mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-29 18:50:10 +01:00
intel/brw: Delete compiler->supports_shader_constants
True for all drivers using this compiler. Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27872>
This commit is contained in:
parent
485b2bca17
commit
5fbba530cf
4 changed files with 1 additions and 11 deletions
|
|
@ -3933,7 +3933,6 @@ iris_compiler_init(struct iris_screen *screen)
|
|||
screen->brw = brw_compiler_create(screen, screen->devinfo);
|
||||
screen->brw->shader_debug_log = iris_shader_debug_log;
|
||||
screen->brw->shader_perf_log = iris_shader_perf_log;
|
||||
screen->brw->supports_shader_constants = true;
|
||||
screen->brw->indirect_ubos_use_sampler = iris_indirect_ubos_use_sampler(screen);
|
||||
} else {
|
||||
screen->elk = elk_compiler_create(screen, screen->devinfo);
|
||||
|
|
|
|||
|
|
@ -79,12 +79,6 @@ struct brw_compiler {
|
|||
*/
|
||||
bool precise_trig;
|
||||
|
||||
/**
|
||||
* Whether or not the driver supports NIR shader constants. This controls
|
||||
* whether nir_opt_large_constants will be run.
|
||||
*/
|
||||
bool supports_shader_constants;
|
||||
|
||||
/**
|
||||
* Whether indirect UBO loads should use the sampler or go through the
|
||||
* data/constant cache. For the sampler, UBO surface states have to be set
|
||||
|
|
|
|||
|
|
@ -1050,9 +1050,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir,
|
|||
/* This needs to be run after the first optimization pass but before we
|
||||
* lower indirect derefs away
|
||||
*/
|
||||
if (compiler->supports_shader_constants) {
|
||||
OPT(nir_opt_large_constants, NULL, 32);
|
||||
}
|
||||
OPT(nir_opt_large_constants, NULL, 32);
|
||||
|
||||
OPT(nir_lower_load_const_to_scalar);
|
||||
|
||||
|
|
|
|||
|
|
@ -2418,7 +2418,6 @@ anv_physical_device_try_create(struct vk_instance *vk_instance,
|
|||
}
|
||||
device->compiler->shader_debug_log = compiler_debug_log;
|
||||
device->compiler->shader_perf_log = compiler_perf_log;
|
||||
device->compiler->supports_shader_constants = true;
|
||||
device->compiler->indirect_ubos_use_sampler = device->info.ver < 12;
|
||||
device->compiler->extended_bindless_surface_offset = device->uses_ex_bso;
|
||||
device->compiler->use_bindless_sampler_offset = false;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue