driconf: force_vk_vendor on No Man's Sky + NVK

Cc: mesa-stable
Reviewed-by: Mary Guillemard <mary@mary.zone>
(cherry picked from commit bfde63e4d8)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40359>
This commit is contained in:
Mel Henning 2026-03-06 14:24:14 -05:00 committed by Eric Engestrom
parent 8f6c3dcc90
commit 60e29a07c0
2 changed files with 4 additions and 1 deletions

View file

@ -1564,7 +1564,7 @@
"description": "driconf: force_vk_vendor on No Man's Sky + NVK",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": null,
"notes": null

View file

@ -1194,6 +1194,9 @@ TODO: document the other workarounds.
<!-- Tries to use NvAPI_D3D11_CreateCubinComputeShaderWithName otherwise -->
<option name="force_vk_vendor" value="-1" />
</application>
<application name="No Man's Sky" executable="NMS.exe">
<option name="force_vk_vendor" value="-1" />
</application>
<application name="X4 Foundations" executable="X4">
<option name="force_vk_vendor" value="-1" />
</application>