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glthread: remove "if True" from print_marshal_async_code
This only changes indentation. No functional change. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
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1 changed files with 72 additions and 73 deletions
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@ -155,7 +155,6 @@ class PrintCode(gl_XML.gl_print_base):
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out('}')
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out('}')
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def print_marshal_async_code(self, func):
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def print_marshal_async_code(self, func):
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if True:
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struct = 'struct marshal_cmd_{0}'.format(func.name)
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struct = 'struct marshal_cmd_{0}'.format(func.name)
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if func.marshal_sync:
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if func.marshal_sync:
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