anv/cmd_buffer: Use the device allocator for QueueSubmit

The command is really operating on a Queue not a command buffer and the
nearest object to that with an allocator is VkDevice.

Reviewed-by: Chad Versace <chadversary@chromium.org>
Cc: "17.0 17.1" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit bd3a9813b9)
[Andres Gomez: resolve trivial conflicts]
Signed-off-by: Andres Gomez <agomez@igalia.com>

Conflicts:
	src/intel/vulkan/anv_batch_chain.c
This commit is contained in:
Jason Ekstrand 2017-02-27 17:31:05 -08:00 committed by Andres Gomez
parent 23833ed201
commit 6017898ced

View file

@ -1237,7 +1237,7 @@ anv_cmd_buffer_execbuf(struct anv_device *device,
adjust_relocations_from_state_pool(ss_pool, &cmd_buffer->surface_relocs,
cmd_buffer->last_ss_pool_center);
anv_execbuf_add_bo(&execbuf, &ss_pool->bo, &cmd_buffer->surface_relocs,
&cmd_buffer->pool->alloc);
&device->alloc);
/* First, we walk over all of the bos we've seen and add them and their
* relocations to the validate list.
@ -1248,7 +1248,7 @@ anv_cmd_buffer_execbuf(struct anv_device *device,
cmd_buffer->last_ss_pool_center);
anv_execbuf_add_bo(&execbuf, &(*bbo)->bo, &(*bbo)->relocs,
&cmd_buffer->pool->alloc);
&device->alloc);
}
/* Now that we've adjusted all of the surface state relocations, we need to
@ -1355,7 +1355,7 @@ anv_cmd_buffer_execbuf(struct anv_device *device,
VkResult result = anv_device_execbuf(device, &execbuf.execbuf, execbuf.bos);
anv_execbuf_finish(&execbuf, &cmd_buffer->pool->alloc);
anv_execbuf_finish(&execbuf, &device->alloc);
return result;
}