s/glVertexAttrib4fNV/_glapi->Dispatch->VertexAttrib4fNV/

This commit is contained in:
Brian Paul 2002-10-08 23:57:13 +00:00
parent d3f6b0559f
commit 5fd1cc2e0e

View file

@ -1,4 +1,4 @@
/* $Id: vtxfmt_tmp.h,v 1.8 2001/12/14 02:55:08 brianp Exp $ */
/* $Id: vtxfmt_tmp.h,v 1.9 2002/10/08 23:57:13 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -394,13 +394,13 @@ static void TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2,
static void TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{
PRE_LOOPBACK( VertexAttrib4fNV );
glVertexAttrib4fNV( index, x, y, z, w );
_glapi->Dispatch->VertexAttrib4fNV( index, x, y, z, w );
}
static void TAG(VertexAttrib4fvNV)( GLuint index, const GLfloat *v )
{
PRE_LOOPBACK( VertexAttrib4fNV );
glVertexAttrib4fvNV( index, v );
_glapi_Dispatch->VertexAttrib4fvNV( index, v );
}