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egl/android: add a note about .swap_buffers_with_damage
Android implements the API and does the native damage handling itself. At the same time it a) does call the vendor's eglSwapBuffersWithDamageKHR b) does not implement eglSetDamageRegionKHR There's something strange happening here. For now simply note about the 'lack' of eglSwapBuffersWithDamageKHR support. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
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@ -1088,7 +1088,7 @@ static const struct dri2_egl_display_vtbl droid_display_vtbl = {
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.destroy_surface = droid_destroy_surface,
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.create_image = droid_create_image_khr,
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.swap_buffers = droid_swap_buffers,
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.swap_buffers_with_damage = dri2_fallback_swap_buffers_with_damage,
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.swap_buffers_with_damage = dri2_fallback_swap_buffers_with_damage, /* Android implements the function */
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.swap_buffers_region = dri2_fallback_swap_buffers_region,
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#if ANDROID_API_LEVEL >= 23
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.set_damage_region = droid_set_damage_region,
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