egl: turn boolean ints into bools

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Eric Engestrom 2017-06-19 00:16:21 +01:00
parent 17918a0372
commit 60f984262c
5 changed files with 25 additions and 24 deletions

View file

@ -783,7 +783,7 @@ dri2_create_screen(_EGLDisplay *disp)
return EGL_FALSE;
}
dri2_dpy->own_dri_screen = 1;
dri2_dpy->own_dri_screen = true;
return EGL_TRUE;
}

View file

@ -28,6 +28,7 @@
#ifndef EGL_DRI2_INCLUDED
#define EGL_DRI2_INCLUDED
#include <stdbool.h>
#include <stdint.h>
#ifdef HAVE_X11_PLATFORM
@ -158,7 +159,7 @@ struct dri2_egl_display
int dri2_major;
int dri2_minor;
__DRIscreen *dri_screen;
int own_dri_screen;
bool own_dri_screen;
const __DRIconfig **driver_configs;
void *driver;
const __DRIcoreExtension *core;
@ -179,8 +180,8 @@ struct dri2_egl_display
* dri2_make_current (tracks if there are active contexts/surfaces). */
int ref_count;
int own_device;
int invalidate_available;
bool own_device;
bool invalidate_available;
int min_swap_interval;
int max_swap_interval;
int default_swap_interval;
@ -196,7 +197,7 @@ struct dri2_egl_display
#ifdef HAVE_X11_PLATFORM
xcb_connection_t *conn;
xcb_screen_t *screen;
int swap_available;
bool swap_available;
#ifdef HAVE_DRI3
struct loader_dri3_extensions loader_dri3_ext;
#endif
@ -210,7 +211,7 @@ struct dri2_egl_display
struct wl_drm *wl_drm;
struct wl_shm *wl_shm;
struct wl_event_queue *wl_queue;
int authenticated;
bool authenticated;
int formats;
uint32_t capabilities;
char *device_name;
@ -220,7 +221,7 @@ struct dri2_egl_display
const gralloc_module_t *gralloc;
#endif
int is_render_node;
bool is_render_node;
int is_different_gpu;
};
@ -245,7 +246,7 @@ struct dri2_egl_surface
__DRIdrawable *dri_drawable;
__DRIbuffer buffers[5];
int buffer_count;
int have_fake_front;
bool have_fake_front;
#ifdef HAVE_X11_PLATFORM
xcb_drawable_t drawable;
@ -287,7 +288,7 @@ struct dri2_egl_surface
#ifdef HAVE_DRM_PLATFORM
struct gbm_bo *bo;
#endif
int locked;
bool locked;
int age;
} color_buffers[4], *back, *current;
#endif

View file

@ -56,7 +56,7 @@ lock_front_buffer(struct gbm_surface *_surf)
bo = dri2_surf->current->bo;
if (device->dri2) {
dri2_surf->current->locked = 1;
dri2_surf->current->locked = true;
dri2_surf->current = NULL;
}
@ -72,7 +72,7 @@ release_buffer(struct gbm_surface *_surf, struct gbm_bo *bo)
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].bo == bo) {
dri2_surf->color_buffers[i].locked = 0;
dri2_surf->color_buffers[i].locked = false;
}
}
}
@ -696,7 +696,7 @@ dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp)
err = "DRI2: failed to create gbm device";
goto cleanup;
}
dri2_dpy->own_device = 1;
dri2_dpy->own_device = true;
} else {
dri2_dpy->fd = fcntl(gbm_device_get_fd(gbm), F_DUPFD_CLOEXEC, 3);
if (dri2_dpy->fd < 0) {

View file

@ -76,7 +76,7 @@ wl_buffer_release(void *data, struct wl_buffer *buffer)
return;
}
dri2_surf->color_buffers[i].locked = 0;
dri2_surf->color_buffers[i].locked = false;
}
static const struct wl_buffer_listener wl_buffer_listener = {
@ -314,7 +314,7 @@ dri2_wl_release_buffers(struct dri2_egl_surface *dri2_surf)
dri2_surf->color_buffers[i].dri_image = NULL;
dri2_surf->color_buffers[i].linear_copy = NULL;
dri2_surf->color_buffers[i].data = NULL;
dri2_surf->color_buffers[i].locked = 0;
dri2_surf->color_buffers[i].locked = false;
}
if (dri2_dpy->dri2) {
@ -410,7 +410,7 @@ get_back_bo(struct dri2_egl_surface *dri2_surf)
if (dri2_surf->back->dri_image == NULL)
return -1;
dri2_surf->back->locked = 1;
dri2_surf->back->locked = true;
return 0;
}
@ -908,7 +908,7 @@ dri2_wl_authenticate(_EGLDisplay *disp, uint32_t id)
"authenticate for render-nodes");
return 0;
}
dri2_dpy->authenticated = 0;
dri2_dpy->authenticated = false;
wl_drm_authenticate(dri2_dpy->wl_drm, id);
if (roundtrip(dri2_dpy) < 0)
@ -918,7 +918,7 @@ dri2_wl_authenticate(_EGLDisplay *disp, uint32_t id)
ret = -1;
/* reset authenticated */
dri2_dpy->authenticated = 1;
dri2_dpy->authenticated = true;
return ret;
}
@ -941,7 +941,7 @@ drm_handle_device(void *data, struct wl_drm *drm, const char *device)
}
if (drmGetNodeTypeFromFd(dri2_dpy->fd) == DRM_NODE_RENDER) {
dri2_dpy->authenticated = 1;
dri2_dpy->authenticated = true;
} else {
drmGetMagic(dri2_dpy->fd, &magic);
wl_drm_authenticate(dri2_dpy->wl_drm, magic);
@ -979,7 +979,7 @@ drm_handle_authenticated(void *data, struct wl_drm *drm)
{
struct dri2_egl_display *dri2_dpy = data;
dri2_dpy->authenticated = 1;
dri2_dpy->authenticated = true;
}
static const struct wl_drm_listener drm_listener = {
@ -1164,7 +1164,7 @@ dri2_initialize_wayland_drm(_EGLDriver *drv, _EGLDisplay *disp)
dri2_dpy->wl_dpy = wl_display_connect(NULL);
if (dri2_dpy->wl_dpy == NULL)
goto cleanup;
dri2_dpy->own_device = 1;
dri2_dpy->own_device = true;
} else {
dri2_dpy->wl_dpy = disp->PlatformDisplay;
}
@ -1526,7 +1526,7 @@ swrast_update_buffers(struct dri2_egl_surface *dri2_surf)
return -1;
}
dri2_surf->back->locked = 1;
dri2_surf->back->locked = true;
/* If we have an extra unlocked buffer at this point, we had to do triple
* buffering for a while, but now can go back to just double buffering.
@ -1814,7 +1814,7 @@ dri2_initialize_wayland_swrast(_EGLDriver *drv, _EGLDisplay *disp)
dri2_dpy->wl_dpy = wl_display_connect(NULL);
if (dri2_dpy->wl_dpy == NULL)
goto cleanup;
dri2_dpy->own_device = 1;
dri2_dpy->own_device = true;
} else {
dri2_dpy->wl_dpy = disp->PlatformDisplay;
}

View file

@ -445,7 +445,7 @@ dri2_x11_process_buffers(struct dri2_egl_surface *dri2_surf,
unsigned i;
dri2_surf->buffer_count = count;
dri2_surf->have_fake_front = 0;
dri2_surf->have_fake_front = false;
/* This assumes the DRI2 buffer attachment tokens matches the
* __DRIbuffer tokens. */
@ -462,7 +462,7 @@ dri2_x11_process_buffers(struct dri2_egl_surface *dri2_surf,
* Note that EGL doesn't require that several clients rendering
* to the same window must see the same aux buffers. */
if (dri2_surf->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT)
dri2_surf->have_fake_front = 1;
dri2_surf->have_fake_front = true;
}
if (dri2_surf->region != XCB_NONE)