diff --git a/src/amd/ci/radeonsi-stoney-flakes.txt b/src/amd/ci/radeonsi-stoney-flakes.txt index 40a7d4003c4..0db1406b50e 100644 --- a/src/amd/ci/radeonsi-stoney-flakes.txt +++ b/src/amd/ci/radeonsi-stoney-flakes.txt @@ -21,6 +21,8 @@ dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_nearest_mipmap dEQP-GLES3.functional.texture.units.4_units.only_3d.4 dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_mirror +dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp + dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_to_cubemap dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_etc2_eac.texture2d_array_to_cubemap dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.texture3d_to_texture2d @@ -28,6 +30,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.cu dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture3d_to_renderbuffer dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture3d_to_texture2d dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.at_sample_id.multisample_rbo_2 +dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.tessellation_control.sampler2darrayshadow +dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.fragment.samplercubeshadow dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.fragment.sampler2dshadow glx@glx-visuals-stencil @@ -53,6 +57,7 @@ spec@arb_framebuffer_srgb@blit texture srgb single_sampled enabled render spec@arb_framebuffer_srgb@blit texture srgb_to_linear single_sampled enabled render spec@arb_gpu_shader5@execution@fs-underflow-fma-compare-zero spec@arb_gpu_shader5@texturegatheroffset@vs-rg-1-int-2darray-const +spec@arb_gpu_shader5@texturegatheroffset@vs-rgba-0-int-2drect-const spec@arb_gpu_shader5@texturegatheroffset@vs-rgba-0-unorm-2d spec@arb_gpu_shader5@texturegatheroffsets@vs-rgba-1-float-2d spec@arb_gpu_shader_int64@execution@built-in-functions@fs-op-sub-uint64_t-uint64_t @@ -62,14 +67,18 @@ spec@arb_shader_texture_lod@execution@tex-miplevel-selection \*gradarb 3d spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-assign-bitxor-uint-uint spec@arb_texture_float@multisample-formats 2 gl_arb_texture_float spec@arb_texture_gather@texturegatheroffset@vs-r-none-int-2d +spec@arb_texture_gather@texturegatheroffset@vs-r-none-uint-2d +spec@arb_texture_gather@texturegatheroffset@vs-r-one-float-2d spec@arb_texture_gather@texturegatheroffset@vs-r-red-uint-2darray spec@arb_texture_gather@texturegatheroffset@vs-rgba-alpha-int-2d spec@arb_texture_gather@texturegatheroffset@vs-rgba-alpha-uint-2d spec@arb_texture_gather@texturegatheroffset@vs-rgba-none-float-2darray +spec@arb_texture_gather@texturegatheroffset@vs-rgba-one-unorm-2d spec@arb_texture_multisample@arb_texture_multisample-sample-mask-execution spec@arb_texture_rg@multisample-formats 2 gl_arb_texture_rg-int spec@arb_texture_rg@multisample-formats 6 gl_arb_texture_rg-float spec@arb_texture_rg@multisample-formats 8 gl_arb_texture_rg +spec@arb_texture_view@cubemap-view spec@arb_texture_view@rendering-r32ui spec@arb_timer_query@timestamp-get spec@arb_transform_feedback2@change objects while paused @@ -81,6 +90,7 @@ spec@ext_external_objects@vk-ping-pong-single-sem spec@ext_external_objects@vk-semaphores spec@ext_framebuffer_blit@fbo-blit-check-limits spec@ext_framebuffer_multisample@accuracy 16 stencil_resolve +spec@ext_framebuffer_multisample@accuracy 2 depth_resolve small depthstencil spec@ext_framebuffer_multisample@accuracy 4 depth_draw small depthstencil spec@ext_framebuffer_multisample@accuracy 4 depth_resolve small depthstencil spec@ext_framebuffer_multisample@accuracy 4 srgb small depthstencil @@ -89,6 +99,7 @@ spec@ext_framebuffer_multisample@accuracy all_samples depth_draw small depthsten spec@ext_framebuffer_multisample@accuracy all_samples depth_resolve small depthstencil spec@ext_framebuffer_multisample@accuracy all_samples stencil_draw small depthstencil spec@ext_framebuffer_multisample@accuracy all_samples stencil_resolve small depthstencil +spec@ext_framebuffer_multisample@draw-buffers-alpha-to-coverage 8 spec@ext_framebuffer_multisample@interpolation 2 non-centroid-deriv-disabled spec@ext_framebuffer_multisample@interpolation 6 non-centroid-deriv-disabled spec@ext_framebuffer_multisample@multisample-blit 8 depth @@ -96,19 +107,24 @@ spec@ext_framebuffer_object@fbo-drawbuffers-blend-add spec@ext_framebuffer_object@fbo-generatemipmap-nonsquare spec@ext_framebuffer_object@getteximage-formats init-by-rendering spec@ext_texture_snorm@multisample-formats 4 gl_ext_texture_snorm +spec@ext_texture_srgb@multisample-formats 4 gl_ext_texture_srgb +spec@ext_transform_feedback@immediate-reuse spec@glsl-1.20@execution@built-in-functions@vs-transpose-mat2x4 spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture\(\) 1d spec@glsl-1.20@execution@variable-indexing@vs-varying-mat2-row-rd spec@glsl-1.30@execution@fs-execution-ordering spec@glsl-1.30@execution@tex-miplevel-selection texture\(\) 1darrayshadow +spec@glsl-1.30@execution@tex-miplevel-selection texture\(\) 2d spec@glsl-1.30@execution@tex-miplevel-selection texture\(\) 2darrayshadow spec@glsl-1.30@execution@tex-miplevel-selection texturegrad 2darrayshadow spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 2d +spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 3d spec@glsl-1.30@execution@tex-miplevel-selection texturelodoffset 1d spec@glsl-1.30@execution@tex-miplevel-selection texturelodoffset 3d spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 1darray spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 2d spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 3d +spec@glsl-1.30@execution@tex-miplevel-selection textureoffset\(bias\) 1d spec@glsl-1.30@execution@tex-miplevel-selection textureproj\(bias\) 1d_projvec4 spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 1d spec@glsl-1.30@execution@tex-miplevel-selection textureprojlodoffset 2d_projvec4 @@ -119,3 +135,4 @@ spec@glsl-4.30@execution@built-in-functions@cs-op-bitxor-uvec3-uint spec@nv_copy_image@nv_copy_image-formats --samples=2 spec@nv_copy_image@nv_copy_image-formats --samples=4 spec@nv_copy_image@nv_copy_image-formats --samples=8 +spec@nv_copy_image@nv_copy_image-simple --tex-to-tex