intel/compiler: drop redundant likely's around INTEL_DEBUG

They are not needed since 4015e1876a.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13115>
This commit is contained in:
Marcin Ślusarz 2021-09-30 13:32:20 +02:00 committed by Marge Bot
parent f7f5062f09
commit 6229d40fbf

View file

@ -10431,7 +10431,7 @@ compile_single_bs(const struct brw_compiler *compiler, void *log_data,
bool has_spilled = false;
uint8_t simd_size = 0;
if (likely(!(INTEL_DEBUG & DEBUG_NO8))) {
if (!(INTEL_DEBUG & DEBUG_NO8)) {
v8 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base, shader,
8, -1 /* shader time */, debug_enabled);
@ -10449,7 +10449,7 @@ compile_single_bs(const struct brw_compiler *compiler, void *log_data,
}
}
if (!has_spilled && likely(!(INTEL_DEBUG & DEBUG_NO16))) {
if (!has_spilled && !(INTEL_DEBUG & DEBUG_NO16)) {
v16 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base, shader,
16, -1 /* shader time */, debug_enabled);