hasvk: Enable hasvk override Vulkan API Version for Brawlhalla

Brawlhalla runs good with DXVK 2.0+, it can be enable as default
avoiding to use OpenGL Brawlhalla renderer.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26433>
This commit is contained in:
ratatouillegamer 2023-11-30 16:02:26 -03:00 committed by Marge Bot
parent 9de6928746
commit 5f7aa0e012

View file

@ -1121,6 +1121,9 @@ TODO: document the other workarounds.
<application name="Aperture Desk Job" executable="deskjob">
<option name="anv_assume_full_subgroups" value="true" />
</application>
<application name="Brawlhalla" executable="BrawlhallaGame.exe">
<option name="hasvk_report_vk_1_3_version" value="true" />
</application>
<application name="DOOMEternal" executable="DOOMEternalx64vk.exe">
<option name="anv_assume_full_subgroups" value="true" />
<option name="fp64_workaround_enabled" value="true" />