;
}
@ -894,10 +896,19 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail,
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
(translate_stencil_op(ctx->Stencil.FailFunc[0]) << R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.ZFailFunc[0]) << R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.FailFunc[0]) << R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.ZFailFunc[0]) << R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT);
|(translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT);
if (ctx->Stencil._TestTwoSide) {
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
(translate_stencil_op(ctx->Stencil.FailFunc[1]) << R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.ZFailFunc[1]) << R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.ZPassFunc[1]) << R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT);
} else {
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
(translate_stencil_op(ctx->Stencil.FailFunc[0]) << R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.ZFailFunc[0]) << R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT)
|(translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT);
}
}
static void r300ClearStencil(GLcontext * ctx, GLint s)

View file

@ -163,6 +163,11 @@ DRI_CONF_OPT_BEGIN(disable_lowimpact_fallback,bool,def) \
DRI_CONF_DESC(en,"Disable Low-impact fallback") \
DRI_CONF_OPT_END
#define DRI_CONF_DISABLE_DOUBLE_SIDE_STENCIL(def) \
DRI_CONF_OPT_BEGIN(disable_stencil_two_side,bool,def) \
DRI_CONF_DESC(en,"Disable GL_EXT_stencil_two_side") \
DRI_CONF_OPT_END
const char __driConfigOptions[] =
DRI_CONF_BEGIN
@ -174,6 +179,7 @@ DRI_CONF_BEGIN
DRI_CONF_MAX_TEXTURE_COORD_UNITS(8, 2, 8)
DRI_CONF_COMMAND_BUFFER_SIZE(8, 8, 32)
DRI_CONF_DISABLE_FALLBACK(false)
DRI_CONF_DISABLE_DOUBLE_SIDE_STENCIL(false)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
@ -189,7 +195,7 @@ DRI_CONF_BEGIN
DRI_CONF_NO_RAST(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
static const GLuint __driNConfigOptions = 16;
static const GLuint __driNConfigOptions = 17;
#ifndef RADEON_DEBUG
int RADEON_DEBUG = 0;