mesa: flush vertices before changing GL_RASTERIZER_DISCARD state, not after

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Marek Olšák 2011-05-02 17:13:59 +02:00
parent aafbaa9e6a
commit 62aa51b78a

View file

@ -895,8 +895,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_RASTERIZER_DISCARD:
CHECK_EXTENSION(EXT_transform_feedback, cap);
if (ctx->TransformFeedback.RasterDiscard != state) {
ctx->TransformFeedback.RasterDiscard = state;
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
ctx->TransformFeedback.RasterDiscard = state;
}
break;
#endif