turnip: fix array/matrix varyings

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3109>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3109>
This commit is contained in:
Jonathan Marek 2019-12-15 18:56:47 -05:00
parent c171765223
commit 5f791df0d0

View file

@ -447,6 +447,8 @@ tu_shader_create(struct tu_device *dev,
/* ir3 doesn't support indirect input/output */
NIR_PASS_V(nir, nir_lower_indirect_derefs, nir_var_shader_in | nir_var_shader_out);
NIR_PASS_V(nir, nir_lower_io_arrays_to_elements_no_indirects, false);
nir_assign_io_var_locations(&nir->inputs, &nir->num_inputs, stage);
nir_assign_io_var_locations(&nir->outputs, &nir->num_outputs, stage);
@ -470,8 +472,6 @@ tu_shader_create(struct tu_device *dev,
NIR_PASS_V(nir, ir3_nir_move_varying_inputs);
}
NIR_PASS_V(nir, nir_lower_io_arrays_to_elements_no_indirects, false);
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
/* num_uniforms only used by ir3 for size of ubo 0 (push constants) */