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st/mesa: create temporary textures with the same nr_samples as source
Not sure if this is actually reachable in practice (to have a complex copy with MS textures). Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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afbe8b6085
commit
6166a8e369
1 changed files with 6 additions and 2 deletions
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@ -359,6 +359,7 @@ same_size_and_swizzle(const struct util_format_description *d1,
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static struct pipe_resource *
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create_texture(struct pipe_screen *screen, enum pipe_format format,
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unsigned nr_samples,
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unsigned width, unsigned height, unsigned depth)
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{
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struct pipe_resource templ;
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@ -369,6 +370,7 @@ create_texture(struct pipe_screen *screen, enum pipe_format format,
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templ.height0 = height;
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templ.depth0 = 1;
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templ.array_size = depth;
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templ.nr_samples = nr_samples;
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templ.usage = PIPE_USAGE_DEFAULT;
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templ.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
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@ -439,7 +441,8 @@ handle_complex_copy(struct pipe_context *pipe,
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/* Use the temporary texture. Src is converted to a canonical format,
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* then proceed the generic swizzled_copy.
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*/
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temp = create_texture(pipe->screen, canon_format, src_box->width,
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temp = create_texture(pipe->screen, canon_format, src->nr_samples,
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src_box->width,
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src_box->height, src_box->depth);
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u_box_3d(0, 0, 0, src_box->width, src_box->height, src_box->depth,
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@ -463,7 +466,8 @@ handle_complex_copy(struct pipe_context *pipe,
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/* Use the temporary texture. First, use the generic copy, but use
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* a canonical format in the destination. Then convert */
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temp = create_texture(pipe->screen, canon_format, src_box->width,
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temp = create_texture(pipe->screen, canon_format, dst->nr_samples,
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src_box->width,
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src_box->height, src_box->depth);
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u_box_3d(0, 0, 0, src_box->width, src_box->height, src_box->depth,
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