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mesa: add ARB_gpu_shader_fp64 extension info (v2)
This just adds the entries to extensions.c and mtypes.h v2: use core profile only (Ian) Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@ -121,6 +121,7 @@ static const struct extension extension_table[] = {
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{ "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
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{ "GL_ARB_get_program_binary", o(dummy_true), GL, 2010 },
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{ "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GLC, 2010 },
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{ "GL_ARB_gpu_shader_fp64", o(ARB_gpu_shader_fp64), GLC, 2010 },
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{ "GL_ARB_half_float_pixel", o(dummy_true), GL, 2003 },
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{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
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{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
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@ -3764,6 +3764,7 @@ struct gl_extensions
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GLboolean ARB_explicit_uniform_location;
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GLboolean ARB_geometry_shader4;
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GLboolean ARB_gpu_shader5;
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GLboolean ARB_gpu_shader_fp64;
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GLboolean ARB_half_float_vertex;
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GLboolean ARB_instanced_arrays;
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GLboolean ARB_internalformat_query;
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