[g3dvl] move compositor src and dst normalisation into layer setting

This commit is contained in:
Christian König 2011-04-27 13:01:01 +02:00
parent 559f6d6cf4
commit 6092fbed46
2 changed files with 61 additions and 38 deletions

View file

@ -366,36 +366,56 @@ default_rect(struct vl_compositor_layer *layer)
return rect;
}
static void
gen_rect_verts(struct vertex4f *vb,
struct pipe_video_rect *src_rect,
struct vertex2f *src_inv_size,
struct pipe_video_rect *dst_rect,
struct vertex2f *dst_inv_size)
static inline struct vertex2f
calc_topleft(struct vertex2f inv_size, struct pipe_video_rect rect)
{
assert(vb);
assert(src_rect && src_inv_size);
assert(dst_rect && dst_inv_size);
struct vertex2f res = { rect.x * inv_size.x, rect.y * inv_size.y };
return res;
}
vb[0].x = dst_rect->x * dst_inv_size->x;
vb[0].y = dst_rect->y * dst_inv_size->y;
vb[0].z = src_rect->x * src_inv_size->x;
vb[0].w = src_rect->y * src_inv_size->y;
static inline struct vertex2f
calc_bottomright(struct vertex2f inv_size, struct pipe_video_rect rect)
{
struct vertex2f res = { (rect.x + rect.w) * inv_size.x, (rect.y + rect.h) * inv_size.y };
return res;
}
vb[1].x = (dst_rect->x + dst_rect->w) * dst_inv_size->x;
vb[1].y = dst_rect->y * dst_inv_size->y;
vb[1].z = (src_rect->x + src_rect->w) * src_inv_size->x;
vb[1].w = src_rect->y * src_inv_size->y;
static inline void
calc_src_and_dst(struct vl_compositor_layer *layer, unsigned width, unsigned height,
struct pipe_video_rect src, struct pipe_video_rect dst)
{
struct vertex2f inv_size = { 1.0f / width, 1.0f / height };
vb[2].x = (dst_rect->x + dst_rect->w) * dst_inv_size->x;
vb[2].y = (dst_rect->y + dst_rect->h) * dst_inv_size->y;
vb[2].z = (src_rect->x + src_rect->w) * src_inv_size->x;
vb[2].w = (src_rect->y + src_rect->h) * src_inv_size->y;
layer->src.tl = calc_topleft(inv_size, src);
layer->src.br = calc_bottomright(inv_size, src);
layer->dst.tl = calc_topleft(inv_size, dst);
layer->dst.br = calc_bottomright(inv_size, dst);
}
vb[3].x = dst_rect->x * dst_inv_size->x;
vb[3].y = (dst_rect->y + dst_rect->h) * dst_inv_size->y;
vb[3].z = src_rect->x * src_inv_size->x;
vb[3].w = (src_rect->y + src_rect->h) * src_inv_size->y;
static void
gen_rect_verts(struct vertex4f *vb, struct vl_compositor_layer *layer)
{
assert(vb && layer);
vb[0].x = layer->dst.tl.x;
vb[0].y = layer->dst.tl.y;
vb[0].z = layer->src.tl.x;
vb[0].w = layer->src.tl.y;
vb[1].x = layer->dst.br.x;
vb[1].y = layer->dst.tl.y;
vb[1].z = layer->src.br.x;
vb[1].w = layer->src.tl.y;
vb[2].x = layer->dst.br.x;
vb[2].y = layer->dst.br.y;
vb[2].z = layer->src.br.x;
vb[2].w = layer->src.br.y;
vb[3].x = layer->dst.tl.x;
vb[3].y = layer->dst.br.y;
vb[3].z = layer->src.tl.x;
vb[3].w = layer->src.br.y;
}
static void
@ -416,11 +436,7 @@ gen_vertex_data(struct vl_compositor *c)
for (i = 0; i < VL_COMPOSITOR_MAX_LAYERS; i++) {
if (c->used_layers & (1 << i)) {
struct pipe_sampler_view *sv = c->layers[i].sampler_views[0];
struct vertex2f src_inv_size = {1.0f / sv->texture->width0, 1.0f / sv->texture->height0};
gen_rect_verts(vb, &c->layers[i].src_rect, &src_inv_size, &c->layers[i].dst_rect, &src_inv_size);
gen_rect_verts(vb, &c->layers[i]);
vb += 4;
}
}
@ -524,8 +540,9 @@ vl_compositor_set_buffer_layer(struct pipe_video_compositor *compositor,
pipe_sampler_view_reference(&c->layers[layer].sampler_views[i], sampler_views[i]);
}
c->layers[layer].src_rect = src_rect ? *src_rect : default_rect(&c->layers[layer]);
c->layers[layer].dst_rect = dst_rect ? *dst_rect : default_rect(&c->layers[layer]);
calc_src_and_dst(&c->layers[layer], buffer->width, buffer->height,
src_rect ? *src_rect : default_rect(&c->layers[layer]),
dst_rect ? *dst_rect : default_rect(&c->layers[layer]));
}
static void
@ -549,8 +566,10 @@ vl_compositor_set_palette_layer(struct pipe_video_compositor *compositor,
pipe_sampler_view_reference(&c->layers[layer].sampler_views[0], indexes);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[1], palette);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[2], NULL);
c->layers[layer].src_rect = src_rect ? *src_rect : default_rect(&c->layers[layer]);
c->layers[layer].dst_rect = dst_rect ? *dst_rect : default_rect(&c->layers[layer]);
calc_src_and_dst(&c->layers[layer], indexes->texture->width0, indexes->texture->height0,
src_rect ? *src_rect : default_rect(&c->layers[layer]),
dst_rect ? *dst_rect : default_rect(&c->layers[layer]));
}
static void
@ -573,8 +592,9 @@ vl_compositor_set_rgba_layer(struct pipe_video_compositor *compositor,
pipe_sampler_view_reference(&c->layers[layer].sampler_views[0], rgba);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[1], NULL);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[2], NULL);
c->layers[layer].src_rect = src_rect ? *src_rect : default_rect(&c->layers[layer]);
c->layers[layer].dst_rect = dst_rect ? *dst_rect : default_rect(&c->layers[layer]);
calc_src_and_dst(&c->layers[layer], rgba->texture->width0, rgba->texture->height0,
src_rect ? *src_rect : default_rect(&c->layers[layer]),
dst_rect ? *dst_rect : default_rect(&c->layers[layer]));
}
static void

View file

@ -32,6 +32,8 @@
#include <pipe/p_video_context.h>
#include <pipe/p_video_state.h>
#include "vl_types.h"
struct pipe_context;
#define VL_COMPOSITOR_MAX_LAYERS 16
@ -41,8 +43,9 @@ struct vl_compositor_layer
void *fs;
void *samplers[3];
struct pipe_sampler_view *sampler_views[3];
struct pipe_video_rect src_rect;
struct pipe_video_rect dst_rect;
struct {
struct vertex2f tl, br;
} src, dst;
};
struct vl_compositor